Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Darksquirrel12
Izanami
Level 120
God Stats
12W - 17L
1,250 SR
Queue Stats
177W - 178L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
FadedWolfEpic
Zhong Kui
Level 47
God Stats
12W - 6L
1,434 SR
Queue Stats
255W - 236L
1,465 Elo+
Party 1
King Arthur
King Arthur
FangGT
King Arthur
Level 156
God Stats
9W - 12L
1,605 SR
Queue Stats
388W - 381L
1,515 Elo+
Party 2
Nemesis
Nemesis
SiiLeNTzGod
Nemesis
Level 86
God Stats
7W - 8L
1,410 SR
Queue Stats
236W - 200L
1,446 Elo+
Party 1
Team Averages
Level 113
1,440 SR
1,488 Elo+

VS

Team Averages
Level 92
1,519 SR
1,367 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
REDSPLASH93
Erlang Shen
Level 103
God Stats
2W - 0L
1,746 SR
Queue Stats
40W - 59L
1,372 Elo+
Party 3
Nemesis
Nemesis
beastassassin09
Nemesis
Level 120
God Stats
9W - 4L
1,556 SR
Queue Stats
154W - 158L
1,412 Elo+
Party 3
Ares
Ares
murkadactyl
Ares
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 137L
1,413 Elo+
Party 3
Apollo
Apollo
reallybighippo
Apollo
Level 4
God Stats
1W - 2L
1,294 SR
Queue Stats
1W - 6L
1,141 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 1
6,026
502
4,749
5,694
2,749
10
1 / 1 / 0
6,186
516
2,666
4,907
1,502
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
FadedWolfEpic
Zhong Kui
10
1 / 3 / 1
6,189
516
4,236
10,181
8,695
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
FangGT
King Arthur
11
0 / 0 / 0
6,124
510
1,402
3,727
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SiiLeNTzGod
Nemesis
11
0 / 1 / 1
6,128
511
4,245
8,265
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 1 / 2
6,648
554
8,112
4,091
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
REDSPLASH93
Erlang Shen
12
0 / 0 / 0
6,243
520
1,560
7,632
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 2
7,036
586
3,702
9,071
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 4
6,818
568
2,847
10,045
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 3
6,378
532
2,253
5,731
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
1
1.5
W
Discordia
 
Discordia
3
1
2
4
L
1
1
0
1
L
Zhong Kui
FadedWolfEpic
Zhong Kui
1
3
1
0.5
L
King Arthur
FangGT
King Arthur
0
0
0
0
W
Erlang Shen
REDSPLASH93
Erlang Shen
0
0
0
0
L
Nemesis
SiiLeNTzGod
Nemesis
0
1
1
0.5
W
2
0
2
3
W
1
1
4
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,298
Damage
18,474
32,774
Taken
36,570
18,896
Mitigated
18,996
10,290
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,749
232
0
2,794
5,694
2,749
40
2,049
3,645
45,555
0
W
Discordia
 
Discordia
8,112
278
0
0
4,091
1,486
408
2,447
1,644
42,181
0
L
2,666
1,633
0
1,102
4,907
1,502
474
434
4,473
0
37,159
L
Zhong Kui
FadedWolfEpic
Zhong Kui
4,236
363
39
4,348
10,181
8,695
347
6,304
3,877
39,621
0
L
King Arthur
FangGT
King Arthur
1,402
246
0
240
3,727
2,855
0
432
3,295
0
44,689
W
Erlang Shen
REDSPLASH93
Erlang Shen
1,560
551
0
3,783
7,632
3,519
0
2,184
5,448
0
45,881
L
Nemesis
SiiLeNTzGod
Nemesis
4,245
1,918
245
1,522
8,265
3,095
392
1,898
6,303
0
46,137
W
3,702
1,227
0
1,103
9,071
3,388
0
1,461
7,502
0
55,623
W
2,847
234
254
2,017
10,045
8,797
190
2,767
7,260
29,137
0
W
2,253
901
0
1,546
5,731
1,806
462
94
5,592
0
33,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
33,123
358
Minions Killed
334
0
Camps Cleared
0
1,072,042
Distance Traveled
1,236,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,026
502
74
6
0
170,359
0
W
Discordia
6,648
554
60
5
0
241,227
0
L
Izanami
6,186
516
64
5
0
184,102
0
L
Zhong Kui
6,189
516
62
5
0
207,447
0
L
King Arthur
6,124
510
86
7
0
216,092
0
W
Erlang Shen
6,243
520
71
6
0
210,077
0
L
Nemesis
6,128
511
72
6
0
294,042
0
W
Nemesis
7,036
586
98
8
0
299,879
0
W
Ares
6,818
568
42
4
0
255,162
0
W
Apollo
6,378
532
63
5
0
230,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role