Player Matchup

Danzaburou
Danzaburou
CausticJoker524
Danzaburou
Level 66
God Stats
6W - 7L
1,471 SR
Queue Stats
304W - 313L
1,412 Elo+
Party 1
Artemis
Artemis
StiflersDad1760
Artemis
Level 113
God Stats
19W - 16L
1,364 SR
Queue Stats
383W - 401L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
Witchqueen9670
Cernunnos
Level 47
God Stats
10W - 4L
1,456 SR
Queue Stats
332W - 353L
1,419 Elo+
Party 1
Pele
Pele
ganires
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
igkko
Kuzenbo
Level 138
God Stats
4W - 11L
1,295 SR
Queue Stats
378W - 397L
1,429 Elo+
Party 1
Team Averages
Level 77
1,417 SR
1,430 Elo+

VS

Team Averages
Level 93
1,503 SR
1,448 Elo+
Ishtar
Ishtar
BigKeif Jr26
Ishtar
Level 86
God Stats
7W - 5L
1,584 SR
Queue Stats
506W - 562L
1,488 Elo+
Solo
Jing Wei
Jing Wei
BoricPaprika882
Jing Wei
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,481 Elo+
Solo
Heimdallr
Heimdallr
FireManCeeJ
Heimdallr
Level 106
God Stats
3W - 3L
1,432 SR
Queue Stats
161W - 164L
1,410 Elo+
Solo
Hun Batz
Hun Batz
Holyherth
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,455 Elo+
Solo
Bacchus
Bacchus
TopoftheCactus
Bacchus
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
493W - 472L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CausticJoker524
Danzaburou
18
1 / 5 / 17
10,283
791
10,916
15,556
9,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 9 / 10
10,088
776
16,826
16,810
9,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Witchqueen9670
Cernunnos
18
3 / 5 / 9
10,279
791
12,390
12,272
6,278
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
ganires
Pele
10
1 / 6 / 2
7,176
552
2,258
10,217
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
igkko
Kuzenbo
18
8 / 7 / 7
11,072
852
14,995
22,559
43,572
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
5 / 4 / 12
10,353
796
8,613
11,259
5,735
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
14
5 / 3 / 14
9,832
756
10,570
9,540
4,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
FireManCeeJ
Heimdallr
20
12 / 4 / 13
12,265
943
21,729
15,118
9,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Holyherth
Hun Batz
18
4 / 6 / 18
10,781
829
15,836
16,375
20,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 25
11,498
884
13,911
23,313
38,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
114
19
Kills
32
32
Deaths
20
45
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
4
12
2.75
W
Jing Wei
5
3
14
4
L
Danzaburou
CausticJoker524
Danzaburou
1
5
17
1.9
W
Heimdallr
FireManCeeJ
Heimdallr
12
4
13
4.63
W
Hun Batz
Holyherth
Hun Batz
4
6
18
2.17
L
6
9
10
1.22
W
6
3
25
6.17
L
Cernunnos
Witchqueen9670
Cernunnos
3
5
9
1.5
L
Pele
ganires
Pele
1
6
2
0.33
L
Kuzenbo
igkko
Kuzenbo
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,385
Damage
70,659
77,414
Taken
75,605
72,480
Mitigated
78,136
15,732
Healing
23,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
8,613
3,762
1,570
1,845
11,259
5,735
1,795
2,879
8,316
0
18,244
W
Jing Wei
10,570
8,936
462
601
9,540
4,353
2,018
2,812
6,556
0
19,510
L
Danzaburou
CausticJoker524
Danzaburou
10,916
1,928
1,300
3,152
15,556
9,170
0
1,756
13,424
0
31,671
W
Heimdallr
FireManCeeJ
Heimdallr
21,729
10,870
3,111
4,607
15,118
9,082
3,362
3,611
11,231
0
51,466
W
Hun Batz
Holyherth
Hun Batz
15,836
1,472
1,010
846
16,375
20,661
818
2,188
14,027
0
32,566
L
16,826
6,897
742
1,264
16,810
9,206
0
2,845
13,746
0
28,211
W
13,911
1,183
1,170
8,522
23,313
38,305
132
1,986
21,255
21,760
1,811
L
Cernunnos
Witchqueen9670
Cernunnos
12,390
6,869
478
2,494
12,272
6,278
0
3,205
8,873
0
30,026
L
Pele
ganires
Pele
2,258
82
0
1,108
10,217
4,254
0
2,006
8,167
0
5,646
L
Kuzenbo
igkko
Kuzenbo
14,995
3,259
2,236
2,958
22,559
43,572
0
2,449
19,773
17,144
1,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,898
Gold Earned
54,729
115
Minions Killed
163
0
Camps Cleared
0
1,086,074
Distance Traveled
1,205,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,353
796
13
1
0
226,544
0
W
Jing Wei
9,832
756
30
2
0
242,403
0
L
Danzaburou
10,283
791
42
3
0
250,510
0
W
Heimdallr
12,265
943
78
6
0
241,624
0
W
Hun Batz
10,781
829
29
2
0
241,041
0
L
Artemis
10,088
776
22
2
0
214,095
0
W
Bacchus
11,498
884
13
1
0
253,460
0
L
Cernunnos
10,279
791
36
3
0
222,542
0
L
Pele
7,176
552
13
1
0
123,293
0
L
Kuzenbo
11,072
852
2
0
0
275,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role