Player Matchup

Baba Yaga
Baba Yaga
Gold IV
 
Baba Yaga
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
CantaloupeSlope
Mulan
Gold V
Level 154
God Stats
1W - 1L
1,596 SR
Queue Stats
8W - 6L
1,566 MMR
Party 1
Ishtar
Ishtar
Bronze III
grimaltair
Ishtar
Bronze III
Level 120
God Stats
2W - 1L
1,641 SR
Queue Stats
4W - 3L
1,504 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,579 SR
1,523 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,640 SR
1,436 MMR
Discordia
Discordia
Gold IV
Daniie_el
Discordia
Gold IV
Level 149
God Stats
2W - 2L
1,879 SR
Queue Stats
41W - 45L
1,554 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Wolverine865
Cthulhu
Bronze III
Level 49
God Stats
0W - 3L
1,301 SR
Queue Stats
7W - 12L
1,376 MMR
Party 2
Anhur
Anhur
Bronze III
buffsupresor
Anhur
Bronze III
Level 32
God Stats
6W - 6L
1,739 SR
Queue Stats
7W - 11L
1,376 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
4 / 2 / 2
12,161
715
17,290
11,272
6,052
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 3
11,272
663
11,172
21,553
24,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
grimaltair
Ishtar
15
1 / 1 / 5
11,591
682
9,031
9,584
4,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SolAchillesPoseidonAtlasAh Muzen Cab

VS

Bans
Ne ZhaMartichorasNoxHachimanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daniie_el
Discordia
16
2 / 2 / 3
12,238
720
13,693
8,851
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Wolverine865
Cthulhu
14
2 / 1 / 2
11,338
667
8,915
17,028
24,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 4 / 4
11,336
667
8,600
17,408
7,232
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
5
5
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
2
2
2.5
W
2
2
3
1.75
L
Discordia
Daniie_el
Discordia
2
2
3
1.75
L
Cthulhu
Wolverine865
Cthulhu
2
1
2
3
L
1
4
4
0.75
W
Ishtar
grimaltair
Ishtar
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,493
Damage
31,208
42,409
Taken
43,287
35,167
Mitigated
35,508
9,021
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
17,290
177
0
1,800
11,272
6,052
440
7,423
3,589
69,160
0
W
11,172
974
0
5,657
21,553
24,798
68
9,199
12,114
0
32,693
L
Discordia
Daniie_el
Discordia
13,693
204
0
607
8,851
3,962
486
3,471
5,380
70,244
0
L
Cthulhu
Wolverine865
Cthulhu
8,915
143
484
1,295
17,028
24,314
333
6,355
10,658
20,904
0
L
8,600
5,271
0
3,741
17,408
7,232
0
8,267
9,125
0
50,744
W
Ishtar
grimaltair
Ishtar
9,031
3,883
0
1,564
9,584
4,317
2,551
6,048
3,536
0
47,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
34,912
177
Minions Killed
187
0
Camps Cleared
0
965,151
Distance Traveled
938,639
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,161
715
96
6
0
316,959
1
W
Mulan
11,272
663
23
1
0
335,272
8
L
Discordia
12,238
720
85
5
0
328,419
0
L
Cthulhu
11,338
667
31
2
0
329,576
0
L
Anhur
11,336
667
71
4
0
280,644
0
W
Ishtar
11,591
682
58
3
0
312,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role