Player Matchup

Kumbhakarna
Kumbhakarna
Alphakicker
Kumbhakarna
Level 104
God Stats
1W - 2L
1,330 SR
Queue Stats
40W - 37L
1,531 Elo+
Party 1
Charybdis
Charybdis
Juggumis
Charybdis
Level 42
God Stats
1W - 3L
1,406 SR
Queue Stats
42W - 51L
1,458 Elo+
Solo
Tiamat
Tiamat
PhoinixFire
Tiamat
Level 184
God Stats
5W - 12L
1,550 SR
Queue Stats
497W - 487L
1,528 Elo+
Party 1
Surtr
Surtr
Rigs207
Surtr
Level 41
God Stats
1W - 7L
1,193 SR
Queue Stats
269W - 288L
1,366 Elo+
Party 1
Chang'e
Chang'e
dyslexiee
Chang'e
Level 27
God Stats
74W - 87L
1,325 SR
Queue Stats
361W - 365L
1,233 Elo+
Party 1
Team Averages
Level 80
1,361 SR
1,423 Elo+

VS

Team Averages
Level 56
1,538 SR
1,531 Elo+
Fenrir
Fenrir
Duffman1122
Fenrir
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 45L
1,520 Elo+
Party 3
Guan Yu
Guan Yu
HO7WATERMELON
Guan Yu
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 28L
1,719 Elo+
Solo
Ra
Ra
NotoriousSYND
Ra
Level 105
God Stats
6W - 7L
1,352 SR
Queue Stats
417W - 387L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
Phabrysio
Sun Wukong
Level 28
God Stats
4W - 7L
1,806 SR
Queue Stats
86W - 95L
1,306 Elo+
Party 3
Martichoras
Martichoras
WAMAGONDO
Martichoras
Level 69
God Stats
3W - 1L
1,534 SR
Queue Stats
262W - 260L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alphakicker
Kumbhakarna
10
0 / 4 / 3
6,116
408
2,472
11,332
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
Juggumis
Charybdis
15
1 / 3 / 0
8,513
568
6,805
11,819
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
14
0 / 1 / 1
8,321
555
10,533
12,168
13,644
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Rigs207
Surtr
11
2 / 8 / 0
7,246
483
7,979
16,350
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
dyslexiee
Chang'e
12
1 / 4 / 0
7,458
497
3,858
11,815
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 2 / 6
8,060
537
9,326
17,095
7,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
12
2 / 2 / 10
7,743
516
6,137
13,240
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 1 / 8
9,567
638
16,379
9,243
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Phabrysio
Sun Wukong
13
2 / 0 / 1
7,158
477
5,190
7,814
5,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
WAMAGONDO
Martichoras
14
5 / 0 / 1
8,603
574
5,962
7,972
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
20
20
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alphakicker
Kumbhakarna
0
4
3
0.38
W
Fenrir
4
2
6
3.5
W
Guan Yu
2
2
10
3.5
L
Charybdis
Juggumis
Charybdis
1
3
0
0.33
W
7
1
8
11
W
Sun Wukong
Phabrysio
Sun Wukong
2
0
1
2.5
L
Tiamat
0
1
1
0.5
L
Surtr
Rigs207
Surtr
2
8
0
0.25
W
Martichoras
WAMAGONDO
Martichoras
5
0
1
5.5
L
Chang'e
dyslexiee
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,647
Damage
42,994
63,484
Taken
55,364
36,682
Mitigated
35,118
20,240
Healing
22,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alphakicker
Kumbhakarna
2,472
49
332
2,239
11,332
6,488
0
2,682
8,499
15,413
0
W
Fenrir
9,326
3,256
0
8,458
17,095
7,970
0
3,458
13,637
0
51,983
W
Guan Yu
6,137
788
1,102
5,518
13,240
13,305
0
3,057
10,183
0
30,640
L
Charybdis
Juggumis
Charybdis
6,805
3,411
0
5,610
11,819
4,997
1,109
596
11,223
0
83,623
W
16,379
1,688
1,224
2,632
9,243
4,274
284
3,693
5,550
98,508
0
W
Sun Wukong
Phabrysio
Sun Wukong
5,190
1,299
0
1,131
7,814
5,830
0
4,149
3,665
0
45,051
L
Tiamat
10,533
593
0
5,199
12,168
13,644
161
1,217
10,951
64,675
1,047
L
Surtr
Rigs207
Surtr
7,979
3,495
0
3,727
16,350
7,992
35
4,843
11,458
1,250
41,208
W
Martichoras
WAMAGONDO
Martichoras
5,962
2,052
0
2,108
7,972
3,739
558
1,925
6,047
0
67,934
L
Chang'e
dyslexiee
Chang'e
3,858
332
360
2,773
11,815
3,561
280
6,679
4,901
39,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
41,131
396
Minions Killed
446
0
Camps Cleared
0
1,437,011
Distance Traveled
1,517,837
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,116
408
14
1
0
337,129
1
W
Fenrir
8,060
537
78
5
0
312,357
4
W
Guan Yu
7,743
516
30
2
0
321,221
0
L
Charybdis
8,513
568
147
10
0
254,769
0
W
Ra
9,567
638
141
9
0
309,895
2
W
Sun Wukong
7,158
477
84
6
0
307,272
0
L
Tiamat
8,321
555
114
8
0
266,907
3
L
Surtr
7,246
483
63
4
0
296,140
0
W
Martichoras
8,603
574
113
8
0
267,092
4
L
Chang'e
7,458
497
58
4
0
282,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role