Player Matchup

Osiris
Osiris
 
Osiris
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NatureAce
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Party 1
Cupid
Cupid
SleepingWereDog
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,292 Elo+
Party 1
Khepri
Khepri
dukewicked
Khepri
Level 236
God Stats
10W - 12L
1,491 SR
Queue Stats
923W - 956L
1,522 Elo+
Solo
Skadi
Skadi
steelrider
Skadi
Level 144
God Stats
6W - 3L
1,636 SR
Queue Stats
169W - 170L
1,515 Elo+
Party 1
Team Averages
Level 120
1,525 SR
1,424 Elo+

VS

Team Averages
Level 125
1,560 SR
1,496 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Atl_Plays_
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,746 SR
Queue Stats
236W - 224L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jhon Rose117
Morgan Le Fay
Level 139
God Stats
4W - 4L
1,553 SR
Queue Stats
134W - 154L
1,453 Elo+
Party 2
Hachiman
Hachiman
KrKBelladona
Hachiman
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 97L
1,501 Elo+
Party 2
Ix Chel
Ix Chel
QwertyDragoon
Ix Chel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
5 / 2 / 17
11,323
871
13,246
15,693
20,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
NatureAce
Cerberus
15
4 / 2 / 18
10,496
807
7,284
15,732
21,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 3 / 12
11,038
849
14,000
12,389
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
dukewicked
Khepri
15
0 / 3 / 25
10,038
772
5,668
16,400
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Skadi
19
6 / 1 / 18
10,718
824
16,509
15,082
9,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
1 / 5 / 7
8,966
690
13,171
15,529
7,724
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
Atl_Plays_
Ah Muzen Cab
16
3 / 6 / 7
9,267
713
12,519
15,323
7,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Jhon Rose117
Morgan Le Fay
12
0 / 5 / 2
7,766
597
12,608
8,439
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
KrKBelladona
Hachiman
14
3 / 5 / 4
8,332
641
11,677
11,448
5,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
15
3 / 5 / 6
8,955
689
9,785
11,887
11,314
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
25
Kills
10
11
Deaths
26
90
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
2
17
6.75
L
Cernunnos
 
Cernunnos
1
5
7
0.9
L
Ah Muzen Cab
Atl_Plays_
Ah Muzen Cab
3
6
7
1.08
L
Morgan Le Fay
Jhon Rose117
Morgan Le Fay
0
5
2
0.2
L
Hachiman
KrKBelladona
Hachiman
3
5
4
1
W
Cerberus
NatureAce
Cerberus
4
2
18
6.5
L
Ix Chel
3
5
6
1.2
W
10
3
12
5.33
W
Khepri
dukewicked
Khepri
0
3
25
4.17
W
Skadi
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,707
Damage
59,760
75,296
Taken
62,626
76,721
Mitigated
35,221
30,558
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,246
3,363
893
2,567
15,693
20,736
1,525
3,778
11,634
0
31,464
L
Cernunnos
 
Cernunnos
13,171
5,361
882
3,249
15,529
7,724
548
2,998
12,161
0
28,096
L
Ah Muzen Cab
Atl_Plays_
Ah Muzen Cab
12,519
5,355
582
1,565
15,323
7,167
0
2,960
12,206
0
25,766
L
Morgan Le Fay
Jhon Rose117
Morgan Le Fay
12,608
1,369
420
675
8,439
3,899
0
1,304
6,716
20,064
0
L
Hachiman
KrKBelladona
Hachiman
11,677
6,846
937
1,311
11,448
5,117
0
2,321
9,016
0
21,586
W
Cerberus
NatureAce
Cerberus
7,284
664
1,304
3,737
15,732
21,564
264
4,006
11,558
15,068
448
L
Ix Chel
9,785
1,638
3,046
2,105
11,887
11,314
30
3,046
8,550
17,981
0
W
14,000
7,985
7,704
3,254
12,389
7,462
3,826
3,642
8,494
0
29,734
W
Khepri
dukewicked
Khepri
5,668
344
1,601
2,421
16,400
17,956
270
4,738
11,212
12,593
0
W
Skadi
16,509
8,300
3,667
3,410
15,082
9,003
2,278
5,235
9,609
0
38,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,613
Gold Earned
43,286
175
Minions Killed
125
0
Camps Cleared
0
1,288,785
Distance Traveled
971,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,323
871
36
3
0
285,982
0
L
Cernunnos
8,966
690
39
3
0
200,278
0
L
Ah Muzen Cab
9,267
713
36
3
0
231,433
0
L
Morgan Le Fay
7,766
597
16
1
0
160,007
0
L
Hachiman
8,332
641
19
1
0
168,887
0
W
Cerberus
10,496
807
19
1
0
250,584
0
L
Ix Chel
8,955
689
15
1
0
210,774
0
W
Cupid
11,038
849
57
4
0
246,943
0
W
Khepri
10,038
772
11
1
0
244,518
0
W
Skadi
10,718
824
52
4
0
260,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role