Player Matchup

Kuzenbo
Kuzenbo
Akkuzu
Kuzenbo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,437 Elo+
Party 4
Cliodhna
Cliodhna
BenjiBoy010
Cliodhna
Level 11
God Stats
1W - 1L
1,735 SR
Queue Stats
9W - 13L
1,453 Elo+
Party 2
Aphrodite
Aphrodite
Pinckney
Aphrodite
Level 158
God Stats
15W - 25L
1,401 SR
Queue Stats
231W - 226L
1,424 Elo+
Solo
Freya
Freya
Rustyzipper32
Freya
Level 76
God Stats
1W - 3L
1,526 SR
Queue Stats
169W - 136L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
TheAnansi
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,480 Elo+
Party 4
Team Averages
Level 96
1,533 SR
1,456 Elo+

VS

Team Averages
Level 95
1,495 SR
1,445 Elo+
Thanatos
Thanatos
DarkAngel_024
Thanatos
Level 81
God Stats
2W - 2L
1,236 SR
Queue Stats
45W - 45L
1,427 Elo+
Party 3
Anubis
Anubis
DieGordo0
Anubis
Level 81
God Stats
11W - 10L
1,500 SR
Queue Stats
28W - 49L
1,327 Elo+
Solo
Chaac
Chaac
Ev1lPap4Gal1
Chaac
Level 112
God Stats
8W - 1L
1,823 SR
Queue Stats
210W - 191L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Pyxle
Danzaburou
Level 101
God Stats
31W - 22L
1,513 SR
Queue Stats
219W - 178L
1,480 Elo+
Party 3
Cerberus
Cerberus
bialmd
Cerberus
Level 101
God Stats
8W - 11L
1,403 SR
Queue Stats
209W - 191L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akkuzu
Kuzenbo
13
3 / 5 / 8
10,449
435
13,814
25,425
36,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
BenjiBoy010
Cliodhna
14
3 / 12 / 4
9,560
398
13,594
30,784
9,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Pinckney
Aphrodite
15
0 / 5 / 5
9,622
401
11,757
18,122
6,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 7 / 4
11,325
472
20,952
20,515
9,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
TheAnansi
Jormungandr
14
0 / 8 / 2
9,486
395
12,577
22,487
17,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkAngel_024
Thanatos
19
12 / 4 / 14
13,841
577
17,270
23,581
11,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
DieGordo0
Anubis
19
10 / 3 / 8
13,462
561
19,816
19,511
12,154
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
5 / 1 / 13
13,257
552
15,228
26,558
26,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Pyxle
Danzaburou
19
9 / 3 / 12
14,380
599
32,425
24,200
12,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
bialmd
Cerberus
15
1 / 2 / 15
11,089
462
8,852
29,997
29,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
13
Kills
37
37
Deaths
13
23
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Akkuzu
Kuzenbo
3
5
8
1.4
L
Cliodhna
BenjiBoy010
Cliodhna
3
12
4
0.42
W
Thanatos
DarkAngel_024
Thanatos
12
4
14
4.75
W
Anubis
DieGordo0
Anubis
10
3
8
4.67
W
5
1
13
11.5
L
Aphrodite
Pinckney
Aphrodite
0
5
5
0.5
W
Danzaburou
Pyxle
Danzaburou
9
3
12
5
L
7
7
4
1.29
L
Jormungandr
TheAnansi
Jormungandr
0
8
2
0.13
W
Cerberus
bialmd
Cerberus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,694
Damage
93,591
117,333
Taken
123,847
80,050
Mitigated
92,252
19,711
Healing
72,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Akkuzu
Kuzenbo
13,814
5,255
0
1,244
25,425
36,554
38
8,996
16,429
36,148
0
L
Cliodhna
BenjiBoy010
Cliodhna
13,594
2,037
0
2,515
30,784
9,675
0
8,353
22,431
0
60,100
W
Thanatos
DarkAngel_024
Thanatos
17,270
4,979
0
22,994
23,581
11,796
822
8,301
15,166
0
101,799
W
Anubis
DieGordo0
Anubis
19,816
62
0
10,678
19,511
12,154
653
9,549
9,310
116,475
0
W
15,228
1,968
0
15,144
26,558
26,814
766
13,707
12,248
0
93,415
L
Aphrodite
Pinckney
Aphrodite
11,757
464
2,201
9,386
18,122
6,774
0
5,059
13,063
72,815
0
W
Danzaburou
Pyxle
Danzaburou
32,425
18,432
0
12,749
24,200
12,129
4,865
14,765
8,440
0
148,210
L
20,952
5,218
0
3,615
20,515
9,640
156
3,727
16,626
73,551
0
L
Jormungandr
TheAnansi
Jormungandr
12,577
2,676
0
750
22,487
17,407
0
2,676
19,811
66,028
0
W
Cerberus
bialmd
Cerberus
8,852
451
0
11,293
29,997
29,359
288
15,317
13,903
37,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
66,029
430
Minions Killed
582
0
Camps Cleared
0
2,134,361
Distance Traveled
2,310,141
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,449
435
27
1
0
456,127
11
L
Cliodhna
9,560
398
61
3
0
453,043
0
W
Thanatos
13,841
577
107
4
0
504,244
0
W
Anubis
13,462
561
138
6
0
464,396
0
W
Chaac
13,257
552
119
5
0
475,985
1
L
Aphrodite
9,622
401
110
5
0
411,247
0
W
Danzaburou
14,380
599
167
7
0
423,628
0
L
Freya
11,325
472
122
5
0
398,388
0
L
Jormungandr
9,486
395
110
5
0
415,556
0
W
Cerberus
11,089
462
51
2
0
441,888
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role