Player Matchup

Baron Samedi
Baron Samedi
BIVIO
Baron Samedi
Level 29
God Stats
3W - 3L
1,519 SR
Queue Stats
45W - 54L
1,432 Elo+
Party 3
Medusa
Medusa
KausBorealis
Medusa
Level 164
God Stats
6W - 3L
1,609 SR
Queue Stats
567W - 553L
1,486 Elo+
Solo
Pele
Pele
LeeTheMan
Pele
Level 171
God Stats
6W - 0L
1,689 SR
Queue Stats
149W - 124L
1,533 Elo+
Solo
Bacchus
Bacchus
Mahatab
Bacchus
Level 105
God Stats
1W - 2L
1,709 SR
Queue Stats
3W - 5L
1,283 Elo+
Solo
Thanatos
Thanatos
ninjapancake85
Thanatos
Level 82
God Stats
1W - 0L
1,749 SR
Queue Stats
41W - 44L
1,433 Elo+
Party 3
Team Averages
Level 110
1,655 SR
1,433 Elo+

VS

Team Averages
Level 92
1,509 SR
1,443 Elo+
Thanatos
Thanatos
ADRAILV69
Thanatos
Level 124
God Stats
0W - 3L
1,360 SR
Queue Stats
91W - 90L
1,479 Elo+
Party 2
Agni
Agni
Gilga0900
Agni
Level 93
God Stats
10W - 10L
1,655 SR
Queue Stats
316W - 287L
1,551 Elo+
Solo
Amaterasu
Amaterasu
MushyP00
Amaterasu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,395 Elo+
Party 1
Anhur
Anhur
VHNOVA
Anhur
Level 109
God Stats
3W - 3L
1,530 SR
Queue Stats
215W - 201L
1,435 Elo+
Party 2
Fafnir
Fafnir
ZenoXC11
Fafnir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 30L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIVIO
Baron Samedi
14
5 / 4 / 4
9,506
528
8,514
13,417
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
5 / 2 / 5
10,334
574
10,750
15,902
6,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
16
10 / 1 / 6
10,886
605
14,910
19,827
15,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Mahatab
Bacchus
15
2 / 0 / 13
9,407
523
6,329
7,108
8,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
17
18 / 0 / 4
11,815
656
22,014
18,913
7,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADRAILV69
Thanatos
13
3 / 10 / 0
8,857
492
7,330
18,634
7,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
16
2 / 6 / 1
9,508
528
13,840
14,048
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
MushyP00
Amaterasu
13
1 / 10 / 1
8,691
483
7,938
21,359
15,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
VHNOVA
Anhur
15
0 / 12 / 2
9,162
509
8,364
17,799
5,290
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
ZenoXC11
Fafnir
13
1 / 3 / 1
8,987
499
7,207
16,107
21,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
40
Kills
7
7
Deaths
41
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ADRAILV69
Thanatos
3
10
0
0.3
W
Baron Samedi
BIVIO
Baron Samedi
5
4
4
1.75
L
Agni
2
6
1
0.42
W
Medusa
5
2
5
3.75
W
Pele
10
1
6
13
W
Bacchus
Mahatab
Bacchus
2
0
13
8.5
L
Amaterasu
MushyP00
Amaterasu
1
10
1
0.15
L
Anhur
VHNOVA
Anhur
0
12
2
0.08
L
Fafnir
ZenoXC11
Fafnir
1
3
1
0.5
W
Thanatos
18
0
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,517
Damage
44,679
75,167
Taken
87,947
43,049
Mitigated
55,125
36,455
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ADRAILV69
Thanatos
7,330
1,648
0
9,356
18,634
7,305
0
3,268
15,286
0
50,484
W
Baron Samedi
BIVIO
Baron Samedi
8,514
680
550
3,238
13,417
5,661
122
7,793
5,035
54,529
0
L
Agni
13,840
524
0
920
14,048
4,781
0
4,484
9,504
87,289
0
W
Medusa
10,750
3,341
0
3,490
15,902
6,092
939
3,360
12,406
0
90,724
W
Pele
14,910
4,660
0
10,997
19,827
15,368
414
4,932
14,715
238
84,678
W
Bacchus
Mahatab
Bacchus
6,329
1,148
0
1,416
7,108
8,032
633
1,636
5,460
37,022
0
L
Amaterasu
MushyP00
Amaterasu
7,938
3,396
0
3,569
21,359
15,891
1,112
4,136
17,183
0
56,643
L
Anhur
VHNOVA
Anhur
8,364
5,684
0
824
17,799
5,290
1,574
865
16,934
0
60,196
L
Fafnir
ZenoXC11
Fafnir
7,207
2,104
0
2,318
16,107
21,858
108
2,303
13,744
36,323
0
W
Thanatos
22,014
6,105
0
16,764
18,913
7,896
636
3,790
15,023
0
86,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,948
Gold Earned
45,205
498
Minions Killed
449
0
Camps Cleared
0
1,811,404
Distance Traveled
1,708,958
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,857
492
81
5
0
371,889
2
W
Baron Samedi
9,506
528
91
5
0
295,664
0
L
Agni
9,508
528
129
7
0
370,207
0
W
Medusa
10,334
574
115
6
0
346,565
0
W
Pele
10,886
605
114
6
0
353,341
0
W
Bacchus
9,407
523
72
4
0
388,913
0
L
Amaterasu
8,691
483
96
5
0
325,611
1
L
Anhur
9,162
509
101
6
0
287,873
0
L
Fafnir
8,987
499
42
2
0
353,378
0
W
Thanatos
11,815
656
106
6
0
426,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role