Player Matchup

Sol
Sol
Danℓ
Sol
Level 106
God Stats
3W - 4L
1,297 SR
Queue Stats
207W - 195L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LobotomyAdvocate
Ah Muzen Cab
Level 146
God Stats
6W - 4L
1,724 SR
Queue Stats
669W - 657L
1,435 Elo+
Solo
Bacchus
Bacchus
MakoCarries
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,469 Elo+
Party 1
Shiva
Shiva
Shingosean
Shiva
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
194W - 184L
1,501 Elo+
Party 1
Yemoja
Yemoja
angel1207
Yemoja
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 230L
1,405 Elo+
Solo
Team Averages
Level 105
1,504 SR
1,464 Elo+

VS

Team Averages
Level 112
1,490 SR
1,438 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
RED V72
Hou Yi
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 52L
1,425 Elo+
Party 2
Amaterasu
Amaterasu
ToxicTatumUs
Amaterasu
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 193L
1,383 Elo+
Solo
Aphrodite
Aphrodite
Unpoly
Aphrodite
Level 126
God Stats
0W - 2L
1,236 SR
Queue Stats
49W - 71L
1,494 Elo+
Party 2
Loki
Loki
czarking
Loki
Level 99
God Stats
1W - 1L
1,712 SR
Queue Stats
21W - 44L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Danℓ
Sol
18
10 / 0 / 10
10,809
983
16,904
11,913
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
LobotomyAdvocate
Ah Muzen Cab
16
2 / 2 / 17
9,237
840
16,207
11,802
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MakoCarries
Bacchus
14
7 / 4 / 14
9,710
883
9,320
15,170
21,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
14
3 / 3 / 14
8,729
794
11,964
17,042
17,963
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
angel1207
Yemoja
15
2 / 0 / 13
8,756
796
3,519
5,859
4,186
Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 5 / 7
7,999
727
9,452
14,602
16,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
RED V72
Hou Yi
12
3 / 6 / 3
7,373
670
12,003
10,550
5,195
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
ToxicTatumUs
Amaterasu
16
4 / 3 / 2
7,870
715
5,993
13,251
11,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Unpoly
Aphrodite
14
0 / 4 / 2
6,856
623
7,457
11,273
7,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
13
1 / 6 / 3
6,883
626
8,669
12,173
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
24
Kills
9
9
Deaths
24
68
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
7
0.9
W
Sol
Danℓ
Sol
10
0
10
15
W
Ah Muzen Cab
LobotomyAdvocate
Ah Muzen Cab
2
2
17
5.25
W
Bacchus
MakoCarries
Bacchus
7
4
14
3.5
L
Hou Yi
RED V72
Hou Yi
3
6
3
0.75
W
Shiva
3
3
14
3.33
L
Amaterasu
ToxicTatumUs
Amaterasu
4
3
2
1.67
L
Aphrodite
Unpoly
Aphrodite
0
4
2
0.25
W
Yemoja
angel1207
Yemoja
2
0
13
8.5
L
Loki
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,914
Damage
43,574
61,786
Taken
61,849
55,972
Mitigated
47,280
31,613
Healing
17,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,452
463
689
1,496
14,602
16,865
0
6,963
7,054
0
14,795
W
Sol
Danℓ
Sol
16,904
4,062
1,158
3,334
11,913
6,063
4,959
1,714
9,863
33,701
0
W
Ah Muzen Cab
LobotomyAdvocate
Ah Muzen Cab
16,207
4,140
2,357
2,028
11,802
6,736
1,218
827
10,803
0
34,139
W
Bacchus
MakoCarries
Bacchus
9,320
1,876
1,421
2,695
15,170
21,024
93
1,267
13,573
12,232
0
L
Hou Yi
RED V72
Hou Yi
12,003
3,627
788
582
10,550
5,195
0
5,620
4,865
0
14,665
W
Shiva
11,964
1,448
2,780
3,601
17,042
17,963
337
3,268
13,191
0
17,949
L
Amaterasu
ToxicTatumUs
Amaterasu
5,993
1,605
344
2,916
13,251
11,711
0
6,567
6,420
331
12,245
L
Aphrodite
Unpoly
Aphrodite
7,457
600
4,652
4,654
11,273
7,652
0
4,669
6,050
19,711
0
W
Yemoja
angel1207
Yemoja
3,519
1,325
11,372
867
5,859
4,186
515
606
5,253
7,566
0
L
Loki
8,669
1,642
267
826
12,173
5,857
0
5,811
5,967
0
16,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,241
Gold Earned
36,981
111
Minions Killed
104
0
Camps Cleared
0
1,003,256
Distance Traveled
915,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,999
727
21
2
0
203,186
0
W
Sol
10,809
983
43
4
0
196,623
0
W
Ah Muzen Cab
9,237
840
35
3
0
197,633
0
W
Bacchus
9,710
883
5
0
0
197,277
0
L
Hou Yi
7,373
670
11
1
0
170,899
0
W
Shiva
8,729
794
16
1
0
229,121
0
L
Amaterasu
7,870
715
22
2
0
192,252
0
L
Aphrodite
6,856
623
29
3
0
160,419
0
W
Yemoja
8,756
796
12
1
0
182,602
0
L
Loki
6,883
626
21
2
0
188,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role