Player Matchup

Ra
Ra
Conor7F
Ra
Level 146
God Stats
12W - 11L
1,301 SR
Queue Stats
160W - 154L
1,475 Elo+
Party 3
Arachne
Arachne
FireOfSin
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,129 Elo+
Solo
Achilles
Achilles
HowdyNeighbor
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 222L
1,618 Elo+
Party 3
Anhur
Anhur
Syndoxy
Anhur
Level 144
God Stats
4W - 7L
1,325 SR
Queue Stats
274W - 269L
1,528 Elo+
Party 3
Aphrodite
Aphrodite
VelenoNex
Aphrodite
Level 94
God Stats
25W - 9L
1,904 SR
Queue Stats
118W - 99L
1,619 Elo+
Party 3
Team Averages
Level 120
1,506 SR
1,474 Elo+

VS

Team Averages
Level 93
1,510 SR
1,552 Elo+
Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ANGEL95261
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Thoth
Thoth
JorgeMz
Thoth
Level 109
God Stats
2W - 0L
1,609 SR
Queue Stats
67W - 55L
1,538 Elo+
Party 1
Thanatos
Thanatos
ScrotumSlash
Thanatos
Level 116
God Stats
32W - 26L
1,600 SR
Queue Stats
260W - 204L
1,530 Elo+
Party 2
Kuzenbo
Kuzenbo
Wzrd_14
Kuzenbo
Level 158
God Stats
1W - 0L
1,343 SR
Queue Stats
66W - 40L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
6,001
316
182
1,472
325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
FireOfSin
Arachne
14
3 / 7 / 1
8,351
440
4,739
20,236
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
HowdyNeighbor
Achilles
18
5 / 1 / 0
11,473
604
12,910
23,005
21,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Syndoxy
Anhur
14
0 / 6 / 1
8,388
441
10,661
18,929
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
VelenoNex
Aphrodite
15
0 / 2 / 2
8,777
462
5,450
12,981
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
1 / 4 / 0
11,160
587
6,558
14,404
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
ANGEL95261
Izanami
14
1 / 1 / 5
9,271
488
5,438
7,135
2,410
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
JorgeMz
Thoth
19
2 / 0 / 2
11,579
609
4,880
4,229
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
ScrotumSlash
Thanatos
18
9 / 2 / 3
11,453
603
19,757
20,443
10,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kuzenbo
Wzrd_14
Kuzenbo
13
3 / 1 / 5
9,163
482
9,829
11,704
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
8
Kills
16
16
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
4
0
0.25
W
Izanami
ANGEL95261
Izanami
1
1
5
3.5
L
0
0
0
0
L
Arachne
FireOfSin
Arachne
3
7
1
0.5
L
Achilles
HowdyNeighbor
Achilles
5
1
0
5
W
Thoth
JorgeMz
Thoth
2
0
2
3
W
Thanatos
ScrotumSlash
Thanatos
9
2
3
5.25
L
Anhur
Syndoxy
Anhur
0
6
1
0.08
L
Aphrodite
VelenoNex
Aphrodite
0
2
2
0.5
W
Kuzenbo
Wzrd_14
Kuzenbo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,942
Damage
46,462
76,623
Taken
57,915
44,997
Mitigated
33,200
32,505
Healing
28,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,558
589
144
6,393
14,404
5,352
314
214
14,190
89,989
0
W
Izanami
ANGEL95261
Izanami
5,438
3,413
0
634
7,135
2,410
702
1,001
6,134
0
51,541
L
182
42
36
716
1,472
325
0
126
1,346
8,715
0
L
Arachne
FireOfSin
Arachne
4,739
3,382
0
6,717
20,236
6,604
0
4,999
15,082
0
47,009
L
Achilles
HowdyNeighbor
Achilles
12,910
2,529
0
10,298
23,005
21,549
0
8,175
14,496
123
97,113
W
Thoth
JorgeMz
Thoth
4,880
386
0
661
4,229
1,718
0
357
3,872
110,178
0
W
Thanatos
ScrotumSlash
Thanatos
19,757
7,533
0
17,583
20,443
10,059
0
1,762
18,681
0
133,023
L
Anhur
Syndoxy
Anhur
10,661
4,700
0
5,611
18,929
6,758
282
3,972
14,834
0
75,416
L
Aphrodite
VelenoNex
Aphrodite
5,450
939
3,101
6,026
12,981
9,761
0
3,386
9,523
61,297
0
W
Kuzenbo
Wzrd_14
Kuzenbo
9,829
4,049
0
2,781
11,704
13,661
18
2,567
9,137
21,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
52,626
447
Minions Killed
667
0
Camps Cleared
0
1,495,722
Distance Traveled
1,981,112
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,160
587
173
9
0
371,290
0
W
Izanami
9,271
488
105
6
0
327,419
0
L
Ra
6,001
316
21
1
0
54,758
0
L
Arachne
8,351
440
69
4
0
402,483
4
L
Achilles
11,473
604
146
8
0
358,059
0
W
Thoth
11,579
609
206
11
0
396,107
0
W
Thanatos
11,453
603
158
8
0
459,696
1
L
Anhur
8,388
441
126
7
0
338,327
4
L
Aphrodite
8,777
462
85
4
0
342,095
0
W
Kuzenbo
9,163
482
25
1
0
426,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role