Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Avatar7650
Athena
Level 27
God Stats
0W - 3L
1,210 SR
Queue Stats
17W - 27L
1,405 Elo+
Party 3
Ra
Ra
Nud3s
Ra
Level 48
God Stats
0W - 2L
1,269 SR
Queue Stats
6W - 5L
1,361 Elo+
Party 2
Arachne
Arachne
Qz Pineapple
Arachne
Level 28
God Stats
1W - 2L
1,269 SR
Queue Stats
8W - 9L
1,361 Elo+
Party 2
Anhur
Anhur
Subject_F
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,409 Elo+
Party 3
Team Averages
Level 82
1,350 SR
1,407 Elo+

VS

Team Averages
Level 110
1,650 SR
1,457 Elo+
Anubis
Anubis
Glorified8563
Anubis
Level 144
God Stats
17W - 13L
1,657 SR
Queue Stats
325W - 306L
1,487 Elo+
Solo
Merlin
Merlin
PragmaticDAM
Merlin
Level 45
God Stats
4W - 1L
1,899 SR
Queue Stats
106W - 99L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
PrinceMidget
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,322 Elo+
Solo
Hades
Hades
ToTtErYsHrImP19
Hades
Level 88
God Stats
51W - 25L
1,625 SR
Queue Stats
223W - 203L
1,478 Elo+
Party 1
Izanami
Izanami
javakroger
Izanami
Level 149
God Stats
110W - 106L
1,569 SR
Queue Stats
226W - 225L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 1 / 0
6,224
519
9,214
12,799
10,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Avatar7650
Athena
9
0 / 3 / 2
5,440
453
1,675
10,075
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ra
10
0 / 3 / 0
5,553
463
1,456
9,477
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Qz Pineapple
Arachne
11
1 / 0 / 0
6,056
505
4,223
7,544
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Subject_F
Anhur
11
2 / 1 / 0
6,159
513
3,646
5,657
1,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,771
564
6,606
9,113
7,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
12
0 / 1 / 3
6,815
568
4,747
4,430
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
PrinceMidget
Jormungandr
11
4 / 1 / 1
7,086
591
7,475
9,609
4,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 0
7,069
589
7,627
11,080
6,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Izanami
javakroger
Izanami
12
3 / 0 / 2
7,395
616
2,438
5,098
1,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
8
8
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Athena
Avatar7650
Athena
0
3
2
0.33
W
0
1
5
2.5
L
Ra
0
3
0
0
W
Merlin
0
1
3
1.5
W
Jormungandr
PrinceMidget
Jormungandr
4
1
1
4.5
L
Arachne
Qz Pineapple
Arachne
1
0
0
1
L
Anhur
Subject_F
Anhur
2
1
0
2
W
1
0
0
1
W
Izanami
javakroger
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
28,893
45,552
Taken
39,330
25,024
Mitigated
21,288
13,699
Healing
14,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,214
2,322
0
3,331
12,799
10,240
0
7,890
4,909
0
55,794
L
Athena
Avatar7650
Athena
1,675
581
0
2,238
10,075
6,944
0
5,913
4,122
8,417
0
W
6,606
483
1,136
1,965
9,113
7,351
0
695
8,418
33,563
789
L
Ra
1,456
109
0
2,626
9,477
3,454
0
7,677
1,288
38,006
0
W
Merlin
4,747
0
0
746
4,430
1,581
39
729
3,701
46,031
0
W
Jormungandr
PrinceMidget
Jormungandr
7,475
1,972
0
955
9,609
4,494
0
551
9,058
55,374
0
L
Arachne
Qz Pineapple
Arachne
4,223
3,085
0
2,592
7,544
2,731
0
856
6,666
0
46,087
L
Anhur
Subject_F
Anhur
3,646
2,252
0
2,912
5,657
1,655
0
2,900
2,745
0
50,290
W
7,627
589
196
7,934
11,080
6,240
0
762
10,318
56,779
0
W
Izanami
javakroger
Izanami
2,438
1,580
0
1,494
5,098
1,622
1,168
478
4,620
0
57,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
35,136
303
Minions Killed
419
0
Camps Cleared
0
1,246,407
Distance Traveled
1,128,619
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,224
519
80
7
0
237,475
0
L
Athena
5,440
453
15
1
0
273,847
2
W
Anubis
6,771
564
42
4
0
221,552
0
L
Ra
5,553
463
45
4
0
244,843
0
W
Merlin
6,815
568
89
7
0
192,435
0
W
Jormungandr
7,086
591
77
6
0
260,226
0
L
Arachne
6,056
505
74
6
0
273,683
0
L
Anhur
6,159
513
89
7
0
216,559
5
W
Hades
7,069
589
106
9
0
240,539
0
W
Izanami
7,395
616
105
9
0
213,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role