Player Matchup

Fenrir
Fenrir
Bossbedel
Fenrir
Level 97
God Stats
3W - 0L
1,817 SR
Queue Stats
41W - 31L
1,554 Elo+
Party 2
Discordia
Discordia
ExplodingJuulz
Discordia
Level 31
God Stats
3W - 4L
1,359 SR
Queue Stats
20W - 18L
1,470 Elo+
Party 2
Surtr
Surtr
Ryleex
Surtr
Level 88
God Stats
5W - 2L
1,628 SR
Queue Stats
23W - 18L
1,616 Elo+
Party 2
Team Averages
Level 72
1,601 SR
1,547 Elo+

VS

Team Averages
Level 68
1,520 SR
1,564 Elo+
Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CreamyEggplant
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Ah Puch
Ah Puch
LordChud
Ah Puch
Level 128
God Stats
12W - 8L
1,560 SR
Queue Stats
102W - 104L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bossbedel
Fenrir
12
4 / 1 / 7
8,659
866
8,164
11,743
10,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
ExplodingJuulz
Discordia
13
7 / 0 / 5
9,079
908
11,483
2,539
959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
Ryleex
Surtr
12
3 / 1 / 11
8,599
860
6,458
10,135
7,659
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 6 / 2
6,737
674
2,886
13,970
10,660
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 1
7,199
720
5,602
8,741
3,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
LordChud
Ah Puch
11
1 / 3 / 1
7,602
760
7,777
8,581
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
6
2
0.17
W
Fenrir
Bossbedel
Fenrir
4
1
7
7.5
L
1
5
1
0.3
W
Discordia
ExplodingJuulz
Discordia
7
0
5
9.5
L
Ah Puch
LordChud
Ah Puch
1
3
1
0.5
W
Surtr
Ryleex
Surtr
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,105
Damage
16,265
24,417
Taken
31,292
18,636
Mitigated
17,483
3,824
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,886
525
194
736
13,970
10,660
0
5,972
7,894
9,744
0
W
Fenrir
Bossbedel
Fenrir
8,164
1,999
0
2,401
11,743
10,018
259
5,488
6,255
0
23,546
L
5,602
3,169
0
391
8,741
3,515
315
3,182
5,559
0
22,484
W
Discordia
ExplodingJuulz
Discordia
11,483
333
0
340
2,539
959
855
1,005
1,466
44,970
0
L
Ah Puch
LordChud
Ah Puch
7,777
143
0
1,736
8,581
3,308
0
3,155
5,426
40,532
0
W
Surtr
Ryleex
Surtr
6,458
1,834
0
1,083
10,135
7,659
255
4,858
5,097
706
21,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
21,538
112
Minions Killed
109
0
Camps Cleared
0
589,628
Distance Traveled
526,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,737
674
10
1
0
167,917
0
W
Fenrir
8,659
866
19
2
0
210,499
0
L
Ullr
7,199
720
25
3
0
178,574
0
W
Discordia
9,079
908
58
6
0
179,481
0
L
Ah Puch
7,602
760
74
7
0
179,580
0
W
Surtr
8,599
860
35
4
0
199,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role