Player Matchup

Fenrir
Fenrir
HIGHDINGO
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,374 Elo+
Party 3
Ao Kuang
Ao Kuang
OsPlex
Ao Kuang
Level 69
God Stats
25W - 3L
1,754 SR
Queue Stats
85W - 15L
1,715 Elo+
Party 1
Chang'e
Chang'e
Paendeox
Chang'e
Level 48
God Stats
61W - 20L
1,675 SR
Queue Stats
98W - 30L
1,739 Elo+
Party 1
Medusa
Medusa
YungHeathLedger1
Medusa
Level 128
God Stats
1W - 0L
1,952 SR
Queue Stats
12W - 8L
1,280 Elo+
Party 3
Ix Chel
Ix Chel
eviek
Ix Chel
Level 127
God Stats
865W - 884L
1,487 SR
Queue Stats
1,023W - 1,035L
1,460 Elo+
Solo
Team Averages
Level 80
1,674 SR
1,514 Elo+

VS

Team Averages
Level 95
1,451 SR
1,439 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chibi Yodabu
Izanami
Level 101
God Stats
4W - 10L
1,286 SR
Queue Stats
55W - 65L
1,411 Elo+
Party 2
Olorun
Olorun
Kagedviper
Olorun
Level 82
God Stats
18W - 29L
1,443 SR
Queue Stats
120W - 134L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
ROIRAYLEIGH
Zhong Kui
Level 126
God Stats
40W - 34L
1,526 SR
Queue Stats
473W - 517L
1,448 Elo+
Party 2
Jormungandr
Jormungandr
Rodney2x4
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HIGHDINGO
Fenrir
17
3 / 6 / 14
11,076
1,007
10,890
18,080
9,547
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
OsPlex
Ao Kuang
17
8 / 4 / 8
12,734
1,158
18,560
18,805
9,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Paendeox
Chang'e
19
5 / 1 / 19
12,472
1,134
16,411
15,423
6,673
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
9 / 2 / 14
13,393
1,218
27,901
13,417
6,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
eviek
Ix Chel
18
3 / 0 / 14
11,322
1,029
14,326
3,861
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

202

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 6 / 6
11,693
1,063
10,982
21,453
14,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Chibi Yodabu
Izanami
17
0 / 4 / 8
10,602
964
10,030
10,981
4,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Kagedviper
Olorun
17
0 / 10 / 9
10,881
989
15,809
22,797
9,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
ROIRAYLEIGH
Zhong Kui
17
5 / 2 / 5
12,204
1,109
14,780
16,395
13,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Rodney2x4
Jormungandr
17
3 / 6 / 6
11,471
1,043
12,718
21,884
13,503
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
28
Kills
13
13
Deaths
28
69
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
6
6
1.33
L
Izanami
Chibi Yodabu
Izanami
0
4
8
1
W
Fenrir
HIGHDINGO
Fenrir
3
6
14
1.67
L
Olorun
Kagedviper
Olorun
0
10
9
0.45
W
Ao Kuang
OsPlex
Ao Kuang
8
4
8
3
W
Chang'e
Paendeox
Chang'e
5
1
19
14.5
L
Zhong Kui
ROIRAYLEIGH
Zhong Kui
5
2
5
3.75
L
Jormungandr
Rodney2x4
Jormungandr
3
6
6
1
W
9
2
14
8
W
Ix Chel
eviek
Ix Chel
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,088
Damage
64,319
69,586
Taken
93,510
33,929
Mitigated
55,400
16,536
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,982
955
0
2,025
21,453
14,731
0
14,717
6,679
0
28,636
L
Izanami
Chibi Yodabu
Izanami
10,030
7,477
11
296
10,981
4,148
0
3,559
7,422
0
35,172
W
Fenrir
HIGHDINGO
Fenrir
10,890
2,781
0
1,207
18,080
9,547
0
10,778
7,302
0
20,342
L
Olorun
Kagedviper
Olorun
15,809
3,184
858
2,071
22,797
9,249
0
12,864
9,827
43,647
0
W
Ao Kuang
OsPlex
Ao Kuang
18,560
3,845
0
1,716
18,805
9,716
0
11,023
7,601
35,672
0
W
Chang'e
Paendeox
Chang'e
16,411
2,061
4,086
4,589
15,423
6,673
0
9,377
5,996
45,609
0
L
Zhong Kui
ROIRAYLEIGH
Zhong Kui
14,780
2,086
74
1,121
16,395
13,769
0
6,304
9,748
24,595
0
L
Jormungandr
Rodney2x4
Jormungandr
12,718
3,016
864
583
21,884
13,503
0
11,710
10,174
36,382
734
W
27,901
17,653
601
1,265
13,417
6,229
0
8,688
4,505
0
58,319
W
Ix Chel
eviek
Ix Chel
14,326
602
2,894
178
3,861
1,764
0
2,543
1,318
31,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,997
Gold Earned
56,851
238
Minions Killed
226
8
Camps Cleared
6
1,107,258
Distance Traveled
947,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,693
1,063
34
3
1
204,444
0
L
Izanami
10,602
964
60
5
0
172,679
0
W
Fenrir
11,076
1,007
14
1
3
196,756
0
L
Olorun
10,881
989
68
6
4
178,549
0
W
Ao Kuang
12,734
1,158
33
3
4
228,277
0
W
Chang'e
12,472
1,134
89
8
0
218,223
0
L
Zhong Kui
12,204
1,109
25
2
0
208,538
0
L
Jormungandr
11,471
1,043
39
4
1
183,111
0
W
Medusa
13,393
1,218
59
5
1
234,466
0
W
Ix Chel
11,322
1,029
43
4
0
229,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role