Player Matchup

Artemis
Artemis
CapGibby
Artemis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 88L
1,102 Elo+
Party 2
Cthulhu
Cthulhu
Mightyj64
Cthulhu
Level 69
God Stats
15W - 51L
1,238 SR
Queue Stats
51W - 159L
1,118 Elo+
Party 2
Anubis
Anubis
bobdalorian
Anubis
Level 18
God Stats
6W - 27L
1,296 SR
Queue Stats
24W - 132L
970 Elo+
Party 2
Team Averages
Level 48
1,344 SR
1,064 Elo+

VS

Team Averages
Level 91
1,480 SR
1,542 Elo+
Odin
Odin
Axion-Steel
Odin
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 23L
1,559 Elo+
Party 1
Discordia
Discordia
IuqirGoku
Discordia
Level 129
God Stats
4W - 1L
1,440 SR
Queue Stats
110W - 93L
1,577 Elo+
Party 1
Thanatos
Thanatos
RoninYoshi97
Thanatos
Level 14
God Stats
3W - 1L
1,499 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CapGibby
Artemis
13
1 / 12 / 2
10,021
668
6,946
17,546
6,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Mightyj64
Cthulhu
13
1 / 9 / 4
10,941
729
9,206
28,624
31,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
2 / 10 / 0
10,675
712
3,153
16,929
6,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 19
12,945
863
16,635
13,629
11,112
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
IuqirGoku
Discordia
18
20 / 2 / 11
15,002
1,000
34,083
10,880
4,996
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
RoninYoshi97
Thanatos
15
3 / 2 / 25
12,036
802
5,596
9,725
5,870
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
86
4
Kills
31
31
Deaths
5
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
1
19
17.5
L
Artemis
CapGibby
Artemis
1
12
2
0.17
W
Discordia
IuqirGoku
Discordia
20
2
11
12.75
L
Cthulhu
Mightyj64
Cthulhu
1
9
4
0.33
W
Thanatos
RoninYoshi97
Thanatos
3
2
25
7.75
L
Anubis
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
56,314
63,099
Taken
34,234
44,716
Mitigated
21,978
2,757
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,635
2,986
0
750
13,629
11,112
335
3,908
9,657
0
54,538
L
Artemis
CapGibby
Artemis
6,946
2,418
250
403
17,546
6,382
86
11,400
6,134
0
27,550
W
Discordia
IuqirGoku
Discordia
34,083
3,004
0
364
10,880
4,996
1,210
4,510
6,370
97,146
0
L
Cthulhu
Mightyj64
Cthulhu
9,206
795
358
727
28,624
31,900
75
12,851
15,453
37,255
1,729
W
Thanatos
RoninYoshi97
Thanatos
5,596
1,688
0
4,295
9,725
5,870
657
3,189
6,536
0
17,323
L
Anubis
3,153
344
0
1,019
16,929
6,434
0
9,757
7,091
19,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,637
Gold Earned
39,983
119
Minions Killed
176
0
Camps Cleared
0
599,433
Distance Traveled
829,042
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,945
863
71
5
0
280,477
1
L
Artemis
10,021
668
45
3
0
165,423
0
W
Discordia
15,002
1,000
91
6
0
282,775
0
L
Cthulhu
10,941
729
43
3
0
227,953
1
W
Thanatos
12,036
802
14
1
0
265,790
1
L
Anubis
10,675
712
31
2
0
206,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role