Player Matchup

Danzaburou
Danzaburou
EsaPengu
Danzaburou
Level 104
God Stats
4W - 4L
1,682 SR
Queue Stats
5W - 4L
1,540 Elo+
Party 1
Lancelot
Lancelot
Impellus
Lancelot
Level 159
God Stats
1W - 7L
1,160 SR
Queue Stats
563W - 561L
1,481 Elo+
Solo
Poseidon
Poseidon
SmugMud0507
Poseidon
Level 147
God Stats
1W - 0L
1,739 SR
Queue Stats
7W - 6L
1,539 Elo+
Party 1
Yemoja
Yemoja
SpinalGourd
Yemoja
Level 101
God Stats
3W - 5L
1,496 SR
Queue Stats
34W - 51L
1,398 Elo+
Party 1
Sylvanus
Sylvanus
UnclePhatMatt
Sylvanus
Level 141
God Stats
3W - 5L
1,343 SR
Queue Stats
47W - 66L
1,419 Elo+
Party 1
Team Averages
Level 130
1,484 SR
1,476 Elo+

VS

Team Averages
Level 123
1,553 SR
1,545 Elo+
Thanatos
Thanatos
Dawning Dragon8
Thanatos
Level 126
God Stats
3W - 3L
1,631 SR
Queue Stats
126W - 109L
1,450 Elo+
Solo
Izanami
Izanami
Nitrokiller117
Izanami
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 157L
1,605 Elo+
Party 2
Hel
Hel
RaineBowGBT
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,506 Elo+
Party 2
Atlas
Atlas
STP MadD
Atlas
Level 139
God Stats
2W - 1L
1,634 SR
Queue Stats
435W - 399L
1,527 Elo+
Solo
King Arthur
King Arthur
xXFettleXx
King Arthur
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 77L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EsaPengu
Danzaburou
15
3 / 2 / 7
8,927
525
9,836
11,164
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Impellus
Lancelot
15
6 / 2 / 6
9,340
549
8,516
13,762
8,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
SmugMud0507
Poseidon
14
3 / 2 / 5
8,566
504
19,582
9,425
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
1 / 2 / 8
7,617
448
4,301
15,791
9,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
UnclePhatMatt
Sylvanus
16
3 / 2 / 3
9,311
548
11,946
18,079
21,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 3 / 5
8,424
496
9,171
16,455
8,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 4 / 1
8,295
488
14,315
12,209
4,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 2
8,566
504
6,636
11,814
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
STP MadD
Atlas
9
0 / 2 / 3
7,178
422
7,450
17,795
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xXFettleXx
King Arthur
14
2 / 3 / 0
8,674
510
11,223
18,484
15,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
16
Kills
10
10
Deaths
16
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
3
5
1.5
W
Danzaburou
EsaPengu
Danzaburou
3
2
7
3.25
W
Lancelot
Impellus
Lancelot
6
2
6
4.5
L
4
4
1
1.13
L
2
4
2
0.75
L
Atlas
STP MadD
Atlas
0
2
3
0.75
W
Poseidon
SmugMud0507
Poseidon
3
2
5
2.75
W
Yemoja
1
2
8
2.5
W
Sylvanus
UnclePhatMatt
Sylvanus
3
2
3
2.25
L
King Arthur
xXFettleXx
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,181
Damage
48,795
68,221
Taken
76,757
46,407
Mitigated
50,976
28,046
Healing
25,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,171
1,653
0
8,496
16,455
8,431
292
6,415
10,040
0
52,835
W
Danzaburou
EsaPengu
Danzaburou
9,836
4,137
0
4,199
11,164
3,595
1,923
1,996
9,060
46
64,532
W
Lancelot
Impellus
Lancelot
8,516
1,902
0
6,392
13,762
8,497
0
1,902
11,755
0
73,427
L
14,315
11,462
0
2,467
12,209
4,710
817
4,287
7,866
0
78,771
L
6,636
759
3,055
5,327
11,814
5,151
0
6,714
5,068
64,482
0
L
Atlas
STP MadD
Atlas
7,450
2,699
0
2,129
17,795
17,170
0
8,694
8,945
20,187
0
W
Poseidon
SmugMud0507
Poseidon
19,582
4,413
0
0
9,425
2,922
0
3,372
6,053
67,377
0
W
Yemoja
4,301
915
4,701
5,093
15,791
9,687
0
5,351
10,071
18,605
0
W
Sylvanus
UnclePhatMatt
Sylvanus
11,946
3,216
528
7,133
18,079
21,706
120
1,890
16,019
56,143
13,219
L
King Arthur
xXFettleXx
King Arthur
11,223
1,320
0
4,172
18,484
15,514
0
9,004
9,480
594
66,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,761
Gold Earned
41,137
449
Minions Killed
429
0
Camps Cleared
0
1,762,865
Distance Traveled
1,717,039
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,424
496
75
4
0
368,918
2
W
Danzaburou
8,927
525
101
6
0
342,601
0
W
Lancelot
9,340
549
100
6
0
434,926
0
L
Izanami
8,295
488
120
7
0
311,540
2
L
Hel
8,566
504
124
7
0
325,312
0
L
Atlas
7,178
422
12
1
0
392,029
5
W
Poseidon
8,566
504
107
6
0
369,615
2
W
Yemoja
7,617
448
19
1
0
325,956
4
W
Sylvanus
9,311
548
122
7
0
289,767
2
L
King Arthur
8,674
510
98
6
0
319,240
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role