Player Matchup

Anhur
Anhur
ImVeohsDrama
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,532 Elo+
Party 1
Janus
Janus
ShadowEmber11
Janus
Level 140
God Stats
1W - 3L
1,494 SR
Queue Stats
131W - 118L
1,556 Elo+
Party 1
Horus
Horus
TruelyValiant
Horus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 127L
1,572 Elo+
Party 1
Team Averages
Level 141
1,498 SR
1,553 Elo+

VS

Team Averages
Level 113
1,588 SR
1,537 Elo+
Anhur
Anhur
Bjornmundur
Anhur
Level 127
God Stats
9W - 5L
1,808 SR
Queue Stats
72W - 70L
1,565 Elo+
Party 2
Xing Tian
Xing Tian
No Actt
Xing Tian
Level 124
God Stats
0W - 2L
1,277 SR
Queue Stats
193W - 194L
1,532 Elo+
Party 2
Ra
Ra
StephenFrog324
Ra
Level 87
God Stats
7W - 8L
1,678 SR
Queue Stats
46W - 50L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
8,965
815
5,755
6,447
2,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 5
9,209
837
13,360
4,028
1,685
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 6
8,371
761
4,745
9,048
8,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
8,214
747
4,259
7,976
2,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
No Actt
Xing Tian
11
0 / 4 / 1
7,561
687
5,509
12,956
12,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 1
7,738
703
3,426
7,248
2,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
4
0
3
5.5
L
Xing Tian
No Actt
Xing Tian
0
4
1
0.13
W
4
0
5
6.5
L
0
3
1
0.17
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,860
Damage
13,194
19,523
Taken
28,180
12,700
Mitigated
17,166
4,190
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,259
1,834
0
1,132
7,976
2,360
0
5,377
2,599
0
33,746
W
5,755
3,404
0
1,435
6,447
2,394
36
3,192
3,025
0
41,292
L
Xing Tian
No Actt
Xing Tian
5,509
324
0
750
12,956
12,233
0
5,203
7,753
13,764
0
W
13,360
537
0
493
4,028
1,685
48
2,486
1,440
46,479
0
L
3,426
256
1,316
1,659
7,248
2,573
0
3,595
3,653
36,186
0
W
4,745
1,839
480
1,782
9,048
8,621
0
3,449
5,516
598
10,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
23,513
136
Minions Killed
126
0
Camps Cleared
0
654,765
Distance Traveled
643,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,214
747
68
6
0
206,888
0
W
Anhur
8,965
815
61
6
0
211,638
0
L
Xing Tian
7,561
687
3
0
0
219,191
0
W
Janus
9,209
837
54
5
0
211,441
0
L
Ra
7,738
703
55
5
0
217,713
0
W
Horus
8,371
761
21
2
0
231,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role