Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
McBurnt
Achilles
Level 67
God Stats
9W - 9L
1,590 SR
Queue Stats
24W - 16L
1,657 Elo+
Party 2
Ix Chel
Ix Chel
dfsjikoasfj
Ix Chel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 49
1,530 SR
1,552 Elo+

VS

Team Averages
Level 129
1,516 SR
1,570 Elo+
Cerberus
Cerberus
BadazWarrior
Cerberus
Level 135
God Stats
31W - 12L
1,792 SR
Queue Stats
55W - 39L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
MorganLeBae
Ne Zha
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 130L
1,580 Elo+
Party 1
Raijin
Raijin
OnceTheDoer
Raijin
Level 105
God Stats
9W - 19L
1,256 SR
Queue Stats
220W - 220L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 0 / 4
11,210
747
9,699
9,387
3,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
McBurnt
Achilles
16
3 / 0 / 2
11,302
753
6,343
10,794
13,220
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
dfsjikoasfj
Ix Chel
15
1 / 0 / 4
10,777
718
6,422
4,782
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadazWarrior
Cerberus
15
0 / 2 / 0
10,004
667
4,964
15,611
17,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
0 / 2 / 0
9,827
655
10,510
13,333
9,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
3
0 / 1 / 0
8,077
538
0
950
276

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
4
3
L
Cerberus
BadazWarrior
Cerberus
0
2
0
0
W
Achilles
McBurnt
Achilles
3
0
2
4
L
Ne Zha
0
2
0
0
L
Raijin
0
1
0
0
W
Ix Chel
dfsjikoasfj
Ix Chel
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,464
Damage
15,474
24,963
Taken
29,894
17,903
Mitigated
27,204
9,814
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,699
8,766
0
3,829
9,387
3,231
1,589
1,562
7,825
24
82,969
L
Cerberus
BadazWarrior
Cerberus
4,964
317
0
2,134
15,611
17,097
0
4,170
11,441
45,453
0
W
Achilles
McBurnt
Achilles
6,343
804
0
3,105
10,794
13,220
196
3,376
7,298
171
26,275
L
Ne Zha
10,510
968
0
1,458
13,333
9,831
0
2,224
11,073
0
51,022
L
Raijin
0
0
0
0
950
276
0
323
627
0
0
W
Ix Chel
dfsjikoasfj
Ix Chel
6,422
285
1,644
1,236
4,782
1,452
612
845
3,845
58,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
27,908
229
Minions Killed
150
0
Camps Cleared
0
853,716
Distance Traveled
574,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,210
747
129
9
0
258,997
0
L
Cerberus
10,004
667
77
5
0
273,180
0
W
Achilles
11,302
753
35
2
0
292,430
0
L
Ne Zha
9,827
655
73
5
0
301,494
0
L
Raijin
8,077
538
0
0
0
0
0
W
Ix Chel
10,777
718
65
4
0
302,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role