Player Matchup

Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JTisjust2good4u
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,314 Elo+
Solo
Agni
Agni
NxuS Gunss
Agni
Level 66
God Stats
8W - 7L
1,670 SR
Queue Stats
811W - 828L
1,532 Elo+
Solo
Khepri
Khepri
Raleiyn
Khepri
Level 109
God Stats
4W - 3L
1,611 SR
Queue Stats
61W - 58L
1,598 Elo+
Party 1
Apollo
Apollo
Rhadamanthus
Apollo
Level 117
God Stats
1W - 3L
1,187 SR
Queue Stats
61W - 59L
1,597 Elo+
Party 1
Team Averages
Level 110
1,494 SR
1,508 Elo+

VS

Team Averages
Level 115
1,505 SR
1,476 Elo+
Janus
Janus
AngeldeDios
Janus
Level 148
God Stats
3W - 5L
1,502 SR
Queue Stats
441W - 434L
1,209 Elo+
Solo
Olorun
Olorun
LoboBandicoot
Olorun
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
621W - 612L
1,594 Elo+
Solo
Osiris
Osiris
Sckx
Osiris
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,576 Elo+
Solo
Ullr
Ullr
Wampaslayer111
Ullr
Level 146
God Stats
2W - 0L
1,738 SR
Queue Stats
338W - 321L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
numbrr8
Zhong Kui
Level 148
God Stats
6W - 7L
1,283 SR
Queue Stats
831W - 835L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
7 / 3 / 8
10,116
843
8,443
19,086
26,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 4
7,291
608
4,135
10,546
12,781
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 6
8,929
744
15,514
10,746
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Raleiyn
Khepri
15
0 / 2 / 13
8,854
738
8,248
13,916
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
15
4 / 4 / 5
9,312
776
9,293
14,118
10,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
10,169
847
16,900
9,062
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 2 / 8
9,793
816
17,781
13,929
7,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Sckx
Osiris
13
0 / 4 / 8
7,951
663
7,686
13,274
12,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 3 / 10
8,991
749
6,977
12,609
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
numbrr8
Zhong Kui
16
3 / 4 / 6
9,392
783
14,686
13,350
11,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
53
15
Kills
14
14
Deaths
16
36
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
7
3
8
3.67
W
6
3
7
3.17
L
0
2
4
1
W
3
2
8
3.5
L
4
3
6
2.33
L
Khepri
Raleiyn
Khepri
0
2
13
3.25
L
Apollo
4
4
5
1.63
W
Osiris
Sckx
Osiris
0
4
8
1
W
2
3
10
2.33
W
Zhong Kui
numbrr8
Zhong Kui
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,633
Damage
64,030
68,412
Taken
62,224
71,809
Mitigated
42,245
30,738
Healing
26,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,443
329
3,686
6,734
19,086
26,074
0
13,525
5,512
16,979
0
W
16,900
965
1,792
516
9,062
3,958
700
5,521
3,541
29,795
0
L
4,135
1,008
2,147
2,450
10,546
12,781
0
7,814
2,677
7,031
0
W
17,781
6,320
7,823
7,611
13,929
7,484
1,387
7,349
6,525
38,412
0
L
15,514
1,095
3,412
3,694
10,746
6,106
0
7,391
3,267
42,381
0
L
Khepri
Raleiyn
Khepri
8,248
549
2,522
2,235
13,916
16,625
0
8,745
4,655
12,476
0
L
Apollo
9,293
6,248
913
2,945
14,118
10,223
332
11,140
2,918
0
18,288
W
Osiris
Sckx
Osiris
7,686
1,464
596
1,886
13,274
12,812
0
8,206
5,048
0
14,295
W
6,977
3,013
925
1,300
12,609
6,018
979
8,673
3,832
0
18,711
W
Zhong Kui
numbrr8
Zhong Kui
14,686
982
1,354
3,126
13,350
11,973
1,058
6,570
6,780
26,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
46,296
114
Minions Killed
156
0
Camps Cleared
0
1,074,817
Distance Traveled
999,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,116
843
13
1
0
219,505
0
W
Janus
10,169
847
47
4
0
216,074
0
L
Kuzenbo
7,291
608
10
1
0
154,655
0
W
Olorun
9,793
816
49
4
0
209,479
0
L
Agni
8,929
744
52
4
0
231,498
0
L
Khepri
8,854
738
10
1
0
267,840
0
L
Apollo
9,312
776
29
2
0
201,319
0
W
Osiris
7,951
663
10
1
0
198,378
0
W
Ullr
8,991
749
26
2
0
177,336
0
W
Zhong Kui
9,392
783
24
2
0
198,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role