Player Matchup

Sun Wukong
Sun Wukong
Chaaaaaaaaaaaaz
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,657 Elo+
Party 2
Janus
Janus
Crisp Panini
Janus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,639 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FourLeafKiller0
Kumbhakarna
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 80L
1,584 Elo+
Party 2
Jing Wei
Jing Wei
KagirinaiRashi
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,509 Elo+
Party 2
Chiron
Chiron
Mardelic
Chiron
Level 158
God Stats
0W - 3L
1,123 SR
Queue Stats
78W - 74L
1,598 Elo+
Party 2
Team Averages
Level 148
1,425 SR
1,598 Elo+

VS

Team Averages
Level 137
1,623 SR
1,549 Elo+
Mulan
Mulan
Bopper710
Mulan
Level 152
God Stats
9W - 9L
1,601 SR
Queue Stats
288W - 309L
1,593 Elo+
Party 1
Tiamat
Tiamat
CLG Anthony
Tiamat
Level 247
God Stats
8W - 6L
1,555 SR
Queue Stats
384W - 380L
1,593 Elo+
Party 1
He Bo
He Bo
GotchaHat
He Bo
Level 47
God Stats
1W - 0L
1,769 SR
Queue Stats
16W - 17L
1,502 Elo+
Party 1
Fenrir
Fenrir
Hands on Priest
Fenrir
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
182W - 178L
1,526 Elo+
Party 1
Chaac
Chaac
KillaOG92
Chaac
Level 111
God Stats
26W - 10L
1,689 SR
Queue Stats
571W - 573L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaaaaaaaaaaaaz
Sun Wukong
1
0 / 0 / 0
1,204
241
0
0
0
11
3 / 4 / 1
5,874
1,175
4,661
5,481
1,832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
FourLeafKiller0
Kumbhakarna
8
0 / 5 / 1
4,746
949
1,713
8,120
4,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
11
1 / 3 / 2
5,609
1,122
2,684
5,006
1,848
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
Mardelic
Chiron
10
1 / 3 / 2
5,234
1,047
4,588
4,868
1,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bopper710
Mulan
12
5 / 1 / 8
6,476
1,295
6,076
5,048
2,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
11
2 / 1 / 10
6,001
1,200
5,365
3,942
2,937
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
GotchaHat
He Bo
9
3 / 1 / 7
5,813
1,163
2,647
4,174
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 8
5,664
1,133
2,803
5,058
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
KillaOG92
Chaac
11
3 / 1 / 9
6,134
1,227
4,311
6,397
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
15
15
Deaths
6
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bopper710
Mulan
5
1
8
9
W
Tiamat
2
1
10
7
L
Sun Wukong
Chaaaaaaaaaaaaz
Sun Wukong
0
0
0
0
L
3
4
1
0.88
L
Kumbhakarna
FourLeafKiller0
Kumbhakarna
0
5
1
0.1
W
He Bo
GotchaHat
He Bo
3
1
7
6.5
W
2
2
8
3
L
Jing Wei
1
3
2
0.67
W
Chaac
KillaOG92
Chaac
3
1
9
7.5
L
Chiron
Mardelic
Chiron
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,646
Damage
21,202
23,475
Taken
24,619
10,077
Mitigated
16,426
2,334
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bopper710
Mulan
6,076
478
558
1,150
5,048
2,879
445
1,857
3,191
619
6,883
W
Tiamat
5,365
334
1,043
1,117
3,942
2,937
1,459
17
3,925
12,827
0
L
Sun Wukong
Chaaaaaaaaaaaaz
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
4,661
0
0
0
5,481
1,832
0
2,624
2,725
9,998
0
L
Kumbhakarna
FourLeafKiller0
Kumbhakarna
1,713
0
213
329
8,120
4,693
0
2,303
5,328
3,034
0
W
He Bo
GotchaHat
He Bo
2,647
17
233
638
4,174
1,369
877
1,369
2,805
6,161
0
W
2,803
570
101
702
5,058
3,627
655
1,652
3,406
0
3,615
L
Jing Wei
2,684
1,678
24
292
5,006
1,848
252
1,749
3,096
0
8,612
W
Chaac
KillaOG92
Chaac
4,311
186
681
1,705
6,397
5,614
184
1,639
4,758
832
13,357
L
Chiron
Mardelic
Chiron
4,588
990
297
1,179
4,868
1,704
0
2,132
2,684
0
7,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
30,088
37
Minions Killed
56
0
Camps Cleared
0
402,298
Distance Traveled
521,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,476
1,295
5
1
0
112,061
0
W
Tiamat
6,001
1,200
18
4
0
103,312
0
L
Sun Wukong
1,204
241
0
0
0
0
0
L
Janus
5,874
1,175
13
3
0
99,351
0
L
Kumbhakarna
4,746
949
1
0
0
101,347
0
W
He Bo
5,813
1,163
16
3
0
110,788
0
W
Fenrir
5,664
1,133
1
0
0
88,509
0
L
Jing Wei
5,609
1,122
12
2
0
99,564
0
W
Chaac
6,134
1,227
16
3
0
106,486
0
L
Chiron
5,234
1,047
11
2
0
102,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role