Player Matchup

Achilles
Achilles
AhhGeneralKenobi
Achilles
Level 4
God Stats
2W - 12L
1,170 SR
Queue Stats
2W - 12L
1,161 Elo+
Party 3
Loki
Loki
ITheNamelessOneI
Loki
Level 34
God Stats
33W - 30L
1,610 SR
Queue Stats
57W - 77L
1,403 Elo+
Party 3
Vulcan
Vulcan
LionMan221
Vulcan
Level 49
God Stats
1W - 7L
1,208 SR
Queue Stats
80W - 114L
1,360 Elo+
Party 3
Martichoras
Martichoras
SlobOnMeNob_
Martichoras
Level 60
God Stats
1W - 6L
1,500 SR
Queue Stats
184W - 179L
1,466 Elo+
Party 3
Hades
Hades
jacko9274123
Hades
Level 51
God Stats
18W - 12L
1,662 SR
Queue Stats
114W - 136L
1,395 Elo+
Party 3
Team Averages
Level 40
1,430 SR
1,357 Elo+

VS

Team Averages
Level 90
1,429 SR
1,445 Elo+
Nu Wa
Nu Wa
Astaroth421
Nu Wa
Level 149
God Stats
52W - 21L
1,549 SR
Queue Stats
184W - 163L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
AstroPunkz
Hou Yi
Level 102
God Stats
21W - 20L
1,449 SR
Queue Stats
430W - 428L
1,491 Elo+
Party 2
Chaac
Chaac
Bilbosticky
Chaac
Level 78
God Stats
10W - 14L
1,406 SR
Queue Stats
168W - 164L
1,421 Elo+
Solo
Athena
Athena
IsaihTheHamster
Athena
Level 97
God Stats
6W - 11L
1,310 SR
Queue Stats
363W - 367L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Jeremy1up
Cthulhu
Level 26
God Stats
21W - 18L
1,430 SR
Queue Stats
71W - 71L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,300
450
3,380
12,013
10,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 7 / 2
5,852
418
4,285
12,312
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
LionMan221
Vulcan
12
0 / 3 / 0
6,225
445
4,446
7,551
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
SlobOnMeNob_
Martichoras
10
1 / 7 / 0
5,825
416
7,974
14,955
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 3 / 0
7,177
513
7,191
10,417
6,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,593
614
7,854
3,490
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
AstroPunkz
Hou Yi
13
9 / 2 / 4
8,640
617
12,495
12,493
4,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 1 / 3
8,931
638
9,116
14,105
12,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
5 / 1 / 3
7,028
502
4,011
8,910
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jeremy1up
Cthulhu
11
2 / 1 / 9
7,044
503
7,553
7,070
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
24
24
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
4
0
5
6.5
W
Hou Yi
AstroPunkz
Hou Yi
9
2
4
5.5
W
4
1
3
5.5
L
0
7
2
0.14
W
5
1
3
6.5
W
Cthulhu
Jeremy1up
Cthulhu
2
1
9
6.5
L
Vulcan
LionMan221
Vulcan
0
3
0
0
L
Martichoras
SlobOnMeNob_
Martichoras
1
7
0
0.14
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,276
Damage
41,029
57,248
Taken
46,068
28,886
Mitigated
28,154
10,590
Healing
12,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,380
1,227
426
1,221
12,013
10,563
0
4,351
7,010
0
14,502
W
7,854
986
0
810
3,490
1,086
1,641
2,033
1,457
68,495
0
W
Hou Yi
AstroPunkz
Hou Yi
12,495
6,028
0
4,822
12,493
4,860
376
172
12,305
0
57,688
W
9,116
478
0
4,532
14,105
12,006
133
6,828
7,277
0
68,612
L
4,285
1,547
0
1,134
12,312
4,005
0
4,116
8,012
0
27,210
W
4,011
1,107
0
221
8,910
4,116
453
1,809
7,101
29,623
0
W
Cthulhu
Jeremy1up
Cthulhu
7,553
149
188
2,416
7,070
6,086
0
985
6,077
27,514
0
L
Vulcan
LionMan221
Vulcan
4,446
755
0
97
7,551
2,882
0
4,796
2,665
50,217
0
L
Martichoras
SlobOnMeNob_
Martichoras
7,974
2,470
0
3,238
14,955
5,404
0
3,883
10,713
0
40,706
L
7,191
503
200
4,274
10,417
6,032
0
1,063
9,354
50,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
40,236
280
Minions Killed
387
0
Camps Cleared
0
1,336,628
Distance Traveled
1,417,376
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,300
450
19
1
0
279,848
0
W
Nu Wa
8,593
614
124
9
0
279,041
5
W
Hou Yi
8,640
617
105
8
0
245,771
0
W
Chaac
8,931
638
96
7
0
267,137
0
L
Loki
5,852
418
48
3
0
301,588
0
W
Athena
7,028
502
35
3
0
322,088
0
W
Cthulhu
7,044
503
27
2
0
303,339
6
L
Vulcan
6,225
445
73
5
0
259,471
0
L
Martichoras
5,825
416
51
4
0
238,678
0
L
Hades
7,177
513
89
6
0
257,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role