Player Matchup

Agni
Agni
AllOrganicNut
Agni
Level 45
God Stats
1W - 3L
1,353 SR
Queue Stats
29W - 67L
1,374 Elo+
Party 2
Izanami
Izanami
ElitE5partan65
Izanami
Level 150
God Stats
8W - 12L
1,456 SR
Queue Stats
129W - 205L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
IMeanlGuess
Kukulkan
Level 97
God Stats
69W - 110L
1,446 SR
Queue Stats
70W - 115L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
TeMPErrRAGER
Jormungandr
Level 103
God Stats
2W - 5L
1,392 SR
Queue Stats
42W - 75L
1,457 Elo+
Party 2
Thanatos
Thanatos
k80490
Thanatos
Level 100
God Stats
59W - 80L
1,461 SR
Queue Stats
103W - 180L
1,409 Elo+
Party 2
Team Averages
Level 99
1,422 SR
1,422 Elo+

VS

Team Averages
Level 112
1,663 SR
1,584 Elo+
Sylvanus
Sylvanus
BobElegante21
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Kali
Kali
OmgTenshi-_-
Kali
Level 126
God Stats
5W - 3L
1,637 SR
Queue Stats
160W - 123L
1,542 Elo+
Solo
Chronos
Chronos
WereGax
Chronos
Level 128
God Stats
4W - 0L
1,891 SR
Queue Stats
9W - 7L
1,683 Elo+
Party 1
Heimdallr
Heimdallr
pacotaco21
Heimdallr
Level 159
God Stats
6W - 2L
1,597 SR
Queue Stats
320W - 288L
1,578 Elo+
Solo
Achilles
Achilles
xxbetiuxx
Achilles
Level 122
God Stats
5W - 2L
1,692 SR
Queue Stats
134W - 92L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,218
483
4,574
13,844
10,166
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
1 / 5 / 2
7,862
462
7,834
12,017
5,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
IMeanlGuess
Kukulkan
14
1 / 5 / 0
8,339
491
6,480
11,546
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TeMPErrRAGER
Jormungandr
12
0 / 2 / 4
7,977
469
7,605
15,417
15,346
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
k80490
Thanatos
14
5 / 6 / 1
8,746
514
9,072
14,976
9,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BobElegante21
Sylvanus
13
2 / 0 / 5
8,144
479
5,431
7,484
4,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 1 / 6
10,187
599
9,964
15,418
8,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
WereGax
Chronos
13
1 / 5 / 5
7,727
455
11,023
14,522
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
pacotaco21
Heimdallr
17
7 / 0 / 3
10,561
621
13,044
16,460
9,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
xxbetiuxx
Achilles
17
5 / 1 / 1
10,273
604
9,887
13,805
10,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
22
22
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Sylvanus
BobElegante21
Sylvanus
2
0
5
4.5
L
1
5
2
0.4
L
Kukulkan
IMeanlGuess
Kukulkan
1
5
0
0.2
W
7
1
6
10
L
Jormungandr
TeMPErrRAGER
Jormungandr
0
2
4
1
W
Chronos
WereGax
Chronos
1
5
5
0.7
L
Thanatos
k80490
Thanatos
5
6
1
0.92
W
Heimdallr
pacotaco21
Heimdallr
7
0
3
8.5
W
Achilles
xxbetiuxx
Achilles
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,565
Damage
49,349
67,800
Taken
67,689
44,639
Mitigated
39,265
20,537
Healing
23,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,574
447
0
3,565
13,844
10,166
0
0
13,711
63,920
468
W
Sylvanus
BobElegante21
Sylvanus
5,431
1,630
2,331
3,056
7,484
4,870
249
3,378
4,106
15,252
0
L
7,834
4,723
0
2,548
12,017
5,054
338
5,292
6,725
0
75,148
L
Kukulkan
IMeanlGuess
Kukulkan
6,480
144
0
2,176
11,546
4,664
112
1,368
10,178
67,996
0
W
9,964
3,541
0
4,615
15,418
8,518
0
1,825
13,593
0
73,619
L
Jormungandr
TeMPErrRAGER
Jormungandr
7,605
2,062
266
4,232
15,417
15,346
0
9,128
6,289
32,225
0
W
Chronos
WereGax
Chronos
11,023
3,960
0
1,742
14,522
6,007
857
3,752
10,770
65,668
0
L
Thanatos
k80490
Thanatos
9,072
2,175
0
7,750
14,976
9,409
0
969
14,007
0
51,885
W
Heimdallr
pacotaco21
Heimdallr
13,044
5,804
0
7,927
16,460
9,530
295
6,071
10,389
0
99,481
W
Achilles
xxbetiuxx
Achilles
9,887
1,260
0
4,270
13,805
10,340
0
3,202
10,603
0
80,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
46,892
480
Minions Killed
477
0
Camps Cleared
0
1,669,834
Distance Traveled
1,667,963
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,218
483
111
7
0
289,665
1
W
Sylvanus
8,144
479
9
1
0
307,113
4
L
Izanami
7,862
462
129
8
0
295,576
0
L
Kukulkan
8,339
491
132
8
0
380,501
3
W
Kali
10,187
599
100
6
0
380,680
0
L
Jormungandr
7,977
469
39
2
0
311,871
5
W
Chronos
7,727
455
94
6
0
305,292
0
L
Thanatos
8,746
514
69
4
0
392,221
5
W
Heimdallr
10,561
621
148
9
0
328,037
3
W
Achilles
10,273
604
126
7
0
346,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role