Player Matchup

Tiamat
Tiamat
ArcherKing8558
Tiamat
Level 105
God Stats
0W - 1L
1,457 SR
Queue Stats
15W - 21L
1,450 Elo+
Solo
Guan Yu
Guan Yu
CallThisFate
Guan Yu
Level 103
God Stats
19W - 23L
1,467 SR
Queue Stats
576W - 569L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
KingQuua
Jormungandr
Level 134
God Stats
1W - 2L
1,466 SR
Queue Stats
278W - 252L
1,429 Elo+
Party 1
Thanatos
Thanatos
LEVI5000000000
Thanatos
Level 16
God Stats
0W - 2L
1,113 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
yPanduhZ
Neith
Level 59
God Stats
2W - 9L
1,379 SR
Queue Stats
217W - 215L
1,414 Elo+
Party 1
Team Averages
Level 83
1,376 SR
1,441 Elo+

VS

Team Averages
Level 103
1,504 SR
1,483 Elo+
Janus
Janus
Johnny_yorkkml14
Janus
Level 90
God Stats
9W - 16L
1,313 SR
Queue Stats
124W - 121L
1,425 Elo+
Party 2
Loki
Loki
PhillipMcKracken
Loki
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
147W - 134L
1,502 Elo+
Party 2
Ares
Ares
TheMAGICALJFK
Ares
Level 185
God Stats
20W - 22L
1,684 SR
Queue Stats
310W - 303L
1,513 Elo+
Party 3
Lancelot
Lancelot
danieldude999
Lancelot
Level 86
God Stats
9W - 5L
1,525 SR
Queue Stats
191W - 188L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
denyse860
Heimdallr
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
251W - 234L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,164
510
7,435
11,249
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
CallThisFate
Guan Yu
12
1 / 6 / 2
7,325
458
6,113
14,562
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jormungandr
KingQuua
Jormungandr
11
0 / 4 / 3
7,043
440
8,347
14,043
9,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
12
5 / 7 / 2
7,791
487
3,917
13,856
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
yPanduhZ
Neith
12
1 / 4 / 1
6,767
423
5,968
11,450
4,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
8,890
556
5,307
7,493
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 7
9,938
621
12,772
14,232
7,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 1 / 9
8,805
550
8,959
12,120
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
danieldude999
Lancelot
16
9 / 2 / 4
9,904
619
11,744
11,490
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
denyse860
Heimdallr
13
4 / 2 / 3
8,003
500
10,611
11,392
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
24
24
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Guan Yu
CallThisFate
Guan Yu
1
6
2
0.33
W
4
2
2
2.5
L
Jormungandr
KingQuua
Jormungandr
0
4
3
0.38
L
Thanatos
5
7
2
0.86
W
5
3
7
2.83
W
2
1
9
6.5
W
Lancelot
danieldude999
Lancelot
9
2
4
5.5
W
Heimdallr
denyse860
Heimdallr
4
2
3
2.75
L
Neith
yPanduhZ
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,780
Damage
49,393
65,160
Taken
56,727
39,252
Mitigated
33,527
14,542
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,435
859
80
2,291
11,249
6,787
116
4,639
6,392
56,546
0
L
Guan Yu
CallThisFate
Guan Yu
6,113
657
150
1,953
14,562
13,057
0
1,436
12,454
0
35,925
W
5,307
237
0
250
7,493
3,179
533
5,120
2,373
62,974
0
L
Jormungandr
KingQuua
Jormungandr
8,347
2,234
1,604
1,804
14,043
9,691
0
3,640
10,317
40,190
0
L
Thanatos
3,917
1,699
0
3,814
13,856
5,237
0
858
12,712
0
29,023
W
12,772
2,857
0
3,250
14,232
7,565
1,148
834
12,636
167
75,034
W
8,959
1,201
0
3,308
12,120
11,238
173
4,401
7,245
27,977
0
W
Lancelot
danieldude999
Lancelot
11,744
4,106
0
430
11,490
5,641
0
2,403
8,958
0
80,697
W
Heimdallr
denyse860
Heimdallr
10,611
4,913
0
3,820
11,392
5,904
1,192
2,505
8,887
0
55,776
L
Neith
yPanduhZ
Neith
5,968
2,975
0
2,846
11,450
4,480
0
3,464
7,986
0
37,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
45,540
305
Minions Killed
468
0
Camps Cleared
0
1,443,169
Distance Traveled
1,542,566
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,164
510
89
6
0
288,490
12
L
Guan Yu
7,325
458
60
4
0
291,572
0
W
Janus
8,890
556
135
8
0
316,962
0
L
Jormungandr
7,043
440
52
3
0
269,479
4
L
Thanatos
7,791
487
39
2
0
284,138
0
W
Loki
9,938
621
103
6
0
302,983
1
W
Ares
8,805
550
28
2
0
323,659
0
W
Lancelot
9,904
619
107
7
0
353,811
0
W
Heimdallr
8,003
500
95
6
0
245,151
0
L
Neith
6,767
423
65
4
0
309,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role