Player Matchup

Charybdis
Charybdis
Kawlinn
Charybdis
Level 162
God Stats
53W - 41L
1,643 SR
Queue Stats
376W - 348L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
MEEP8828
Jing Wei
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 233L
1,603 Elo+
Party 1
Camazotz
Camazotz
Xicanox100pre
Camazotz
Level 115
God Stats
19W - 19L
1,587 SR
Queue Stats
403W - 367L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
gnashpotatoes
Kuzenbo
Level 156
God Stats
0W - 1L
1,824 SR
Queue Stats
22W - 29L
1,530 Elo+
Party 1
Surtr
Surtr
xIrvinx
Surtr
Level 156
God Stats
0W - 3L
1,116 SR
Queue Stats
37W - 47L
1,540 Elo+
Party 1
Team Averages
Level 149
1,534 SR
1,546 Elo+

VS

Team Averages
Level 148
1,590 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BmHuman
Ares
Level 140
God Stats
3W - 0L
1,847 SR
Queue Stats
225W - 242L
1,588 Elo+
Party 4
Freya
Freya
Doniz
Freya
Level 156
God Stats
4W - 1L
1,571 SR
Queue Stats
317W - 295L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
JoelxDDD
Gilgamesh
Level 157
God Stats
10W - 10L
1,532 SR
Queue Stats
257W - 243L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kawlinn
Charybdis
11
0 / 2 / 0
6,420
494
4,966
10,685
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jing Wei
MEEP8828
Jing Wei
11
0 / 1 / 0
6,261
482
3,699
7,843
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Xicanox100pre
Camazotz
9
0 / 5 / 0
5,481
422
2,195
12,279
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
7
0 / 1 / 0
5,318
409
1,925
7,959
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
xIrvinx
Surtr
14
5 / 1 / 0
8,541
657
10,613
11,871
11,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 4
7,353
566
6,819
5,994
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
11
2 / 2 / 3
6,291
484
6,615
9,155
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
BmHuman
Ares
10
2 / 0 / 5
6,703
516
5,958
9,236
7,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Doniz
Freya
13
2 / 0 / 2
7,385
568
5,511
6,132
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JoelxDDD
Gilgamesh
12
2 / 2 / 1
6,535
503
4,839
11,104
8,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
5
Kills
10
10
Deaths
5
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
4
4
W
Da Ji
 
Da Ji
2
2
3
1.75
W
Ares
BmHuman
Ares
2
0
5
4.5
W
Freya
Doniz
Freya
2
0
2
3
W
Gilgamesh
JoelxDDD
Gilgamesh
2
2
1
1.25
L
Charybdis
Kawlinn
Charybdis
0
2
0
0
L
Jing Wei
MEEP8828
Jing Wei
0
1
0
0
L
Camazotz
Xicanox100pre
Camazotz
0
5
0
0
L
Kuzenbo
0
1
0
0
L
Surtr
xIrvinx
Surtr
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
29,742
50,637
Taken
41,621
29,900
Mitigated
25,216
15,559
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,819
942
502
2,107
5,994
2,694
0
140
5,854
67,059
0
W
Da Ji
 
Da Ji
6,615
2,181
0
1,054
9,155
3,834
0
347
8,808
0
46,502
W
Ares
BmHuman
Ares
5,958
589
0
2,015
9,236
7,813
0
997
8,239
22,764
0
W
Freya
Doniz
Freya
5,511
2,003
0
3,426
6,132
2,534
484
647
5,485
55,527
0
W
Gilgamesh
JoelxDDD
Gilgamesh
4,839
1,336
0
1,990
11,104
8,341
0
355
10,749
0
51,524
L
Charybdis
Kawlinn
Charybdis
4,966
2,878
0
5,270
10,685
3,597
370
3,757
6,808
0
54,737
L
Jing Wei
MEEP8828
Jing Wei
3,699
2,535
0
2,395
7,843
3,119
0
5,474
2,369
0
45,622
L
Camazotz
Xicanox100pre
Camazotz
2,195
968
0
3,526
12,279
4,101
0
3,416
8,863
0
31,639
L
Kuzenbo
1,925
782
0
1,463
7,959
7,341
0
4,041
3,864
13,709
0
L
Surtr
xIrvinx
Surtr
10,613
2,991
0
2,905
11,871
11,742
42
1,559
10,312
1,410
63,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
34,267
357
Minions Killed
408
0
Camps Cleared
0
1,186,410
Distance Traveled
1,331,366
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,353
566
128
10
0
280,164
4
W
Da Ji
6,291
484
60
5
0
234,188
1
W
Ares
6,703
516
21
2
0
262,819
1
W
Freya
7,385
568
100
8
0
267,038
4
W
Gilgamesh
6,535
503
99
8
0
287,157
2
L
Charybdis
6,420
494
110
8
0
232,357
0
L
Jing Wei
6,261
482
86
7
0
242,774
2
L
Camazotz
5,481
422
43
3
0
249,812
2
L
Kuzenbo
5,318
409
18
1
0
226,532
2
L
Surtr
8,541
657
100
8
0
234,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role