Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Pilko
Fenrir
Level 130
God Stats
2W - 0L
1,703 SR
Queue Stats
156W - 148L
1,453 Elo+
Solo
Ganesha
Ganesha
gigi_tommasi
Ganesha
Level 123
God Stats
3W - 0L
1,802 SR
Queue Stats
115W - 110L
1,498 Elo+
Solo
Hera
Hera
iShikinami
Hera
Level 65
God Stats
4W - 2L
1,588 SR
Queue Stats
135W - 106L
1,486 Elo+
Solo
Team Averages
Level 120
1,619 SR
1,487 Elo+

VS

Team Averages
Level 90
1,558 SR
1,450 Elo+
Gilgamesh
Gilgamesh
ArioxSet
Gilgamesh
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
364W - 335L
1,512 Elo+
Solo
Freya
Freya
Faze_salchichon1
Freya
Level 101
God Stats
2W - 1L
1,788 SR
Queue Stats
113W - 149L
1,390 Elo+
Solo
King Arthur
King Arthur
Labow_77
King Arthur
Level 75
God Stats
2W - 4L
1,500 SR
Queue Stats
325W - 346L
1,444 Elo+
Solo
Medusa
Medusa
LadyCooper98
Medusa
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
223W - 226L
1,412 Elo+
Solo
Fafnir
Fafnir
Nisdirfrod
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
15 / 1 / 13
11,131
1,113
21,587
11,840
7,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
 
Morgan Le Fay
14
4 / 2 / 13
8,416
842
8,754
7,237
3,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Pilko
Fenrir
13
6 / 4 / 13
8,396
840
10,979
8,910
6,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
gigi_tommasi
Ganesha
15
0 / 1 / 23
9,045
905
6,888
10,083
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 0 / 16
8,555
856
9,024
4,518
2,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArioxSet
Gilgamesh
14
1 / 4 / 4
7,048
705
7,568
13,113
11,832
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 7 / 2
7,533
753
4,355
12,161
4,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Labow_77
King Arthur
13
1 / 6 / 5
7,026
703
5,365
13,777
12,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
13
1 / 7 / 1
6,875
688
5,295
11,242
3,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Nisdirfrod
Fafnir
15
3 / 4 / 3
8,166
817
11,229
12,178
12,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
23
28
Kills
8
8
Deaths
28
78
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
1
13
21.5
W
Morgan Le Fay
 
Morgan Le Fay
4
2
13
5.25
L
Gilgamesh
ArioxSet
Gilgamesh
1
4
4
0.75
L
2
7
2
0.43
L
King Arthur
Labow_77
King Arthur
1
6
5
0.58
L
Medusa
1
7
1
0.21
L
Fafnir
Nisdirfrod
Fafnir
3
4
3
1.13
W
Fenrir
Pilko
Fenrir
6
4
13
3.13
W
Ganesha
gigi_tommasi
Ganesha
0
1
23
11.5
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,232
Damage
33,812
42,588
Taken
62,471
32,134
Mitigated
44,663
19,868
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,587
916
4,267
5,024
11,840
7,925
530
4,357
7,128
40,165
0
W
Morgan Le Fay
 
Morgan Le Fay
8,754
586
1,117
1,639
7,237
3,925
1,027
2,455
4,597
20,267
0
L
Gilgamesh
ArioxSet
Gilgamesh
7,568
1,279
154
2,680
13,113
11,832
0
8,263
4,850
0
13,880
L
4,355
1,218
257
2,234
12,161
4,262
0
9,115
2,966
10,610
0
L
King Arthur
Labow_77
King Arthur
5,365
588
399
3,613
13,777
12,489
0
9,676
4,101
0
12,376
L
Medusa
5,295
1,673
54
315
11,242
3,124
0
8,717
2,525
0
12,658
L
Fafnir
Nisdirfrod
Fafnir
11,229
1,537
1,781
2,186
12,178
12,956
0
10,537
1,545
20,693
0
W
Fenrir
Pilko
Fenrir
10,979
2,698
444
586
8,910
6,981
831
2,565
5,810
321
12,508
W
Ganesha
gigi_tommasi
Ganesha
6,888
626
981
2,111
10,083
11,116
393
4,138
5,590
12,185
0
W
9,024
1,796
2,537
1,162
4,518
2,187
1,190
1,938
2,208
19,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,543
Gold Earned
36,648
111
Minions Killed
79
0
Camps Cleared
0
890,046
Distance Traveled
803,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,131
1,113
55
6
0
200,074
0
W
Morgan Le Fay
8,416
842
20
2
0
168,880
0
L
Gilgamesh
7,048
705
15
2
0
173,277
0
L
Freya
7,533
753
15
2
0
159,190
0
L
King Arthur
7,026
703
10
1
0
171,512
0
L
Medusa
6,875
688
27
3
0
145,812
0
L
Fafnir
8,166
817
12
1
0
153,831
0
W
Fenrir
8,396
840
5
1
0
149,028
0
W
Ganesha
9,045
905
0
0
0
186,738
0
W
Hera
8,555
856
31
3
0
185,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role