Player Matchup

Freya
Freya
Silver V
 
Freya
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver IV
Call me kage957
Yu Huang
Silver IV
Level 85
God Stats
19W - 19L
1,488 SR
Queue Stats
106W - 121L
685 MMR
Party 1
Arachne
Arachne
Silver III
Lamber Alert
Arachne
Silver III
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 34L
896 MMR
Party 1
Bellona
Bellona
Silver IV
aidanwilli
Bellona
Silver IV
Level 144
God Stats
83W - 64L
1,311 SR
Queue Stats
502W - 529L
741 MMR
Solo
Chaac
Chaac
Silver V
jdcc2892
Chaac
Silver V
Level 153
God Stats
15W - 20L
1,401 SR
Queue Stats
226W - 272L
670 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,440 SR
899 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,531 SR
692 MMR
Hades
Hades
Bronze I
Freddywop_
Hades
Bronze I
Level 64
God Stats
14W - 11L
1,425 SR
Queue Stats
59W - 68L
612 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
Holidaayyy
Erlang Shen
Silver V
Level 103
God Stats
3W - 6L
1,483 SR
Queue Stats
398W - 439L
695 MMR
Solo
Martichoras
Martichoras
Silver IV
KronicZike
Martichoras
Silver IV
Level 122
God Stats
2W - 3L
1,750 SR
Queue Stats
513W - 539L
823 MMR
Solo
Vulcan
Vulcan
Silver IV
TTV_Hitmanchucky
Vulcan
Silver IV
Level 81
God Stats
1W - 2L
1,389 SR
Queue Stats
89W - 124L
706 MMR
Solo
Surtr
Surtr
Silver V
oVirgoh
Surtr
Silver V
Level 125
God Stats
7W - 5L
1,608 SR
Queue Stats
418W - 479L
621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 1 / 3
7,153
477
5,316
9,133
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yu Huang
15
6 / 0 / 2
9,812
654
5,599
5,293
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Lamber Alert
Arachne
13
3 / 2 / 2
7,741
516
4,489
11,223
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
aidanwilli
Bellona
13
4 / 0 / 3
8,250
550
10,151
13,260
8,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
jdcc2892
Chaac
13
0 / 5 / 2
7,742
516
4,497
16,355
10,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BacchusFenrirHachimanCupidAo Kuang

VS

Bans
AnubisVamanaKaliSolKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
5 / 3 / 0
9,220
615
10,321
12,041
7,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Holidaayyy
Erlang Shen
13
0 / 1 / 0
7,229
482
4,144
11,643
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
KronicZike
Martichoras
11
1 / 6 / 0
6,925
462
4,430
10,047
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 4 / 1
6,042
403
2,327
5,091
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
oVirgoh
Surtr
11
0 / 2 / 1
6,600
440
5,172
9,651
6,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
6
8
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
1
3
3.5
W
Yu Huang
6
0
2
7
L
Hades
5
3
0
1.67
L
Erlang Shen
Holidaayyy
Erlang Shen
0
1
0
0
L
Martichoras
KronicZike
Martichoras
1
6
0
0.17
W
Arachne
Lamber Alert
Arachne
3
2
2
2
L
0
4
1
0.13
W
Bellona
aidanwilli
Bellona
4
0
3
5.5
W
Chaac
jdcc2892
Chaac
0
5
2
0.2
L
Surtr
oVirgoh
Surtr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,052
Damage
26,394
55,264
Taken
48,473
29,240
Mitigated
25,147
20,050
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,316
1,460
61
4,964
9,133
3,460
194
778
8,355
40,672
0
W
Yu Huang
5,599
305
0
500
5,293
2,175
1,221
1,793
3,500
75,801
0
L
Hades
10,321
713
128
4,938
12,041
7,003
512
486
11,555
61,075
0
L
Erlang Shen
Holidaayyy
Erlang Shen
4,144
1,992
0
2,165
11,643
6,382
337
2,600
9,043
0
61,910
L
Martichoras
KronicZike
Martichoras
4,430
1,506
0
1,051
10,047
3,761
129
1,625
8,342
0
51,204
W
Arachne
Lamber Alert
Arachne
4,489
2,814
0
2,818
11,223
4,146
112
2,235
8,894
0
50,077
L
2,327
727
0
625
5,091
1,848
0
3,643
1,448
25,261
0
W
Bellona
aidanwilli
Bellona
10,151
4,688
0
5,271
13,260
8,734
0
137
12,989
0
50,619
W
Chaac
jdcc2892
Chaac
4,497
590
0
6,436
16,355
10,725
0
8,566
7,259
0
56,565
L
Surtr
oVirgoh
Surtr
5,172
1,745
0
1,216
9,651
6,153
102
2,813
6,616
389
31,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
36,016
450
Minions Killed
390
0
Camps Cleared
0
1,532,599
Distance Traveled
1,246,071
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,153
477
62
4
0
266,912
6
W
Yu Huang
9,812
654
146
10
0
288,949
1
L
Hades
9,220
615
122
8
0
256,572
4
L
Erlang Shen
7,229
482
100
7
0
310,211
2
L
Martichoras
6,925
462
64
4
0
218,767
0
W
Arachne
7,741
516
69
5
0
349,733
0
L
Vulcan
6,042
403
53
4
0
175,567
0
W
Bellona
8,250
550
84
6
0
334,145
0
W
Chaac
7,742
516
89
6
0
292,860
7
L
Surtr
6,600
440
51
3
0
284,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role