Player Matchup

Osiris
Osiris
Avac0d05
Osiris
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 52L
1,273 Elo+
Party 1
Izanami
Izanami
Mujoisdumb
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,372 Elo+
Party 1
Janus
Janus
ShdwType
Janus
Level 143
God Stats
1W - 1L
1,614 SR
Queue Stats
24W - 25L
1,485 Elo+
Party 2
Cerberus
Cerberus
baddd2
Cerberus
Level 22
God Stats
7W - 16L
1,344 SR
Queue Stats
10W - 28L
1,225 Elo+
Party 1
Nemesis
Nemesis
cAtChMy_NiTrO
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,553 Elo+
Party 2
Team Averages
Level 52
1,492 SR
1,382 Elo+

VS

Team Averages
Level 94
1,505 SR
1,411 Elo+
Vulcan
Vulcan
 
Vulcan
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
BoneDragon1196
Horus
Level 121
God Stats
16W - 14L
1,382 SR
Queue Stats
470W - 447L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Yolo88
Danzaburou
Level 86
God Stats
3W - 3L
1,642 SR
Queue Stats
75W - 67L
1,187 Elo+
Party 3
Lancelot
Lancelot
chupapa1323
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 254L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Avac0d05
Osiris
11
1 / 1 / 1
6,630
510
1,792
7,113
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Mujoisdumb
Izanami
11
6 / 5 / 3
7,041
542
6,818
9,633
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ShdwType
Janus
13
2 / 2 / 4
6,920
532
3,923
9,687
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
baddd2
Cerberus
11
3 / 2 / 8
7,376
567
3,520
11,795
7,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
13
6 / 2 / 3
7,984
614
6,289
10,402
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 2 / 1
7,032
541
6,945
5,697
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
9
3 / 6 / 5
6,579
506
4,964
13,080
10,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 1
6,078
468
3,975
6,732
3,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Yolo88
Danzaburou
12
6 / 3 / 3
8,051
619
11,951
10,152
3,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
chupapa1323
Lancelot
10
0 / 4 / 2
5,843
449
4,013
9,596
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
12
12
Deaths
18
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
1
1.25
L
Bacchus
 
Bacchus
3
6
5
0.92
W
Osiris
Avac0d05
Osiris
1
1
1
1.5
L
1
3
1
0.5
W
Izanami
Mujoisdumb
Izanami
6
5
3
1.5
W
Janus
ShdwType
Janus
2
2
4
2
L
Danzaburou
Yolo88
Danzaburou
6
3
3
2.5
W
Cerberus
baddd2
Cerberus
3
2
8
3.5
W
Nemesis
6
2
3
3.75
L
Lancelot
chupapa1323
Lancelot
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,342
Damage
31,848
48,630
Taken
45,257
25,227
Mitigated
23,165
11,849
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,945
1,370
0
1,500
5,697
1,769
102
2,515
3,166
49,616
0
L
Bacchus
 
Bacchus
4,964
641
932
1,146
13,080
10,261
0
1,405
11,675
21,832
0
W
Osiris
Avac0d05
Osiris
1,792
784
0
2,223
7,113
6,091
183
0
7,113
0
29,258
L
3,975
1,741
0
1,771
6,732
3,974
0
597
6,135
0
26,898
W
Izanami
Mujoisdumb
Izanami
6,818
4,596
0
1,268
9,633
3,653
837
2,235
7,398
0
52,344
W
Janus
ShdwType
Janus
3,923
234
75
1,940
9,687
3,652
0
4,892
4,795
51,501
0
L
Danzaburou
Yolo88
Danzaburou
11,951
5,089
0
2,944
10,152
3,736
0
1,599
8,553
0
42,398
W
Cerberus
baddd2
Cerberus
3,520
348
1,622
3,643
11,795
7,476
118
3,143
8,652
12,639
0
W
Nemesis
6,289
2,784
0
1,078
10,402
4,355
0
1,617
8,665
0
61,492
L
Lancelot
chupapa1323
Lancelot
4,013
1,225
172
694
9,596
3,425
0
1,418
8,178
0
32,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
33,583
381
Minions Killed
234
0
Camps Cleared
0
1,323,249
Distance Traveled
1,288,725
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,032
541
65
5
0
270,796
0
L
Bacchus
6,579
506
26
2
0
237,791
4
W
Osiris
6,630
510
59
5
0
278,967
2
L
Horus
6,078
468
43
3
0
237,327
0
W
Izanami
7,041
542
83
6
0
222,960
0
W
Janus
6,920
532
100
8
0
255,549
2
L
Danzaburou
8,051
619
55
4
0
243,885
0
W
Cerberus
7,376
567
37
3
0
255,358
0
W
Nemesis
7,984
614
102
8
0
310,415
1
L
Lancelot
5,843
449
45
3
0
298,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role