Player Matchup

Sun Wukong
Sun Wukong
Mache343
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,457 Elo+
Party 2
Hou Yi
Hou Yi
elbananerosape
Hou Yi
Level 140
God Stats
6W - 5L
1,473 SR
Queue Stats
125W - 154L
1,451 Elo+
Party 2
Agni
Agni
jeanromero92
Agni
Level 100
God Stats
22W - 19L
1,550 SR
Queue Stats
84W - 97L
1,405 Elo+
Solo
Team Averages
Level 95
1,508 SR
1,438 Elo+

VS

Team Averages
Level 121
1,692 SR
1,559 Elo+
Neith
Neith
DAFERIENCE
Neith
Level 133
God Stats
2W - 2L
1,747 SR
Queue Stats
131W - 95L
1,564 Elo+
Party 1
Tyr
Tyr
SeldroX
Tyr
Level 108
God Stats
30W - 21L
1,659 SR
Queue Stats
133W - 115L
1,567 Elo+
Party 1
Vulcan
Vulcan
denifeare5k
Vulcan
Level 123
God Stats
14W - 4L
1,669 SR
Queue Stats
71W - 60L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mache343
Sun Wukong
12
0 / 9 / 5
10,185
679
4,913
19,160
14,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
6 / 3 / 1
11,676
778
14,847
15,886
7,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 9 / 3
12,235
816
10,715
14,661
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 4 / 13
12,009
801
16,263
14,543
5,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
15
7 / 2 / 13
12,673
845
9,145
18,552
22,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
17
10 / 4 / 8
13,540
903
18,611
11,020
4,220
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
21
21
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
4
4
13
2.63
L
Sun Wukong
Mache343
Sun Wukong
0
9
5
0.28
W
Tyr
7
2
13
6.75
W
Vulcan
10
4
8
3.5
L
6
3
1
2.17
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,475
Damage
44,019
49,707
Taken
44,115
27,221
Mitigated
32,169
3,437
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,263
5,722
0
3,829
14,543
5,575
1,799
2,262
12,281
0
62,180
L
Sun Wukong
Mache343
Sun Wukong
4,913
637
0
2,134
19,160
14,273
0
7,309
11,771
0
25,781
W
Tyr
9,145
858
0
5,936
18,552
22,374
195
4,591
13,961
0
32,563
W
Vulcan
18,611
7,479
0
1,152
11,020
4,220
796
4,344
6,676
62,591
0
L
14,847
8,598
0
1,303
15,886
7,013
505
5,801
9,961
0
51,887
L
10,715
548
0
0
14,661
5,935
0
6,327
8,313
45,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
38,222
150
Minions Killed
169
0
Camps Cleared
0
725,767
Distance Traveled
866,806
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,009
801
60
4
0
265,903
4
L
Sun Wukong
10,185
679
21
1
0
241,208
0
W
Tyr
12,673
845
38
3
0
308,081
3
W
Vulcan
13,540
903
71
5
0
292,822
6
L
Hou Yi
11,676
778
74
5
0
255,921
0
L
Agni
12,235
816
55
4
0
228,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role