Player Matchup

Shiva
Shiva
Donosaur
Shiva
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 30L
1,403 Elo+
Party 1
Olorun
Olorun
Salorgore
Olorun
Level 68
God Stats
6W - 5L
1,579 SR
Queue Stats
24W - 20L
1,462 Elo+
Party 1
Ishtar
Ishtar
alexthegr8est
Ishtar
Level 89
God Stats
1W - 3L
1,200 SR
Queue Stats
30W - 34L
1,427 Elo+
Party 1
Team Averages
Level 76
1,427 SR
1,431 Elo+

VS

Team Averages
Level 70
1,528 SR
1,438 Elo+
Raijin
Raijin
Bobob56
Raijin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 152L
1,458 Elo+
Solo
Bakasura
Bakasura
Jo RaiinBowS
Bakasura
Level 63
God Stats
4W - 3L
1,595 SR
Queue Stats
81W - 80L
1,443 Elo+
Party 2
Ishtar
Ishtar
PuppetDA MV
Ishtar
Level 48
God Stats
55W - 56L
1,489 SR
Queue Stats
122W - 135L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Donosaur
Shiva
13
5 / 3 / 7
10,977
784
8,943
13,823
9,293
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Salorgore
Olorun
13
2 / 2 / 9
10,635
760
10,607
10,658
3,669
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 0 / 7
12,069
862
11,921
7,474
2,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bobob56
Raijin
13
1 / 4 / 4
10,140
724
9,679
10,506
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Jo RaiinBowS
Bakasura
11
1 / 5 / 3
9,447
675
4,321
14,901
8,015
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ishtar
14
3 / 4 / 2
10,433
745
9,576
11,020
4,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
5
5
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
Bobob56
Raijin
1
4
4
0.75
W
Shiva
Donosaur
Shiva
5
3
7
2.83
L
Bakasura
Jo RaiinBowS
Bakasura
1
5
3
0.5
L
Ishtar
3
4
2
1
W
Olorun
Salorgore
Olorun
2
2
9
3.25
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
23,576
31,955
Taken
36,427
15,744
Mitigated
17,290
6,452
Healing
1,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Bobob56
Raijin
9,679
381
0
0
10,506
4,487
0
3,341
7,085
54,200
0
W
Shiva
Donosaur
Shiva
8,943
1,083
195
876
13,823
9,293
79
4,419
8,962
0
21,743
L
Bakasura
Jo RaiinBowS
Bakasura
4,321
3,372
0
1,586
14,901
8,015
0
4,981
9,885
0
17,856
L
Ishtar
9,576
5,337
0
79
11,020
4,788
0
2,655
8,153
0
31,417
W
Olorun
Salorgore
Olorun
10,607
5,730
100
3,013
10,658
3,669
886
2,184
8,026
43,689
0
W
11,921
4,607
0
2,268
7,474
2,782
1,933
3,354
4,065
0
67,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
30,020
166
Minions Killed
135
0
Camps Cleared
0
807,377
Distance Traveled
716,554
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,140
724
70
5
0
232,653
1
W
Shiva
10,977
784
10
1
0
280,111
0
L
Bakasura
9,447
675
36
3
0
244,763
0
L
Ishtar
10,433
745
29
2
0
239,138
0
W
Olorun
10,635
760
52
4
0
250,230
0
W
Ishtar
12,069
862
104
7
0
277,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role