Player Matchup

Izanami
Izanami
ABMAR
Izanami
Level 87
God Stats
1W - 0L
1,261 SR
Queue Stats
13W - 34L
1,369 Elo+
Party 1
Maui
Maui
AxeliniReyes
Maui
Level 129
God Stats
1W - 0L
1,687 SR
Queue Stats
43W - 63L
1,508 Elo+
Party 1
Fenrir
Fenrir
Itzay
Fenrir
Level 152
God Stats
1W - 2L
1,082 SR
Queue Stats
26W - 43L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
stormravyn
Aphrodite
Level 148
God Stats
9W - 5L
1,610 SR
Queue Stats
809W - 785L
1,521 Elo+
Solo
Nike
Nike
whity1
Nike
Level 155
God Stats
1W - 1L
1,301 SR
Queue Stats
107W - 110L
1,530 Elo+
Solo
Team Averages
Level 134
1,388 SR
1,487 Elo+

VS

Team Averages
Level 119
1,517 SR
1,573 Elo+
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Hortheny
Ao Kuang
Level 138
God Stats
1W - 1L
1,737 SR
Queue Stats
347W - 352L
1,596 Elo+
Solo
Medusa
Medusa
Linux01
Medusa
Level 140
God Stats
2W - 1L
1,349 SR
Queue Stats
104W - 88L
1,603 Elo+
Party 2
Thanatos
Thanatos
Ribeyex
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 40L
1,640 Elo+
Party 2
Hel
Hel
跟你丫死磕
Hel
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ABMAR
Izanami
15
4 / 1 / 13
9,310
931
6,360
6,289
2,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 20
9,704
970
7,073
17,213
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Itzay
Fenrir
16
8 / 4 / 10
9,781
978
9,056
11,832
7,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
stormravyn
Aphrodite
16
4 / 1 / 15
9,327
933
10,188
11,148
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
whity1
Nike
16
5 / 2 / 14
9,218
922
10,612
12,316
14,853
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 4 / 3
8,531
853
12,480
15,364
6,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Hortheny
Ao Kuang
5
0 / 1 / 1
5,640
564
742
1,313
715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Linux01
Medusa
16
3 / 6 / 3
8,771
877
15,905
11,554
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Ribeyex
Thanatos
14
1 / 8 / 4
8,179
818
8,136
13,437
6,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 5
6,921
692
4,779
7,372
3,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
23
Kills
9
9
Deaths
23
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
3
1.63
W
Izanami
ABMAR
Izanami
4
1
13
10.5
W
2
1
20
12
L
Ao Kuang
Hortheny
Ao Kuang
0
1
1
0.5
W
Fenrir
Itzay
Fenrir
8
4
10
3.25
L
Medusa
Linux01
Medusa
3
6
3
0.75
L
Thanatos
Ribeyex
Thanatos
1
8
4
0.38
W
Aphrodite
stormravyn
Aphrodite
4
1
15
11.5
W
Nike
whity1
Nike
5
2
14
6
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,289
Damage
42,042
58,798
Taken
49,040
50,314
Mitigated
22,156
34,904
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,480
1,766
0
5,009
15,364
6,836
0
5,542
9,413
0
17,949
W
Izanami
ABMAR
Izanami
6,360
4,165
637
1,060
6,289
2,644
2,456
383
5,498
0
27,639
W
7,073
2,288
2,126
3,640
17,213
18,470
1,051
1,030
15,237
15,823
0
L
Ao Kuang
Hortheny
Ao Kuang
742
237
0
90
1,313
715
0
220
1,033
666
0
W
Fenrir
Itzay
Fenrir
9,056
1,879
1,043
2,918
11,832
7,812
1,859
1,298
10,315
68
14,924
L
Medusa
Linux01
Medusa
15,905
5,004
206
1,159
11,554
5,236
0
3,750
7,788
0
35,735
L
Thanatos
Ribeyex
Thanatos
8,136
1,308
184
2,397
13,437
6,264
0
5,154
8,043
0
15,166
W
Aphrodite
stormravyn
Aphrodite
10,188
1,785
12,452
7,848
11,148
6,535
1,152
644
9,956
23,925
0
W
Nike
whity1
Nike
10,612
798
1,382
1,798
12,316
14,853
730
2,089
9,939
0
18,772
L
4,779
597
1,653
2,224
7,372
3,105
0
2,411
4,832
7,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,340
Gold Earned
38,042
116
Minions Killed
89
0
Camps Cleared
0
950,174
Distance Traveled
604,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,531
853
16
2
0
139,872
0
W
Izanami
9,310
931
44
4
0
185,054
0
W
Maui
9,704
970
18
2
0
199,550
0
L
Ao Kuang
5,640
564
0
0
0
23,276
0
W
Fenrir
9,781
978
7
1
0
206,464
0
L
Medusa
8,771
877
41
4
0
150,987
0
L
Thanatos
8,179
818
27
3
0
161,777
0
W
Aphrodite
9,327
933
32
3
0
166,740
0
W
Nike
9,218
922
15
2
0
192,366
0
L
Hel
6,921
692
5
1
0
128,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role