Player Matchup

Ymir
Ymir
BidMarker203276
Ymir
Level 66
God Stats
6W - 13L
1,336 SR
Queue Stats
26W - 37L
1,466 Elo+
Party 1
Chang'e
Chang'e
Thisguy2play19
Chang'e
Level 157
God Stats
3W - 1L
1,733 SR
Queue Stats
14W - 17L
1,538 Elo+
Party 1
Hachiman
Hachiman
highsmyname
Hachiman
Level 177
God Stats
1W - 1L
1,368 SR
Queue Stats
149W - 147L
1,479 Elo+
Party 1
Team Averages
Level 133
1,479 SR
1,494 Elo+

VS

Team Averages
Level 163
1,450 SR
1,538 Elo+
Odin
Odin
AVGrimmly
Odin
Level 142
God Stats
2W - 1L
1,426 SR
Queue Stats
107W - 127L
1,503 Elo+
Party 2
Hachiman
Hachiman
JustifyV7
Hachiman
Level 124
God Stats
3W - 0L
1,448 SR
Queue Stats
87W - 83L
1,551 Elo+
Party 2
Thoth
Thoth
ZaileaVT
Thoth
Level 224
God Stats
5W - 2L
1,475 SR
Queue Stats
31W - 26L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
8,049
671
3,120
8,973
9,289
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 3
7,990
666
5,565
11,866
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
highsmyname
Hachiman
11
3 / 6 / 1
8,623
719
7,116
11,817
4,276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 0 / 8
9,280
773
3,915
6,115
5,413
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
JustifyV7
Hachiman
12
7 / 3 / 1
10,040
837
12,145
11,091
4,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
ZaileaVT
Thoth
13
3 / 1 / 5
9,407
784
11,992
5,798
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
11
11
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
8
5
L
1
1
1
1.5
W
Hachiman
JustifyV7
Hachiman
7
3
1
2.5
L
0
4
3
0.38
W
Thoth
ZaileaVT
Thoth
3
1
5
5.5
L
Hachiman
highsmyname
Hachiman
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,801
Damage
28,052
32,656
Taken
23,004
17,843
Mitigated
11,829
6,532
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,915
724
0
2,058
6,115
5,413
227
3,327
2,788
0
18,952
L
3,120
158
0
1,850
8,973
9,289
0
3,712
5,261
11,569
0
W
Hachiman
JustifyV7
Hachiman
12,145
7,178
0
2,010
11,091
4,123
1,816
2,716
8,375
0
40,293
L
5,565
313
1,040
2,746
11,866
4,278
0
4,367
7,499
27,066
0
W
Thoth
ZaileaVT
Thoth
11,992
872
0
266
5,798
2,293
147
3,228
2,570
42,227
0
L
Hachiman
highsmyname
Hachiman
7,116
3,171
0
896
11,817
4,276
222
4,609
7,208
0
32,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,662
Gold Earned
28,727
97
Minions Killed
119
0
Camps Cleared
0
619,253
Distance Traveled
675,267
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,280
773
22
2
0
241,042
0
L
Ymir
8,049
671
10
1
0
227,547
1
W
Hachiman
10,040
837
47
4
0
212,923
2
L
Chang'e
7,990
666
43
4
0
213,969
0
W
Thoth
9,407
784
50
4
0
221,302
2
L
Hachiman
8,623
719
44
4
0
177,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role