Player Matchup

Ymir
Ymir
DareDevil1013
Ymir
Level 84
God Stats
11W - 7L
1,585 SR
Queue Stats
159W - 155L
1,435 Elo+
Party 1
He Bo
He Bo
JovanBlah
He Bo
Level 88
God Stats
2W - 0L
1,730 SR
Queue Stats
69W - 58L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
N0vacado
Kuzenbo
Level 147
God Stats
4W - 5L
1,600 SR
Queue Stats
43W - 33L
1,602 Elo+
Party 2
Cu Chulainn
Cu Chulainn
S3DUN 33RF
Cu Chulainn
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,465 Elo+
Solo
Chiron
Chiron
ricohero97
Chiron
Level 115
God Stats
6W - 0L
1,588 SR
Queue Stats
70W - 52L
1,562 Elo+
Party 2
Team Averages
Level 96
1,601 SR
1,515 Elo+

VS

Team Averages
Level 91
1,528 SR
1,519 Elo+
Susano
Susano
Child Of EL
Susano
Level 152
God Stats
20W - 20L
1,579 SR
Queue Stats
181W - 174L
1,512 Elo+
Solo
Ymir
Ymir
EarthSpark72661
Ymir
Level 69
God Stats
77W - 75L
1,562 SR
Queue Stats
86W - 91L
1,480 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ghostranger 131
Ah Muzen Cab
Level 106
God Stats
1W - 4L
1,250 SR
Queue Stats
166W - 165L
1,580 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Its Thy Dragon
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,750 SR
Queue Stats
34W - 36L
1,457 Elo+
Party 3
Achilles
Achilles
PcPlatypus
Achilles
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 98L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
10,550
555
8,027
16,401
13,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

He Bo
JovanBlah
He Bo
17
8 / 2 / 4
10,953
576
10,927
9,156
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
N0vacado
Kuzenbo
15
3 / 0 / 2
9,538
502
6,506
13,636
17,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
S3DUN 33RF
Cu Chulainn
17
3 / 2 / 1
10,187
536
12,256
16,329
18,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Chiron
ricohero97
Chiron
14
2 / 3 / 1
8,898
468
13,277
14,415
6,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
6 / 4 / 0
9,986
526
9,689
19,039
8,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 1
7,165
377
3,650
11,769
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Ghostranger 131
Ah Muzen Cab
15
1 / 2 / 2
8,528
449
11,486
12,359
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Its Thy Dragon
Morgan Le Fay
14
0 / 6 / 1
8,235
433
6,163
11,188
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
PcPlatypus
Achilles
15
0 / 5 / 0
8,814
464
8,797
19,678
19,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
8
8
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
6
4
0
1.5
W
3
1
6
6
L
1
2
1
0.75
L
Ah Muzen Cab
Ghostranger 131
Ah Muzen Cab
1
2
2
1
L
Morgan Le Fay
Its Thy Dragon
Morgan Le Fay
0
6
1
0.08
W
He Bo
JovanBlah
He Bo
8
2
4
5
W
Kuzenbo
N0vacado
Kuzenbo
3
0
2
4
L
Achilles
PcPlatypus
Achilles
0
5
0
0
W
Cu Chulainn
S3DUN 33RF
Cu Chulainn
3
2
1
1.75
W
Chiron
ricohero97
Chiron
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,993
Damage
39,785
69,937
Taken
74,033
59,538
Mitigated
46,012
17,057
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
9,689
2,118
0
1,687
19,039
8,284
0
6,304
12,195
0
82,083
W
8,027
1,154
0
2,818
16,401
13,273
0
4,093
12,224
89,613
0
L
3,650
449
229
1,927
11,769
8,957
132
3,826
7,935
26,622
0
L
Ah Muzen Cab
Ghostranger 131
Ah Muzen Cab
11,486
4,716
0
2,249
12,359
4,762
518
3,516
8,783
0
76,842
L
Morgan Le Fay
Its Thy Dragon
Morgan Le Fay
6,163
138
0
451
11,188
4,682
0
7,784
2,938
53,295
0
W
He Bo
JovanBlah
He Bo
10,927
359
0
823
9,156
3,760
724
1,597
7,559
73,654
0
W
Kuzenbo
N0vacado
Kuzenbo
6,506
2,999
0
3,050
13,636
17,431
271
2,720
10,916
40,373
0
L
Achilles
PcPlatypus
Achilles
8,797
1,861
0
2,655
19,678
19,327
0
4,310
15,168
0
71,645
W
Cu Chulainn
S3DUN 33RF
Cu Chulainn
12,256
1,400
0
2,517
16,329
18,185
0
98
16,087
3,482
78,525
W
Chiron
ricohero97
Chiron
13,277
6,461
918
6,931
14,415
6,889
255
1,640
12,775
0
68,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
42,728
581
Minions Killed
464
0
Camps Cleared
0
1,871,486
Distance Traveled
1,875,550
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,986
526
99
5
0
408,051
0
W
Ymir
10,550
555
147
8
0
397,715
0
L
Ymir
7,165
377
53
3
0
394,031
8
L
Ah Muzen Cab
8,528
449
105
6
0
401,712
1
L
Morgan Le Fay
8,235
433
90
5
0
327,900
0
W
He Bo
10,953
576
122
6
0
393,077
0
W
Kuzenbo
9,538
502
66
3
0
396,415
2
L
Achilles
8,814
464
117
6
0
343,856
2
W
Cu Chulainn
10,187
536
105
6
0
349,738
1
W
Chiron
8,898
468
141
7
0
334,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role