Player Matchup

Loki
Loki
BrandonFett2
Loki
Level 158
God Stats
2W - 1L
1,532 SR
Queue Stats
100W - 76L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
Eoryc
Cthulhu
Level 117
God Stats
0W - 2L
1,105 SR
Queue Stats
16W - 16L
1,486 Elo+
Party 1
Chaac
Chaac
IcE N9NE KiLLz
Chaac
Level 83
God Stats
1W - 1L
1,512 SR
Queue Stats
54W - 60L
1,413 Elo+
Party 1
Bakasura
Bakasura
SkateOrDie1182
Bakasura
Level 8
God Stats
0W - 1L
1,152 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Neith
Neith
m3 Mar1ah
Neith
Level 16
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 76
1,325 SR
1,458 Elo+

VS

Team Averages
Level 82
1,561 SR
1,459 Elo+
Thanatos
Thanatos
Bravesfn95
Thanatos
Level 67
God Stats
74W - 66L
1,495 SR
Queue Stats
109W - 107L
1,460 Elo+
Solo
Chang'e
Chang'e
ComeUpZan
Chang'e
Level 111
God Stats
49W - 39L
1,658 SR
Queue Stats
221W - 197L
1,494 Elo+
Solo
Shiva
Shiva
OhBeasley
Shiva
Level 51
God Stats
6W - 3L
1,666 SR
Queue Stats
202W - 211L
1,458 Elo+
Solo
Sol
Sol
WarriorNinja139
Sol
Level 59
God Stats
6W - 4L
1,418 SR
Queue Stats
66W - 59L
1,429 Elo+
Solo
Eset
Eset
cptin planet
Eset
Level 124
God Stats
29W - 20L
1,569 SR
Queue Stats
391W - 392L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 0
8,445
603
12,636
12,656
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Eoryc
Cthulhu
8
0 / 6 / 2
5,543
396
4,557
13,233
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 2 / 2
6,657
476
7,641
9,887
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
10
0 / 2 / 2
5,970
426
1,744
9,737
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
m3 Mar1ah
Neith
9
0 / 3 / 0
5,385
385
1,929
8,262
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bravesfn95
Thanatos
14
5 / 2 / 0
8,065
576
5,302
15,195
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
ComeUpZan
Chang'e
15
4 / 1 / 1
8,717
623
7,207
11,243
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
OhBeasley
Shiva
12
1 / 0 / 10
8,301
593
7,254
11,573
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
7 / 2 / 1
7,883
563
13,884
10,224
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,831
488
2,753
6,274
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
17
18
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
5
0
1.2
W
Thanatos
Bravesfn95
Thanatos
5
2
0
2.5
W
Chang'e
ComeUpZan
Chang'e
4
1
1
4.5
L
Cthulhu
Eoryc
Cthulhu
0
6
2
0.17
L
1
2
2
1
W
Shiva
OhBeasley
Shiva
1
0
10
6
L
Bakasura
0
2
2
0.5
W
7
2
1
3.75
W
0
2
0
0
L
Neith
m3 Mar1ah
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
36,400
53,775
Taken
54,509
28,066
Mitigated
26,473
9,219
Healing
30,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,636
4,144
0
750
12,656
4,342
0
4,385
8,150
0
63,528
W
Thanatos
Bravesfn95
Thanatos
5,302
1,103
0
14,081
15,195
6,294
370
581
14,401
0
63,213
W
Chang'e
ComeUpZan
Chang'e
7,207
410
1,320
5,690
11,243
4,227
318
7
11,082
73,700
0
L
Cthulhu
Eoryc
Cthulhu
4,557
694
64
2,376
13,233
8,932
216
7,180
5,968
23,187
0
L
7,641
714
0
3,676
9,887
8,390
51
5,066
4,821
351
36,026
W
Shiva
OhBeasley
Shiva
7,254
1,307
330
3,289
11,573
10,697
423
1,994
9,013
963
36,826
L
Bakasura
1,744
943
0
2,188
9,737
3,757
0
3,372
6,293
0
16,171
W
13,884
6,064
0
3,888
10,224
3,265
2,794
1,488
8,504
58,020
0
W
2,753
355
0
2,361
6,274
1,990
0
70
5,679
38,420
0
L
Neith
m3 Mar1ah
Neith
1,929
681
0
165
8,262
2,645
470
4,344
3,910
0
24,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
39,797
279
Minions Killed
440
0
Camps Cleared
0
1,462,680
Distance Traveled
1,274,215
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,445
603
90
6
0
301,603
0
W
Thanatos
8,065
576
109
8
0
266,971
0
W
Chang'e
8,717
623
132
9
0
279,680
2
L
Cthulhu
5,543
396
42
3
0
285,309
0
L
Chaac
6,657
476
55
4
0
281,027
0
W
Shiva
8,301
593
51
4
0
283,402
0
L
Bakasura
5,970
426
56
4
0
310,192
0
W
Sol
7,883
563
82
6
0
249,702
3
W
Eset
6,831
488
66
5
0
194,460
2
L
Neith
5,385
385
36
3
0
284,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role