Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
CerealPiano5040
Tiamat
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 242L
1,464 Elo+
Party 2
King Arthur
King Arthur
IAmMentallylLL
King Arthur
Level 102
God Stats
3W - 3L
1,484 SR
Queue Stats
17W - 28L
1,351 Elo+
Solo
Horus
Horus
YOD Gho0st
Horus
Level 84
God Stats
2W - 0L
1,691 SR
Queue Stats
229W - 235L
1,462 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,455 Elo+

VS

Team Averages
Level 67
1,661 SR
1,429 Elo+
Chang'e
Chang'e
DeShawnIM
Chang'e
Level 44
God Stats
0W - 1L
1,700 SR
Queue Stats
6W - 17L
1,345 Elo+
Party 3
Fenrir
Fenrir
Ihate12Kash
Fenrir
Level 69
God Stats
2W - 1L
1,867 SR
Queue Stats
11W - 17L
1,383 Elo+
Party 3
Cupid
Cupid
Shwant1189
Cupid
Level 109
God Stats
3W - 5L
1,415 SR
Queue Stats
760W - 756L
1,514 Elo+
Solo
Sobek
Sobek
Tartarus Reigns
Sobek
Level 69
God Stats
13W - 10L
1,660 SR
Queue Stats
199W - 207L
1,467 Elo+
Solo
Arachne
Arachne
ToxicKingtut
Arachne
Level 45
God Stats
2W - 1L
1,665 SR
Queue Stats
92W - 105L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
6 / 2 / 3
6,410
641
7,546
8,554
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
 
Sol
10
3 / 0 / 1
6,265
627
7,945
5,914
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 5
5,819
582
3,476
5,633
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IAmMentallylLL
King Arthur
11
3 / 1 / 1
6,338
634
9,483
7,584
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
8
3 / 1 / 2
5,118
512
4,128
5,580
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeShawnIM
Chang'e
9
1 / 4 / 0
5,495
550
4,837
7,973
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
8
1 / 3 / 0
4,887
489
2,957
14,287
7,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
8
2 / 3 / 0
5,139
514
2,327
6,751
2,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
0 / 3 / 3
4,856
486
3,159
10,413
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
ToxicKingtut
Arachne
7
0 / 3 / 0
4,674
467
2,851
9,683
3,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
16
Kills
4
4
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
2
3
3.75
W
Sol
 
Sol
3
0
1
3.5
W
1
0
5
3.5
L
Chang'e
DeShawnIM
Chang'e
1
4
0
0.25
W
King Arthur
IAmMentallylLL
King Arthur
3
1
1
3.5
L
Fenrir
1
3
0
0.33
L
Cupid
2
3
0
0.67
L
0
3
3
0.5
L
Arachne
ToxicKingtut
Arachne
0
3
0
0
W
Horus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,578
Damage
16,131
33,265
Taken
49,107
17,851
Mitigated
22,056
8,572
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,546
2,394
0
1,605
8,554
2,921
0
1,661
6,893
33,680
0
W
Sol
 
Sol
7,945
3,698
0
2,303
5,914
1,945
544
1,059
4,855
49,341
0
W
3,476
176
0
828
5,633
4,514
0
3,330
2,303
32,751
0
L
Chang'e
DeShawnIM
Chang'e
4,837
287
160
1,402
7,973
2,743
423
4,196
3,532
38,178
0
W
King Arthur
IAmMentallylLL
King Arthur
9,483
1,340
0
1,095
7,584
5,572
0
371
7,153
0
45,900
L
Fenrir
2,957
1,258
0
4,201
14,287
7,659
0
1,296
12,792
0
19,044
L
Cupid
2,327
1,535
54
1,793
6,751
2,177
0
4,615
2,100
0
23,842
L
3,159
256
236
2,439
10,413
6,241
0
5,241
4,831
12,204
0
L
Arachne
ToxicKingtut
Arachne
2,851
1,998
0
4,261
9,683
3,236
0
3,182
6,303
0
26,200
W
Horus
4,128
1,976
742
1,999
5,580
2,899
0
2,030
3,550
0
15,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
25,051
297
Minions Killed
195
0
Camps Cleared
0
1,014,015
Distance Traveled
986,336
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,410
641
60
6
0
217,583
0
W
Sol
6,265
627
85
9
0
195,441
0
W
Tiamat
5,819
582
64
6
0
219,646
2
L
Chang'e
5,495
550
64
6
0
180,773
0
W
King Arthur
6,338
634
63
6
0
199,481
0
L
Fenrir
4,887
489
30
3
0
194,674
0
L
Cupid
5,139
514
42
4
0
193,181
0
L
Sobek
4,856
486
17
2
0
211,042
0
L
Arachne
4,674
467
42
4
0
206,666
0
W
Horus
5,118
512
25
3
0
181,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role