Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Callieo
Scylla
Level 29
God Stats
7W - 3L
1,787 SR
Queue Stats
10W - 5L
1,674 Elo+
Party 2
Yemoja
Yemoja
Krackeno
Yemoja
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 105L
1,558 Elo+
Party 2
Hun Batz
Hun Batz
Wagimane
Hun Batz
Level 127
God Stats
4W - 6L
1,393 SR
Queue Stats
48W - 58L
1,492 Elo+
Party 2
Cupid
Cupid
krkman
Cupid
Level 125
God Stats
1W - 1L
1,565 SR
Queue Stats
84W - 94L
1,505 Elo+
Party 2
Team Averages
Level 104
1,549 SR
1,546 Elo+

VS

Team Averages
Level 101
1,596 SR
1,423 Elo+
Ah Puch
Ah Puch
BringLaBacon
Ah Puch
Level 102
God Stats
7W - 3L
1,718 SR
Queue Stats
36W - 40L
1,497 Elo+
Solo
Fenrir
Fenrir
ChernoBoggin
Fenrir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,410 Elo+
Party 1
Hercules
Hercules
F3llowGamer
Hercules
Level 86
God Stats
1W - 0L
1,558 SR
Queue Stats
4W - 5L
1,303 Elo+
Party 1
Sobek
Sobek
HeroicHam
Sobek
Level 126
God Stats
2W - 1L
1,588 SR
Queue Stats
17W - 17L
1,443 Elo+
Party 1
Medusa
Medusa
snipersgaming
Medusa
Level 129
God Stats
2W - 3L
1,615 SR
Queue Stats
23W - 27L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 4 / 1
6,270
627
4,407
8,898
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Callieo
Scylla
13
1 / 3 / 2
6,994
699
7,242
8,651
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Krackeno
Yemoja
12
0 / 4 / 4
6,927
693
4,444
14,771
12,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Wagimane
Hun Batz
12
1 / 3 / 1
6,542
654
5,742
9,309
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
krkman
Cupid
14
3 / 2 / 2
7,842
784
7,472
9,052
4,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BringLaBacon
Ah Puch
14
1 / 1 / 12
7,640
764
9,729
5,126
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
2 / 3 / 4
7,457
746
7,179
9,959
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
F3llowGamer
Hercules
15
5 / 0 / 7
7,924
792
7,568
9,290
8,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sobek
HeroicHam
Sobek
14
3 / 0 / 10
7,878
788
4,153
9,693
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 1 / 7
7,887
789
13,790
7,074
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
5
Kills
16
16
Deaths
5
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
1
0.13
W
Ah Puch
BringLaBacon
Ah Puch
1
1
12
7
L
Scylla
Callieo
Scylla
1
3
2
0.67
W
Fenrir
2
3
4
1.33
W
Hercules
F3llowGamer
Hercules
5
0
7
8.5
W
Sobek
HeroicHam
Sobek
3
0
10
8
L
Yemoja
Krackeno
Yemoja
0
4
4
0.5
L
Hun Batz
Wagimane
Hun Batz
1
3
1
0.5
L
Cupid
krkman
Cupid
3
2
2
2
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
42,419
50,681
Taken
41,142
28,499
Mitigated
28,240
7,908
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,407
834
0
100
8,898
4,097
0
1,389
7,509
0
8,355
W
Ah Puch
BringLaBacon
Ah Puch
9,729
188
0
2,519
5,126
2,314
1,226
629
4,497
31,779
0
L
Scylla
Callieo
Scylla
7,242
135
0
277
8,651
3,425
0
2,087
6,564
16,614
0
W
Fenrir
7,179
2,096
0
2,201
9,959
4,283
216
2,499
7,154
0
21,057
W
Hercules
F3llowGamer
Hercules
7,568
1,434
0
2,105
9,290
8,520
698
2,751
6,145
0
17,307
W
Sobek
HeroicHam
Sobek
4,153
225
0
1,716
9,693
9,882
360
2,287
7,158
9,565
0
L
Yemoja
Krackeno
Yemoja
4,444
1,182
2,266
2,689
14,771
12,767
0
5,363
9,408
12,161
305
L
Hun Batz
Wagimane
Hun Batz
5,742
1,104
0
0
9,309
3,932
0
1,926
7,383
0
18,784
L
Cupid
krkman
Cupid
7,472
3,025
260
2,316
9,052
4,278
0
3,173
5,879
0
23,702
W
13,790
6,501
0
1,709
7,074
3,241
2,869
2,257
4,629
0
36,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
38,786
148
Minions Killed
189
0
Camps Cleared
0
950,512
Distance Traveled
1,086,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,270
627
7
1
0
191,342
0
W
Ah Puch
7,640
764
57
6
0
217,989
0
L
Scylla
6,994
699
41
4
0
201,637
0
W
Fenrir
7,457
746
27
3
0
211,420
0
W
Hercules
7,924
792
31
3
0
234,532
0
W
Sobek
7,878
788
16
2
0
219,505
0
L
Yemoja
6,927
693
23
2
0
166,360
0
L
Hun Batz
6,542
654
20
2
0
201,114
0
L
Cupid
7,842
784
57
6
0
190,059
0
W
Medusa
7,887
789
58
6
0
203,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role