Player Matchup

Heimdallr
Heimdallr
Anahime_04
Heimdallr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 52L
1,512 Elo+
Party 1
Ra
Ra
CHOPPA863
Ra
Level 159
God Stats
59W - 52L
1,432 SR
Queue Stats
451W - 427L
1,507 Elo+
Solo
Thanatos
Thanatos
Nut_Crackerz
Thanatos
Level 131
God Stats
5W - 5L
1,325 SR
Queue Stats
251W - 247L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
TTVDiabeticAngel
Cthulhu
Level 102
God Stats
1W - 2L
1,590 SR
Queue Stats
29W - 20L
1,558 Elo+
Party 1
Scylla
Scylla
TTV_Drfallout
Scylla
Level 109
God Stats
4W - 2L
1,749 SR
Queue Stats
206W - 195L
1,515 Elo+
Party 1
Team Averages
Level 104
1,519 SR
1,520 Elo+

VS

Team Averages
Level 136
1,481 SR
1,531 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MuxOnPS
Bellona
Level 107
God Stats
2W - 4L
1,574 SR
Queue Stats
17W - 17L
1,625 Elo+
Party 2
Nox
Nox
Primetheus
Nox
Level 204
God Stats
5W - 1L
1,372 SR
Queue Stats
79W - 73L
1,514 Elo+
Solo
Thor
Thor
elord55
Thor
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 20L
1,625 Elo+
Party 2
Athena
Athena
schnipppples
Athena
Level 135
God Stats
2W - 4L
1,462 SR
Queue Stats
88W - 91L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anahime_04
Heimdallr
10
1 / 0 / 5
6,311
526
5,025
7,642
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 2 / 2
7,431
619
3,072
6,041
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Nut_Crackerz
Thanatos
14
7 / 1 / 1
7,722
644
5,111
10,130
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 3 / 5
6,018
502
5,271
11,678
7,231
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 1
6,287
524
2,173
3,940
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 4 / 1
5,676
473
5,344
10,619
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
MuxOnPS
Bellona
12
1 / 3 / 1
7,055
588
4,837
11,816
10,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
2 / 1 / 0
7,053
588
3,287
5,999
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
elord55
Thor
13
3 / 0 / 0
7,147
596
2,582
6,454
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
6
1 / 2 / 1
4,780
398
2,570
4,962
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
8
8
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
W
Heimdallr
Anahime_04
Heimdallr
1
0
5
3.5
W
1
2
2
1
L
Bellona
MuxOnPS
Bellona
1
3
1
0.5
W
Thanatos
Nut_Crackerz
Thanatos
7
1
1
7.5
L
2
1
0
2
W
1
3
5
1.17
W
0
2
1
0.25
L
Thor
elord55
Thor
3
0
0
3
L
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,652
Damage
18,620
39,431
Taken
39,850
18,598
Mitigated
22,137
16,081
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,344
2,866
0
3,964
10,619
3,640
0
3,632
6,987
0
32,680
W
Heimdallr
Anahime_04
Heimdallr
5,025
2,676
0
4,036
7,642
3,090
672
498
7,144
0
42,888
W
3,072
44
10
1,127
6,041
2,725
46
0
6,041
60,352
0
L
Bellona
MuxOnPS
Bellona
4,837
1,548
0
3,627
11,816
10,397
30
2,951
8,865
0
54,690
W
Thanatos
Nut_Crackerz
Thanatos
5,111
1,435
0
7,314
10,130
4,250
0
280
9,850
0
60,194
L
3,287
189
0
750
5,999
2,261
462
2,550
3,449
50,674
0
W
5,271
844
1,340
1,586
11,678
7,231
0
2,402
9,276
16,810
0
W
2,173
170
0
668
3,940
1,302
0
2,597
1,343
41,771
0
L
Thor
elord55
Thor
2,582
146
0
743
6,454
2,464
0
372
6,082
0
51,181
L
Athena
2,570
691
167
744
4,962
3,375
0
1,113
3,849
14,139
1,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,769
Gold Earned
31,711
379
Minions Killed
350
0
Camps Cleared
0
1,207,576
Distance Traveled
1,062,715
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,676
473
58
5
0
206,013
0
W
Heimdallr
6,311
526
58
5
0
229,149
3
W
Ra
7,431
619
119
10
0
243,770
0
L
Bellona
7,055
588
101
8
0
206,644
4
W
Thanatos
7,722
644
91
8
0
277,292
2
L
Nox
7,053
588
90
8
0
215,599
0
W
Cthulhu
6,018
502
31
3
0
245,039
0
W
Scylla
6,287
524
80
7
0
212,326
0
L
Thor
7,147
596
84
7
0
298,625
0
L
Athena
4,780
398
17
1
0
135,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role