Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BOLOGNA6969
Morgan Le Fay
Level 105
God Stats
6W - 3L
1,481 SR
Queue Stats
195W - 196L
1,407 Elo+
Solo
Anubis
Anubis
Nephalex
Anubis
Level 107
God Stats
1W - 1L
1,375 SR
Queue Stats
55W - 38L
1,683 Elo+
Party 2
Serqet
Serqet
illegalPete
Serqet
Level 151
God Stats
24W - 15L
1,662 SR
Queue Stats
424W - 363L
1,571 Elo+
Solo
Team Averages
Level 140
1,503 SR
1,532 Elo+

VS

Team Averages
Level 118
1,508 SR
1,542 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Eduardo125VT
Discordia
Level 140
God Stats
4W - 4L
1,679 SR
Queue Stats
256W - 238L
1,474 Elo+
Solo
Poseidon
Poseidon
LG LoGiiKz
Poseidon
Level 156
God Stats
6W - 8L
1,607 SR
Queue Stats
432W - 403L
1,619 Elo+
Party 1
Thanatos
Thanatos
SOYPERUANO
Thanatos
Level 83
God Stats
12W - 11L
1,175 SR
Queue Stats
258W - 241L
1,510 Elo+
Solo
Charybdis
Charybdis
WKDInsignia
Charybdis
Level 107
God Stats
5W - 5L
1,579 SR
Queue Stats
184W - 146L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 2 / 10
8,350
835
11,885
16,563
14,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
 
Sobek
13
1 / 0 / 10
7,840
784
6,022
14,032
14,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
BOLOGNA6969
Morgan Le Fay
16
9 / 1 / 6
9,139
914
8,251
4,653
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Nephalex
Anubis
15
3 / 0 / 9
7,994
799
12,035
8,453
4,693
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
15
6 / 1 / 9
8,557
856
11,348
7,356
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 4 / 0
7,069
707
4,520
11,963
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Eduardo125VT
Discordia
14
1 / 3 / 2
7,737
774
12,049
9,263
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
LG LoGiiKz
Poseidon
13
1 / 4 / 2
6,932
693
5,954
9,350
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SOYPERUANO
Thanatos
13
1 / 10 / 1
7,184
718
5,015
13,671
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
WKDInsignia
Charybdis
13
0 / 2 / 3
7,004
700
8,439
9,050
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
23
Kills
4
4
Deaths
23
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
10
4.5
W
Sobek
 
Sobek
1
0
10
6
L
Kuzenbo
 
Kuzenbo
1
4
0
0.25
W
Morgan Le Fay
BOLOGNA6969
Morgan Le Fay
9
1
6
12
L
Discordia
Eduardo125VT
Discordia
1
3
2
0.67
L
Poseidon
LG LoGiiKz
Poseidon
1
4
2
0.5
W
Anubis
Nephalex
Anubis
3
0
9
7.5
L
Thanatos
SOYPERUANO
Thanatos
1
10
1
0.15
L
Charybdis
WKDInsignia
Charybdis
0
2
3
0.75
W
Serqet
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,541
Damage
35,977
51,057
Taken
53,297
40,148
Mitigated
27,343
12,602
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,885
1,070
0
2,751
16,563
14,525
111
7,007
9,297
369
27,538
W
Sobek
 
Sobek
6,022
372
0
4,772
14,032
14,796
0
4,858
9,134
15,347
0
L
Kuzenbo
 
Kuzenbo
4,520
1,936
0
2,449
11,963
11,388
51
8,455
3,378
12,386
0
W
Morgan Le Fay
BOLOGNA6969
Morgan Le Fay
8,251
995
0
778
4,653
2,097
1,547
2,656
1,885
32,796
0
L
Discordia
Eduardo125VT
Discordia
12,049
548
0
1,975
9,263
3,570
0
4,800
3,990
35,448
0
L
Poseidon
LG LoGiiKz
Poseidon
5,954
772
0
183
9,350
3,156
0
4,900
4,211
17,993
0
W
Anubis
Nephalex
Anubis
12,035
339
0
3,661
8,453
4,693
153
6,257
2,140
36,017
0
L
Thanatos
SOYPERUANO
Thanatos
5,015
1,657
0
2,707
13,671
5,766
569
5,297
7,947
0
18,874
L
Charybdis
WKDInsignia
Charybdis
8,439
4,046
0
2,665
9,050
3,463
0
3,201
5,299
0
25,950
W
Serqet
11,348
2,764
0
640
7,356
4,037
0
1,435
5,844
0
26,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
35,926
209
Minions Killed
174
0
Camps Cleared
0
1,171,591
Distance Traveled
1,049,133
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,350
835
35
4
0
246,524
0
W
Sobek
7,840
784
23
2
0
224,956
3
L
Kuzenbo
7,069
707
11
1
0
213,726
0
W
Morgan Le Fay
9,139
914
62
6
0
233,941
0
L
Discordia
7,737
774
63
6
0
217,958
0
L
Poseidon
6,932
693
29
3
0
213,058
0
W
Anubis
7,994
799
57
6
0
212,118
0
L
Thanatos
7,184
718
29
3
0
190,438
2
L
Charybdis
7,004
700
42
4
0
213,953
0
W
Serqet
8,557
856
32
3
0
254,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role