Player Matchup

Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Murdoek95
Baron Samedi
Silver II
Level 116
God Stats
3W - 1L
1,510 SR
Queue Stats
25W - 39L
1,261 MMR
Solo
Ganesha
Ganesha
Gold V
Mystical-Sun-Tzu
Ganesha
Gold V
Level 157
God Stats
37W - 34L
1,586 SR
Queue Stats
406W - 416L
1,294 MMR
Solo
Hachiman
Hachiman
Bronze III
NEWT BA
Hachiman
Bronze III
Level 78
God Stats
1W - 2L
1,533 SR
Queue Stats
4W - 8L
1,260 MMR
Solo
Thanatos
Thanatos
Gold V
iD S U W X
Thanatos
Gold V
Level 89
God Stats
12W - 13L
1,546 SR
Queue Stats
191W - 188L
1,260 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,535 SR
1,315 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,608 SR
1,269 MMR
Cupid
Cupid
Silver V
JordiElNinop
Cupid
Silver V
Level 77
God Stats
1W - 1L
1,796 SR
Queue Stats
362W - 378L
1,227 MMR
Solo
Nike
Nike
Silver I
Nolimitslay
Nike
Silver I
Level 127
God Stats
68W - 52L
1,602 SR
Queue Stats
170W - 178L
1,259 MMR
Solo
Arachne
Arachne
Silver I
Sebastian1909
Arachne
Silver I
Level 89
God Stats
1W - 1L
1,743 SR
Queue Stats
8W - 17L
1,277 MMR
Solo
Cthulhu
Cthulhu
Gold V
XanderKael
Cthulhu
Gold V
Level 128
God Stats
5W - 5L
1,434 SR
Queue Stats
107W - 101L
1,283 MMR
Party 1
Ra
Ra
Gold V
xBEASTxUNTAMEDx
Ra
Gold V
Level 149
God Stats
15W - 16L
1,465 SR
Queue Stats
124W - 122L
1,297 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 0 / 1
6,964
633
7,399
10,142
8,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Murdoek95
Baron Samedi
12
1 / 0 / 1
6,287
572
2,025
4,437
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 4
5,892
536
3,229
9,237
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
NEWT BA
Hachiman
11
2 / 0 / 1
6,179
562
3,328
6,198
1,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thanatos
iD S U W X
Thanatos
12
5 / 1 / 1
6,629
603
5,358
8,817
3,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Guan YuMorgan Le FayKaliVamana

VS

Bans
MartichorasBakasuraRavanaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,482
498
2,849
7,120
1,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 2
5,182
471
6,409
7,905
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
6
0 / 1 / 0
4,490
408
1,154
3,793
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
XanderKael
Cthulhu
10
0 / 3 / 0
5,837
531
5,366
12,275
7,171
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 0
7,168
652
2,232
4,947
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
1
3
0
0.33
W
Baron Samedi
Murdoek95
Baron Samedi
1
0
1
1.5
W
0
1
4
2
W
Hachiman
NEWT BA
Hachiman
2
0
1
2.5
L
0
1
2
1
L
Arachne
0
1
0
0
L
Cthulhu
XanderKael
Cthulhu
0
3
0
0
W
Thanatos
iD S U W X
Thanatos
5
1
1
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
18,010
38,831
Taken
36,040
23,226
Mitigated
16,722
26,598
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,399
675
0
6,221
10,142
8,927
0
5,366
4,776
59,933
0
L
2,849
1,524
56
2,036
7,120
1,941
0
1,377
5,743
0
28,747
W
Baron Samedi
Murdoek95
Baron Samedi
2,025
185
286
2,400
4,437
1,833
0
813
3,624
50,592
0
W
3,229
412
0
3,180
9,237
7,056
0
873
8,364
22,556
0
W
Hachiman
NEWT BA
Hachiman
3,328
1,428
0
4,096
6,198
1,973
0
0
6,198
0
40,146
L
6,409
893
0
2,092
7,905
4,492
0
1,980
5,925
0
23,168
L
Arachne
1,154
873
0
856
3,793
1,055
0
120
3,673
0
15,108
L
Cthulhu
XanderKael
Cthulhu
5,366
282
0
4,940
12,275
7,171
0
7,409
4,866
40,893
0
W
Thanatos
iD S U W X
Thanatos
5,358
936
0
10,415
8,817
3,437
0
583
8,234
0
46,930
L
2,232
359
547
3,006
4,947
2,063
0
1,777
3,170
69,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,951
Gold Earned
28,159
396
Minions Killed
307
0
Camps Cleared
0
1,141,420
Distance Traveled
1,058,701
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,964
633
102
9
0
201,792
3
L
Cupid
5,482
498
49
4
0
202,794
0
W
Baron Samedi
6,287
572
109
10
0
221,842
0
W
Ganesha
5,892
536
4
0
0
241,862
4
W
Hachiman
6,179
562
93
8
0
224,039
0
L
Nike
5,182
471
28
3
0
227,563
0
L
Arachne
4,490
408
27
2
0
151,513
0
L
Cthulhu
5,837
531
65
6
0
227,483
0
W
Thanatos
6,629
603
88
8
0
251,885
4
L
Ra
7,168
652
138
13
0
249,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role