Player Matchup

Thoth
Thoth
Darksnow2224
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,028 Elo+
Party 2
Cernunnos
Cernunnos
Fostja
Cernunnos
Level 102
God Stats
19W - 25L
1,615 SR
Queue Stats
693W - 752L
1,391 Elo+
Solo
King Arthur
King Arthur
MicroChief08
King Arthur
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
9W - 17L
1,117 Elo+
Party 2
Thanatos
Thanatos
RayTheFantasmo
Thanatos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,439 Elo+
Party 3
Hel
Hel
Todd Gramm
Hel
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
507W - 495L
1,446 Elo+
Party 3
Team Averages
Level 56
1,565 SR
1,284 Elo+

VS

Team Averages
Level 101
1,360 SR
1,423 Elo+
Neith
Neith
DewRags 75
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,448 Elo+
Party 1
Hel
Hel
Grimreaper6862
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,508 Elo+
Party 1
Rama
Rama
Wolfman7847
Rama
Level 88
God Stats
5W - 8L
1,372 SR
Queue Stats
504W - 587L
1,373 Elo+
Solo
Danzaburou
Danzaburou
lorddeath1
Danzaburou
Level 118
God Stats
6W - 8L
1,123 SR
Queue Stats
459W - 462L
1,421 Elo+
Solo
Sobek
Sobek
timestells
Sobek
Level 126
God Stats
5W - 3L
1,304 SR
Queue Stats
400W - 383L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 5
9,992
833
7,655
14,598
6,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Fostja
Cernunnos
17
3 / 4 / 5
9,101
758
18,242
13,197
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MicroChief08
King Arthur
11
0 / 10 / 2
7,067
589
4,304
25,989
21,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
17
6 / 6 / 2
9,959
830
11,878
16,155
8,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 4
7,905
659
5,268
12,390
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 2 / 24
10,280
857
10,789
10,166
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
13 / 3 / 15
11,141
928
24,117
12,913
9,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 21
10,326
861
12,961
13,034
6,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
lorddeath1
Danzaburou
18
8 / 3 / 17
11,255
938
16,085
13,153
6,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
15
3 / 2 / 21
9,495
791
7,275
18,465
21,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
132
13
Kills
34
34
Deaths
13
18
Assists
98
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
W
Neith
5
2
24
8.5
L
Cernunnos
Fostja
Cernunnos
3
4
5
1.38
W
13
3
15
6.83
L
King Arthur
MicroChief08
King Arthur
0
10
2
0.1
L
Thanatos
6
6
2
1.17
L
0
5
4
0.4
W
5
3
21
5.17
W
Danzaburou
lorddeath1
Danzaburou
8
3
17
5.5
W
Sobek
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,347
Damage
71,227
82,329
Taken
67,731
51,407
Mitigated
49,566
21,562
Healing
32,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,655
1,132
115
69
14,598
6,972
0
5,133
9,465
15,862
0
W
Neith
10,789
4,176
0
1,405
10,166
5,365
1,362
1,966
8,200
0
29,646
L
Cernunnos
Fostja
Cernunnos
18,242
6,101
628
2,436
13,197
7,590
0
5,095
7,994
0
38,535
W
24,117
1,684
10,061
6,416
12,913
9,681
712
2,572
10,341
34,835
0
L
King Arthur
MicroChief08
King Arthur
4,304
372
12
2,512
25,989
21,328
0
9,536
16,044
0
7,493
L
Thanatos
11,878
1,709
491
6,463
16,155
8,725
0
6,122
9,977
0
22,575
L
5,268
1,688
4,782
4,054
12,390
6,792
0
5,409
6,616
11,639
0
W
12,961
12,525
391
2,489
13,034
6,504
4,900
3,260
9,774
0
31,598
W
Danzaburou
lorddeath1
Danzaburou
16,085
7,137
941
4,135
13,153
6,425
1,090
1,425
11,658
0
31,602
W
Sobek
7,275
795
1,210
5,493
18,465
21,591
103
3,673
14,250
11,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
52,497
102
Minions Killed
134
0
Camps Cleared
0
954,797
Distance Traveled
1,099,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,992
833
10
1
0
163,848
0
W
Neith
10,280
857
34
3
0
214,557
0
L
Cernunnos
9,101
758
53
4
0
201,061
0
W
Hel
11,141
928
22
2
0
248,104
0
L
King Arthur
7,067
589
2
0
0
179,752
0
L
Thanatos
9,959
830
22
2
0
218,447
0
L
Hel
7,905
659
15
1
0
191,689
0
W
Rama
10,326
861
44
4
0
186,658
0
W
Danzaburou
11,255
938
25
2
0
208,100
0
W
Sobek
9,495
791
9
1
0
242,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role