Player Matchup

Baron Samedi
Baron Samedi
Mage171
Baron Samedi
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 60L
1,488 Elo+
Party 3
Medusa
Medusa
TKcarniV
Medusa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,292 Elo+
Solo
Fenrir
Fenrir
ThePastryMan
Fenrir
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 75L
1,492 Elo+
Solo
He Bo
He Bo
Whiteout1326
He Bo
Level 117
God Stats
2W - 2L
1,596 SR
Queue Stats
173W - 179L
1,532 Elo+
Party 3
Cabrakan
Cabrakan
sergioperu124
Cabrakan
Level 84
God Stats
0W - 2L
1,267 SR
Queue Stats
73W - 82L
1,496 Elo+
Solo
Team Averages
Level 73
1,472 SR
1,460 Elo+

VS

Team Averages
Level 77
1,610 SR
1,529 Elo+
Janus
Janus
Bihexual
Janus
Level 26
God Stats
17W - 13L
1,468 SR
Queue Stats
232W - 241L
1,405 Elo+
Party 1
Odin
Odin
Footw0rk
Odin
Level 69
God Stats
12W - 7L
1,352 SR
Queue Stats
100W - 114L
1,424 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fwiff
Morgan Le Fay
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 25L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
REVEL123
Danzaburou
Level 158
God Stats
3W - 0L
1,829 SR
Queue Stats
216W - 216L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
snowmann999
Gilgamesh
Level 66
God Stats
39W - 17L
1,899 SR
Queue Stats
67W - 36L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mage171
Baron Samedi
14
2 / 8 / 1
9,018
1,002
10,164
15,007
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
TKcarniV
Medusa
14
1 / 5 / 2
9,094
1,010
8,678
11,838
5,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
1 / 5 / 1
8,363
929
4,831
16,851
9,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 5 / 4
9,243
1,027
10,523
13,799
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
sergioperu124
Cabrakan
13
0 / 0 / 1
7,685
854
0
1,267
701
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

179

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bihexual
Janus
16
2 / 0 / 12
9,493
1,055
7,740
2,777
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
4 / 0 / 12
10,100
1,122
8,105
10,143
10,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Fwiff
Morgan Le Fay
16
3 / 1 / 11
9,819
1,091
14,659
5,908
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
REVEL123
Danzaburou
16
6 / 2 / 11
10,640
1,182
10,462
7,967
3,604
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
snowmann999
Gilgamesh
16
8 / 2 / 14
10,896
1,211
14,202
12,348
12,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
5
Kills
23
23
Deaths
5
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Janus
Bihexual
Janus
2
0
12
8
W
Odin
4
0
12
10
W
Morgan Le Fay
Fwiff
Morgan Le Fay
3
1
11
8.5
L
Baron Samedi
Mage171
Baron Samedi
2
8
1
0.31
W
Danzaburou
REVEL123
Danzaburou
6
2
11
5.75
L
Medusa
TKcarniV
Medusa
1
5
2
0.4
L
Fenrir
1
5
1
0.3
L
1
5
4
0.6
L
Cabrakan
sergioperu124
Cabrakan
0
0
1
0.5
W
Gilgamesh
snowmann999
Gilgamesh
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,196
Damage
55,168
58,762
Taken
39,143
29,588
Mitigated
30,889
4,610
Healing
3,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bihexual
Janus
7,740
517
0
31
2,777
1,234
0
1,431
1,346
29,458
0
W
Odin
8,105
820
0
1,884
10,143
10,785
0
5,908
3,372
0
20,569
W
Morgan Le Fay
Fwiff
Morgan Le Fay
14,659
1,865
0
135
5,908
2,744
0
3,064
2,748
27,630
0
L
Baron Samedi
Mage171
Baron Samedi
10,164
741
1,052
1,650
15,007
8,005
0
3,753
10,910
34,368
0
W
Danzaburou
REVEL123
Danzaburou
10,462
4,342
0
1,010
7,967
3,604
0
3,305
4,432
0
26,314
L
Medusa
TKcarniV
Medusa
8,678
3,680
0
1,247
11,838
5,420
0
3,357
8,439
0
30,144
L
Fenrir
4,831
227
0
377
16,851
9,994
0
7,856
8,581
0
6,892
L
10,523
167
0
284
13,799
5,468
0
7,105
6,602
23,736
0
L
Cabrakan
sergioperu124
Cabrakan
0
0
0
0
1,267
701
0
556
677
589
0
W
Gilgamesh
snowmann999
Gilgamesh
14,202
2,763
0
173
12,348
12,522
0
6,846
4,817
0
20,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,403
Gold Earned
50,948
157
Minions Killed
164
5
Camps Cleared
7
704,830
Distance Traveled
938,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,493
1,055
69
8
2
169,122
0
W
Odin
10,100
1,122
26
3
1
200,554
0
W
Morgan Le Fay
9,819
1,091
30
3
0
191,088
0
L
Baron Samedi
9,018
1,002
50
6
1
156,729
0
W
Danzaburou
10,640
1,182
29
3
3
192,313
0
L
Medusa
9,094
1,010
50
6
1
165,705
0
L
Fenrir
8,363
929
11
1
2
186,007
0
L
He Bo
9,243
1,027
45
5
0
174,244
0
L
Cabrakan
7,685
854
1
0
1
22,145
0
W
Gilgamesh
10,896
1,211
10
1
1
185,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role