Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CausticJoker524
Nu Wa
Level 66
God Stats
5W - 7L
1,440 SR
Queue Stats
304W - 313L
1,424 Elo+
Party 2
Kuzenbo
Kuzenbo
StiflersDad1760
Kuzenbo
Level 113
God Stats
12W - 18L
1,647 SR
Queue Stats
383W - 401L
1,461 Elo+
Party 2
Sol
Sol
Witchqueen9670
Sol
Level 47
God Stats
13W - 12L
1,407 SR
Queue Stats
332W - 353L
1,431 Elo+
Party 2
Eset
Eset
igkko
Eset
Level 138
God Stats
3W - 6L
1,524 SR
Queue Stats
378W - 397L
1,441 Elo+
Party 2
Team Averages
Level 92
1,503 SR
1,451 Elo+

VS

Team Averages
Level 78
1,526 SR
1,369 Elo+
Cupid
Cupid
BigKeif Jr26
Cupid
Level 86
God Stats
3W - 3L
1,341 SR
Queue Stats
506W - 562L
1,479 Elo+
Solo
Jing Wei
Jing Wei
MajinMania85
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,034 Elo+
Party 1
Hercules
Hercules
Up Still
Hercules
Level 107
God Stats
4W - 2L
1,720 SR
Queue Stats
269W - 318L
1,476 Elo+
Solo
Danzaburou
Danzaburou
blightherder
Danzaburou
Level 91
God Stats
1W - 1L
1,563 SR
Queue Stats
11W - 20L
1,328 Elo+
Party 1
Zeus
Zeus
bruhreece
Zeus
Level 79
God Stats
3W - 1L
1,507 SR
Queue Stats
58W - 31L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
8
0 / 2 / 2
5,038
840
2,777
3,275
1,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 3 / 4
5,647
941
4,522
5,787
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 6
5,755
959
7,002
9,824
13,763
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 3 / 1
6,520
1,087
5,516
5,318
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Eset
igkko
Eset
11
1 / 3 / 2
5,727
955
2,897
5,281
2,347
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
6,593
1,099
3,562
4,221
1,682
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
MajinMania85
Jing Wei
11
2 / 2 / 10
6,374
1,062
3,065
4,869
1,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Up Still
Hercules
12
1 / 0 / 9
6,516
1,086
4,500
8,081
7,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
blightherder
Danzaburou
12
2 / 2 / 10
6,621
1,104
4,609
6,230
2,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
7 / 2 / 4
7,400
1,233
9,832
5,150
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
5
Kills
14
14
Deaths
6
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
2
2
0.5
W
2
0
11
7.5
L
0
3
4
0.67
W
Jing Wei
MajinMania85
Jing Wei
2
2
10
3.5
L
0
3
6
1
W
Hercules
Up Still
Hercules
1
0
9
5.5
L
4
3
1
1.5
W
Danzaburou
blightherder
Danzaburou
2
2
10
3.5
W
Zeus
7
2
4
4.5
L
Eset
igkko
Eset
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,714
Damage
25,568
29,485
Taken
28,551
21,952
Mitigated
15,621
6,180
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,777
513
74
787
3,275
1,232
0
838
2,313
0
3,846
W
3,562
773
2,473
1,489
4,221
1,682
186
2,970
1,066
0
5,402
L
4,522
1,458
340
600
5,787
2,442
264
2,424
3,152
13,641
0
W
Jing Wei
MajinMania85
Jing Wei
3,065
1,640
0
342
4,869
1,884
90
2,900
1,950
0
10,194
L
7,002
972
1,129
1,402
9,824
13,763
75
2,690
6,677
11,197
782
W
Hercules
Up Still
Hercules
4,500
782
1,112
4,275
8,081
7,282
242
5,769
2,312
0
10,620
L
5,516
1,157
180
332
5,318
2,168
0
2,313
2,814
8,036
0
W
Danzaburou
blightherder
Danzaburou
4,609
1,530
938
1,183
6,230
2,619
589
4,331
1,899
0
17,715
W
Zeus
9,832
1,565
413
710
5,150
2,154
389
3,456
1,658
20,443
0
L
Eset
igkko
Eset
2,897
0
655
681
5,281
2,347
90
927
4,287
8,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
33,504
59
Minions Killed
100
0
Camps Cleared
0
618,250
Distance Traveled
666,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,038
840
6
1
0
61,494
0
W
Cupid
6,593
1,099
8
1
0
124,406
0
L
Nu Wa
5,647
941
18
3
0
116,557
0
W
Jing Wei
6,374
1,062
14
2
0
137,890
0
L
Kuzenbo
5,755
959
6
1
0
154,708
0
W
Hercules
6,516
1,086
18
3
0
155,473
0
L
Sol
6,520
1,087
12
2
0
142,731
0
W
Danzaburou
6,621
1,104
31
5
0
139,017
0
W
Zeus
7,400
1,233
29
5
0
110,031
0
L
Eset
5,727
955
17
3
0
142,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role