Player Matchup

King Arthur
King Arthur
Addicus_DV
King Arthur
Level 65
God Stats
27W - 30L
1,752 SR
Queue Stats
158W - 149L
1,519 Elo+
Party 2
Fenrir
Fenrir
Aidanmayn
Fenrir
Level 88
God Stats
18W - 23L
1,415 SR
Queue Stats
498W - 519L
1,428 Elo+
Party 2
Skadi
Skadi
Angry_Fox11
Skadi
Level 74
God Stats
4W - 1L
1,470 SR
Queue Stats
221W - 217L
1,466 Elo+
Party 2
Bacchus
Bacchus
Los_Mendos-
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
Tharo Bap Godo
Kukulkan
Level 65
God Stats
4W - 2L
1,203 SR
Queue Stats
8W - 2L
1,183 Elo+
Solo
Team Averages
Level 70
1,468 SR
1,402 Elo+

VS

Team Averages
Level 117
1,591 SR
1,504 Elo+
Ganesha
Ganesha
BASJYAGJL
Ganesha
Level 139
God Stats
3W - 3L
1,700 SR
Queue Stats
245W - 247L
1,518 Elo+
Party 1
Bellona
Bellona
Butterysqueal89
Bellona
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,479 Elo+
Solo
Set
Set
James McGirthy
Set
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 190L
1,493 Elo+
Solo
Chiron
Chiron
Ramanathapuram
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 276L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxPUTIFINOxX_PR
Morgan Le Fay
Level 107
God Stats
10W - 17L
1,757 SR
Queue Stats
298W - 288L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Addicus_DV
King Arthur
10
1 / 3 / 4
5,996
600
4,583
10,037
6,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Aidanmayn
Fenrir
11
5 / 3 / 1
6,600
660
5,720
10,130
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 0 / 0
6,194
619
4,079
3,607
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Los_Mendos-
Bacchus
8
1 / 1 / 1
5,416
542
2,487
5,518
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
10
0 / 1 / 0
5,362
536
3,562
4,270
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BASJYAGJL
Ganesha
8
1 / 0 / 0
4,883
488
696
1,940
1,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 4 / 0
6,467
647
8,265
11,810
11,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 0
5,351
535
1,993
8,639
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 0
5,321
532
1,118
6,037
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
XxPUTIFINOxX_PR
Morgan Le Fay
9
0 / 1 / 1
5,211
521
3,751
5,873
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
8
8
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Addicus_DV
King Arthur
1
3
4
1
W
Fenrir
Aidanmayn
Fenrir
5
3
1
1.83
W
1
0
0
1
L
Ganesha
BASJYAGJL
Ganesha
1
0
0
1
L
6
4
0
1.5
L
1
2
0
0.5
W
Bacchus
Los_Mendos-
Bacchus
1
1
1
1.5
L
0
1
0
0
W
Kukulkan
0
1
0
0
L
Morgan Le Fay
XxPUTIFINOxX_PR
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,431
Damage
15,823
33,562
Taken
34,299
18,402
Mitigated
21,516
5,497
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Addicus_DV
King Arthur
4,583
613
0
1,500
10,037
6,897
271
84
9,953
0
35,413
W
Fenrir
Aidanmayn
Fenrir
5,720
2,001
0
2,254
10,130
3,975
0
7
10,123
0
37,845
W
4,079
1,308
0
450
3,607
1,221
323
292
3,315
0
49,591
L
Ganesha
BASJYAGJL
Ganesha
696
89
63
589
1,940
1,537
0
831
1,109
7,867
0
L
8,265
4,053
0
3,393
11,810
11,803
0
456
11,354
0
34,691
L
1,993
1,132
0
1,352
8,639
3,677
0
1,184
7,455
0
35,819
W
Bacchus
Los_Mendos-
Bacchus
2,487
421
0
793
5,518
4,568
0
1,207
4,311
18,722
0
L
1,118
545
48
1,858
6,037
2,289
0
370
5,667
0
38,012
W
Kukulkan
3,562
235
0
500
4,270
1,741
0
2,978
1,292
35,935
0
L
Morgan Le Fay
XxPUTIFINOxX_PR
Morgan Le Fay
3,751
352
0
1,027
5,873
2,210
723
3,292
2,581
35,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
27,233
285
Minions Killed
256
0
Camps Cleared
0
1,076,061
Distance Traveled
935,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,996
600
59
6
0
218,398
0
W
Fenrir
6,600
660
55
6
0
241,074
0
W
Skadi
6,194
619
90
9
0
195,020
0
L
Ganesha
4,883
488
7
1
0
139,292
0
L
Bellona
6,467
647
47
5
0
189,145
0
L
Set
5,351
535
61
6
0
206,642
0
W
Bacchus
5,416
542
27
3
0
210,532
0
L
Chiron
5,321
532
80
8
0
199,934
0
W
Kukulkan
5,362
536
54
5
0
211,037
0
L
Morgan Le Fay
5,211
521
61
6
0
200,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role