Player Matchup

Mercury
Mercury
El_Baca_21
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,485 Elo+
Party 2
Neith
Neith
demogorgon1010
Neith
Level 24
God Stats
4W - 4L
1,658 SR
Queue Stats
28W - 26L
1,485 Elo+
Party 2
Merlin
Merlin
juanlara13
Merlin
Level 125
God Stats
2W - 1L
1,962 SR
Queue Stats
61W - 59L
1,434 Elo+
Party 2
Surtr
Surtr
linternaverde11
Surtr
Level 97
God Stats
21W - 20L
1,460 SR
Queue Stats
1,103W - 1,138L
1,480 Elo+
Party 1
Cerberus
Cerberus
monsrealcharly12
Cerberus
Level 45
God Stats
15W - 28L
1,444 SR
Queue Stats
176W - 203L
1,401 Elo+
Party 1
Team Averages
Level 72
1,605 SR
1,457 Elo+

VS

Team Averages
Level 96
1,595 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Elian_507
Baron Samedi
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 68L
1,408 Elo+
Party 3
Arachne
Arachne
Oscarsaid_098
Arachne
Level 56
God Stats
26W - 13L
1,599 SR
Queue Stats
89W - 75L
1,394 Elo+
Party 3
Anubis
Anubis
Plx_anCHo
Anubis
Level 87
God Stats
11W - 6L
1,756 SR
Queue Stats
124W - 118L
1,542 Elo+
Solo
Thanatos
Thanatos
XNo_one_askedX
Thanatos
Level 88
God Stats
30W - 19L
1,619 SR
Queue Stats
175W - 172L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
El_Baca_21
Mercury
10
2 / 3 / 1
5,710
571
3,613
9,753
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

6
0 / 6 / 0
4,014
401
2,765
8,079
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
juanlara13
Merlin
9
0 / 5 / 2
5,532
553
3,694
5,756
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
5,208
521
0
2,396
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
1 / 0 / 1
5,230
523
1,804
7,706
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 0
4,976
498
2,517
3,582
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Elian_507
Baron Samedi
9
3 / 1 / 3
5,818
582
3,418
4,420
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
10
3 / 1 / 3
5,720
572
4,170
7,090
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
Plx_anCHo
Anubis
11
2 / 0 / 4
6,453
645
2,061
2,948
1,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
10
4 / 1 / 3
5,566
557
8,221
7,200
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
14
14
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
L
Mercury
El_Baca_21
Mercury
2
3
1
0.83
W
Baron Samedi
Elian_507
Baron Samedi
3
1
3
4.5
W
Arachne
3
1
3
4.5
W
Anubis
Plx_anCHo
Anubis
2
0
4
4
W
Thanatos
4
1
3
5.5
L
0
6
0
0
L
Merlin
juanlara13
Merlin
0
5
2
0.2
L
0
0
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,876
Damage
20,387
33,690
Taken
25,240
11,421
Mitigated
9,505
7,435
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,517
909
0
1,654
3,582
1,220
9
627
2,955
0
27,894
L
Mercury
El_Baca_21
Mercury
3,613
1,513
0
1,672
9,753
3,275
0
1,654
8,071
0
39,311
W
Baron Samedi
Elian_507
Baron Samedi
3,418
277
0
1,139
4,420
1,738
480
2,566
1,616
29,923
0
W
Arachne
4,170
3,055
0
1,103
7,090
2,495
0
908
6,126
0
41,006
W
Anubis
Plx_anCHo
Anubis
2,061
0
0
1,720
2,948
1,248
0
239
2,689
45,445
0
W
Thanatos
8,221
2,440
0
6,045
7,200
2,804
0
868
6,332
0
29,797
L
2,765
1,665
0
1,306
8,079
1,373
0
503
7,534
0
16,675
L
Merlin
juanlara13
Merlin
3,694
63
0
205
5,756
1,801
0
2,766
2,778
30,748
0
L
0
0
0
505
2,396
1,473
0
113
2,283
558
28,179
L
1,804
192
0
3,747
7,706
3,499
0
338
7,368
20,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
28,533
254
Minions Killed
301
0
Camps Cleared
0
848,005
Distance Traveled
972,544
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,976
498
50
5
0
188,100
0
L
Mercury
5,710
571
66
7
0
208,852
0
W
Baron Samedi
5,818
582
57
6
0
174,507
0
W
Arachne
5,720
572
54
5
0
238,305
0
W
Anubis
6,453
645
102
10
0
164,456
3
W
Thanatos
5,566
557
38
4
0
207,176
0
L
Neith
4,014
401
33
3
0
177,934
0
L
Merlin
5,532
553
79
8
0
156,326
0
L
Surtr
5,208
521
46
5
0
127,540
0
L
Cerberus
5,230
523
30
3
0
177,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role