Player Matchup

Sylvanus
Sylvanus
BA_Kairii
Sylvanus
Level 67
God Stats
3W - 5L
1,388 SR
Queue Stats
94W - 80L
1,534 Elo+
Solo
Ravana
Ravana
Budder26
Ravana
Level 141
God Stats
5W - 1L
1,933 SR
Queue Stats
139W - 122L
1,662 Elo+
Party 1
Chernobog
Chernobog
Crazyb1ade
Chernobog
Level 106
God Stats
41W - 16L
1,866 SR
Queue Stats
185W - 159L
1,641 Elo+
Party 1
Jormungandr
Jormungandr
Gorpthnar
Jormungandr
Level 109
God Stats
2W - 2L
1,791 SR
Queue Stats
168W - 159L
1,474 Elo+
Solo
Janus
Janus
Jigglemahoo
Janus
Level 109
God Stats
1W - 2L
1,775 SR
Queue Stats
21W - 14L
1,765 Elo+
Party 1
Team Averages
Level 106
1,751 SR
1,615 Elo+

VS

Team Averages
Level 120
1,550 SR
1,568 Elo+
Awilix
Awilix
BasicallyMONSTER
Awilix
Level 155
God Stats
13W - 7L
1,921 SR
Queue Stats
365W - 334L
1,592 Elo+
Party 2
Horus
Horus
Ninjababin09
Horus
Level 117
God Stats
264W - 180L
1,653 SR
Queue Stats
373W - 288L
1,612 Elo+
Party 2
Surtr
Surtr
WhitishDwarf
Surtr
Level 45
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
basicallyicanrun
Anhur
Level 133
God Stats
4W - 5L
1,407 SR
Queue Stats
283W - 249L
1,658 Elo+
Party 2
Vulcan
Vulcan
daddyXterminator
Vulcan
Level 149
God Stats
17W - 18L
1,580 SR
Queue Stats
225W - 227L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BA_Kairii
Sylvanus
6
0 / 1 / 2
3,268
654
803
3,752
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Budder26
Ravana
7
5 / 0 / 0
4,400
880
2,828
803
258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Crazyb1ade
Chernobog
6
0 / 0 / 3
3,504
701
1,885
947
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Gorpthnar
Jormungandr
6
0 / 0 / 0
3,725
745
96
1,894
1,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 3
4,057
811
2,210
1,533
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,520
704
341
3,312
997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 1
3,229
646
1,165
4,425
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,439
488
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 2 / 0
3,066
613
1,641
3,244
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,351
670
748
3,270
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BA_Kairii
Sylvanus
0
1
2
1
L
0
1
0
0
W
Ravana
Budder26
Ravana
5
0
0
5
W
Chernobog
Crazyb1ade
Chernobog
0
0
3
1.5
W
Jormungandr
Gorpthnar
Jormungandr
0
0
0
0
W
0
0
3
1.5
L
0
2
1
0.25
L
0
0
0
0
L
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,822
Damage
3,895
8,929
Taken
14,251
3,466
Mitigated
4,760
3,252
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BA_Kairii
Sylvanus
803
361
40
1,027
3,752
1,411
0
55
3,697
10,243
4,032
L
341
97
0
838
3,312
997
0
850
2,414
0
21,138
W
Ravana
Budder26
Ravana
2,828
1,354
0
172
803
258
0
31
772
0
17,848
W
Chernobog
Crazyb1ade
Chernobog
1,885
1,203
0
515
947
276
0
7
940
0
19,183
W
Jormungandr
Gorpthnar
Jormungandr
96
30
0
719
1,894
1,081
0
0
1,894
20,769
0
W
2,210
706
0
779
1,533
440
0
702
785
24,888
0
L
1,165
530
80
1,118
4,425
2,009
0
435
3,990
0
8,583
L
0
0
0
0
0
0
0
0
0
0
0
L
1,641
1,192
0
845
3,244
811
0
301
2,943
0
12,735
L
748
282
0
1,499
3,270
943
0
1,316
1,862
17,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,954
Gold Earned
15,605
189
Minions Killed
112
0
Camps Cleared
0
504,601
Distance Traveled
458,900
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,268
654
26
5
0
87,125
0
L
Awilix
3,520
704
42
8
0
112,253
1
W
Ravana
4,400
880
32
6
0
122,478
0
W
Chernobog
3,504
701
38
8
0
98,401
2
W
Jormungandr
3,725
745
35
7
0
93,426
0
W
Janus
4,057
811
58
12
0
103,171
1
L
Horus
3,229
646
15
3
0
104,445
0
L
Surtr
2,439
488
0
0
0
22,532
0
L
Anhur
3,066
613
19
4
0
103,547
0
L
Vulcan
3,351
670
36
7
0
116,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role