Player Matchup

Achilles
Achilles
Maximus6215
Achilles
Level 147
God Stats
4W - 17L
1,166 SR
Queue Stats
1,395W - 1,330L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
NecroGenesis28
Cernunnos
Level 95
God Stats
16W - 15L
1,464 SR
Queue Stats
378W - 341L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
Raise_d_Alpha
Ao Kuang
Level 76
God Stats
2W - 3L
1,534 SR
Queue Stats
226W - 219L
1,465 Elo+
Solo
Kukulkan
Kukulkan
devidgrade
Kukulkan
Level 108
God Stats
12W - 12L
1,348 SR
Queue Stats
323W - 290L
1,516 Elo+
Solo
Bellona
Bellona
devilspider619
Bellona
Level 170
God Stats
162W - 100L
1,640 SR
Queue Stats
542W - 527L
1,522 Elo+
Solo
Team Averages
Level 119
1,430 SR
1,515 Elo+

VS

Team Averages
Level 161
1,537 SR
1,451 Elo+
Da Ji
Da Ji
MmmNumNumz
Da Ji
Level 159
God Stats
5W - 6L
1,508 SR
Queue Stats
10W - 23L
1,323 Elo+
Party 2
Sylvanus
Sylvanus
MyLilDoppio
Sylvanus
Level 220
God Stats
11W - 17L
1,415 SR
Queue Stats
27W - 37L
1,431 Elo+
Party 2
Hades
Hades
Nailonking
Hades
Level 117
God Stats
55W - 21L
1,710 SR
Queue Stats
191W - 194L
1,534 Elo+
Solo
Rama
Rama
ScummyPeach
Rama
Level 156
God Stats
5W - 5L
1,551 SR
Queue Stats
145W - 136L
1,479 Elo+
Party 3
Jormungandr
Jormungandr
The Red Beanie
Jormungandr
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
225W - 200L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maximus6215
Achilles
13
3 / 1 / 2
7,554
581
8,411
15,178
12,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
NecroGenesis28
Cernunnos
12
1 / 4 / 4
7,056
543
7,044
10,672
3,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Raise_d_Alpha
Ao Kuang
9
0 / 8 / 0
5,278
406
2,595
13,278
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
devidgrade
Kukulkan
11
1 / 2 / 0
6,710
516
7,601
5,913
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 3 / 2
7,030
541
8,180
15,816
12,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
9 / 3 / 2
7,829
602
10,480
11,686
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MyLilDoppio
Sylvanus
11
1 / 1 / 8
6,652
512
6,116
9,016
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
12
2 / 2 / 2
6,935
533
8,767
11,251
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 3
7,772
598
5,278
10,054
4,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
The Red Beanie
Jormungandr
12
2 / 1 / 3
7,058
543
10,840
13,077
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
17
18
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Maximus6215
Achilles
3
1
2
4
W
Da Ji
9
3
2
3.33
W
Sylvanus
MyLilDoppio
Sylvanus
1
1
8
5
W
Hades
2
2
2
1.5
L
Cernunnos
NecroGenesis28
Cernunnos
1
4
4
0.75
L
Ao Kuang
Raise_d_Alpha
Ao Kuang
0
8
0
0
W
3
0
3
4.5
W
Jormungandr
The Red Beanie
Jormungandr
2
1
3
3.5
L
Kukulkan
devidgrade
Kukulkan
1
2
0
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,831
Damage
41,481
60,857
Taken
55,084
34,445
Mitigated
30,166
10,870
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Maximus6215
Achilles
8,411
2,416
0
1,066
15,178
12,305
0
5,874
8,700
0
61,204
W
Da Ji
10,480
3,443
0
793
11,686
4,979
0
661
10,929
0
47,529
W
Sylvanus
MyLilDoppio
Sylvanus
6,116
2,033
2,401
3,718
9,016
5,680
0
1,237
7,601
24,494
7,860
W
Hades
8,767
1,013
398
4,531
11,251
6,405
432
632
10,619
51,243
0
L
Cernunnos
NecroGenesis28
Cernunnos
7,044
3,727
0
3,650
10,672
3,742
0
4,478
5,968
0
45,952
L
Ao Kuang
Raise_d_Alpha
Ao Kuang
2,595
905
0
1,350
13,278
4,232
0
3,566
9,522
23,445
0
W
5,278
4,415
0
4,574
10,054
4,011
0
6,026
3,540
0
59,028
W
Jormungandr
The Red Beanie
Jormungandr
10,840
3,164
0
4,227
13,077
9,091
120
1,071
11,966
48,825
0
L
Kukulkan
devidgrade
Kukulkan
7,601
902
0
1,288
5,913
2,098
0
789
5,112
52,747
0
L
8,180
3,549
0
3,516
15,816
12,068
680
9,412
5,757
0
45,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
36,246
389
Minions Killed
363
0
Camps Cleared
0
1,293,156
Distance Traveled
1,272,365
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,554
581
84
6
0
289,638
0
W
Da Ji
7,829
602
67
5
0
273,011
2
W
Sylvanus
6,652
512
46
4
0
247,734
3
W
Hades
6,935
533
85
7
0
266,577
2
L
Cernunnos
7,056
543
85
7
0
220,403
1
L
Ao Kuang
5,278
406
40
3
0
278,069
0
W
Rama
7,772
598
94
7
0
265,659
0
W
Jormungandr
7,058
543
71
5
0
219,384
0
L
Kukulkan
6,710
516
105
8
0
267,266
0
L
Bellona
7,030
541
75
6
0
237,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role