Player Matchup

Anubis
Anubis
ELCHIKO_APPLE
Anubis
Level 29
God Stats
26W - 27L
1,502 SR
Queue Stats
92W - 86L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
InsaneAnubis
Ao Kuang
Level 55
God Stats
23W - 16L
1,494 SR
Queue Stats
52W - 57L
1,370 Elo+
Party 3
Maui
Maui
KyloRen765
Maui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 102L
1,433 Elo+
Party 3
Neith
Neith
P3AR_85
Neith
Level 59
God Stats
11W - 13L
1,460 SR
Queue Stats
118W - 115L
1,475 Elo+
Party 2
Surtr
Surtr
infamuos131222
Surtr
Level 28
God Stats
7W - 4L
1,568 SR
Queue Stats
64W - 65L
1,385 Elo+
Party 3
Team Averages
Level 47
1,505 SR
1,423 Elo+

VS

Team Averages
Level 57
1,473 SR
1,338 Elo+
Danzaburou
Danzaburou
BigTex1323
Danzaburou
Level 69
God Stats
42W - 39L
1,415 SR
Queue Stats
297W - 297L
1,398 Elo+
Solo
Janus
Janus
GalaxyxHyper610
Janus
Level 34
God Stats
17W - 19L
1,348 SR
Queue Stats
259W - 281L
1,200 Elo+
Party 1
Vulcan
Vulcan
Psycho EU4260
Vulcan
Level 138
God Stats
6W - 6L
1,709 SR
Queue Stats
26W - 18L
1,494 Elo+
Party 1
King Arthur
King Arthur
TwyLess
King Arthur
Level 25
God Stats
2W - 1L
1,391 SR
Queue Stats
122W - 107L
1,200 Elo+
Party 1
Hachiman
Hachiman
VPR Death
Hachiman
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 68L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,365
455
4,199
8,684
3,920
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
InsaneAnubis
Ao Kuang
12
3 / 1 / 1
7,417
530
5,006
9,813
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 1 / 2
6,999
500
3,498
9,941
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
P3AR_85
Neith
14
7 / 1 / 1
8,535
610
10,076
9,426
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 1 / 0
8,496
607
9,097
12,170
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigTex1323
Danzaburou
11
1 / 5 / 0
6,887
492
6,166
13,756
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 5 / 1
5,767
412
2,048
9,448
2,794
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 1
8,222
587
15,232
7,472
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TwyLess
King Arthur
10
1 / 3 / 1
6,394
457
5,463
15,546
10,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
VPR Death
Hachiman
10
0 / 3 / 0
5,599
400
925
7,790
2,975
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
16
Kills
7
7
Deaths
18
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigTex1323
Danzaburou
1
5
0
0.2
W
0
3
0
0
L
0
5
1
0.1
W
Ao Kuang
InsaneAnubis
Ao Kuang
3
1
1
3.5
W
1
1
2
2
W
Neith
P3AR_85
Neith
7
1
1
7.5
L
5
2
1
2.75
L
King Arthur
TwyLess
King Arthur
1
3
1
0.5
L
Hachiman
VPR Death
Hachiman
0
3
0
0
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,876
Damage
29,834
50,034
Taken
54,012
29,468
Mitigated
24,701
11,893
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigTex1323
Danzaburou
6,166
2,943
0
3,923
13,756
5,539
768
622
13,070
0
52,630
W
4,199
0
0
3,842
8,684
3,920
0
5,074
3,610
43,821
0
L
2,048
127
0
512
9,448
2,794
0
3,720
5,728
28,950
0
W
Ao Kuang
InsaneAnubis
Ao Kuang
5,006
1,232
0
1,763
9,813
3,733
0
3,348
6,363
53,571
0
W
3,498
337
0
1,104
9,941
8,568
25
4,034
5,907
27,119
0
W
Neith
P3AR_85
Neith
10,076
5,697
0
2,053
9,426
4,130
323
788
8,638
0
62,424
L
15,232
7,044
0
1,970
7,472
2,880
0
3,520
3,952
67,994
0
L
King Arthur
TwyLess
King Arthur
5,463
492
0
3,252
15,546
10,513
0
5,051
10,351
0
31,792
L
Hachiman
VPR Death
Hachiman
925
325
0
1,491
7,790
2,975
0
276
7,514
0
23,006
W
9,097
3,004
0
3,131
12,170
9,117
366
4,035
7,992
1,427
53,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
32,869
340
Minions Killed
328
0
Camps Cleared
0
1,350,401
Distance Traveled
1,442,611
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,887
492
78
6
0
240,220
0
W
Anubis
6,365
455
64
5
0
228,193
0
L
Janus
5,767
412
38
3
0
292,018
0
W
Ao Kuang
7,417
530
82
6
0
327,830
0
W
Maui
6,999
500
32
2
0
265,738
0
W
Neith
8,535
610
92
7
0
260,267
0
L
Vulcan
8,222
587
117
8
0
315,490
2
L
King Arthur
6,394
457
58
4
0
317,173
2
L
Hachiman
5,599
400
37
3
0
277,710
0
W
Surtr
8,496
607
70
5
0
268,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role