Player Matchup

Baron Samedi
Baron Samedi
JoseeTj
Baron Samedi
Level 36
God Stats
4W - 6L
1,438 SR
Queue Stats
74W - 113L
1,335 Elo+
Party 1
Shiva
Shiva
Scantypu
Shiva
Level 28
God Stats
4W - 8L
1,604 SR
Queue Stats
67W - 98L
1,325 Elo+
Party 1
Nemesis
Nemesis
TheFrankerZ
Nemesis
Level 88
God Stats
4W - 1L
1,598 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Neith
Neith
davebskt
Neith
Level 16
God Stats
19W - 19L
1,520 SR
Queue Stats
32W - 45L
1,310 Elo+
Party 1
Chaac
Chaac
xPachasz
Chaac
Level 103
God Stats
13W - 14L
1,493 SR
Queue Stats
67W - 97L
1,380 Elo+
Party 1
Team Averages
Level 54
1,531 SR
1,370 Elo+

VS

Team Averages
Level 94
1,509 SR
1,440 Elo+
Nu Wa
Nu Wa
Azurah1901
Nu Wa
Level 106
God Stats
6W - 4L
1,775 SR
Queue Stats
41W - 43L
1,536 Elo+
Solo
Surtr
Surtr
Googlemayahoo
Surtr
Level 148
God Stats
32W - 26L
1,549 SR
Queue Stats
265W - 235L
1,519 Elo+
Solo
Shiva
Shiva
Littlendmac
Shiva
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,366 Elo+
Party 2
Cerberus
Cerberus
k1ttyk1ller
Cerberus
Level 67
God Stats
0W - 3L
1,237 SR
Queue Stats
100W - 120L
1,403 Elo+
Party 2
Skadi
Skadi
nitexshadow
Skadi
Level 62
God Stats
3W - 5L
1,483 SR
Queue Stats
22W - 32L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JoseeTj
Baron Samedi
14
2 / 2 / 1
7,900
527
5,262
8,787
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Scantypu
Shiva
13
0 / 0 / 0
8,296
553
6,369
9,784
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
TheFrankerZ
Nemesis
14
1 / 0 / 4
8,075
538
3,973
9,335
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
davebskt
Neith
11
0 / 0 / 2
6,599
440
3,884
1,581
594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
xPachasz
Chaac
11
3 / 0 / 1
7,592
506
6,415
10,977
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 2 / 1
7,158
477
7,154
7,260
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 0
7,100
473
6,277
10,359
5,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 0
6,699
447
3,622
9,048
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
k1ttyk1ller
Cerberus
10
0 / 2 / 0
6,049
403
2,121
11,841
9,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 0
6,854
457
1,922
5,055
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
2
2
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
2
1
0.25
L
2
1
0
2
W
Baron Samedi
JoseeTj
Baron Samedi
2
2
1
1.25
L
0
0
0
0
W
Shiva
Scantypu
Shiva
0
0
0
0
W
Nemesis
TheFrankerZ
Nemesis
1
0
4
3
W
Neith
davebskt
Neith
0
0
2
1
L
Cerberus
k1ttyk1ller
Cerberus
0
2
0
0
L
0
1
0
0
W
Chaac
xPachasz
Chaac
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,903
Damage
21,096
40,464
Taken
43,563
23,404
Mitigated
28,893
10,367
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,154
2,884
0
940
7,260
2,765
0
4,660
2,600
56,560
0
L
6,277
2,100
0
2,829
10,359
5,716
18
337
10,022
593
48,923
W
Baron Samedi
JoseeTj
Baron Samedi
5,262
429
73
1,890
8,787
3,356
0
4,204
4,583
58,965
0
L
3,622
503
162
290
9,048
8,523
0
0
9,048
198
37,394
W
Shiva
Scantypu
Shiva
6,369
1,691
0
2,605
9,784
6,142
251
675
9,109
0
61,806
W
Nemesis
TheFrankerZ
Nemesis
3,973
1,355
0
1,678
9,335
3,269
0
1,042
8,293
0
80,669
W
Neith
davebskt
Neith
3,884
953
0
731
1,581
594
0
623
958
0
36,539
L
Cerberus
k1ttyk1ller
Cerberus
2,121
154
657
3,128
11,841
9,708
0
384
11,457
23,019
0
L
1,922
1,261
0
1,923
5,055
2,181
0
0
5,055
0
45,407
W
Chaac
xPachasz
Chaac
6,415
1,170
0
3,390
10,977
10,043
0
3,111
7,866
0
34,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,462
Gold Earned
33,860
449
Minions Killed
352
0
Camps Cleared
0
1,411,850
Distance Traveled
1,340,674
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,158
477
86
6
0
248,671
0
L
Surtr
7,100
473
70
5
0
312,057
5
W
Baron Samedi
7,900
527
92
6
0
255,283
0
L
Shiva
6,699
447
61
4
0
262,079
0
W
Shiva
8,296
553
124
8
0
268,302
0
W
Nemesis
8,075
538
126
8
0
344,975
0
W
Neith
6,599
440
63
4
0
234,459
0
L
Cerberus
6,049
403
38
3
0
267,070
0
L
Skadi
6,854
457
97
6
0
250,797
0
W
Chaac
7,592
506
44
3
0
308,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role