Player Matchup

Aphrodite
Aphrodite
DenDi313
Aphrodite
Level 117
God Stats
4W - 4L
1,719 SR
Queue Stats
288W - 282L
1,413 Elo+
Solo
Agni
Agni
HitherBear49201
Agni
Level 103
God Stats
8W - 7L
1,587 SR
Queue Stats
1,143W - 1,175L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tredizzog
Cu Chulainn
Level 159
God Stats
1W - 2L
1,733 SR
Queue Stats
132W - 119L
1,542 Elo+
Solo
Athena
Athena
Tru3InFamouss_-
Athena
Level 107
God Stats
2W - 3L
1,824 SR
Queue Stats
105W - 93L
1,568 Elo+
Solo
Artemis
Artemis
winnerador
Artemis
Level 145
God Stats
1W - 2L
1,723 SR
Queue Stats
54W - 77L
1,362 Elo+
Solo
Team Averages
Level 126
1,717 SR
1,485 Elo+

VS

Team Averages
Level 134
1,585 SR
1,556 Elo+
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CF HavoKz
Ix Chel
Level 141
God Stats
5W - 4L
1,414 SR
Queue Stats
107W - 70L
1,599 Elo+
Party 1
Horus
Horus
Donkey Teeth631
Horus
Level 127
God Stats
8W - 2L
1,956 SR
Queue Stats
149W - 121L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
ItsPrometheuss
Nu Wa
Level 159
God Stats
6W - 0L
1,554 SR
Queue Stats
252W - 152L
1,694 Elo+
Party 1
Medusa
Medusa
YvngScorp1on
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DenDi313
Aphrodite
10
1 / 4 / 0
5,596
1,119
1,633
8,176
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,597
1,119
5,660
5,051
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Tredizzog
Cu Chulainn
10
0 / 2 / 1
5,418
1,084
6,961
7,469
5,965
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 0
5,511
1,102
3,151
8,887
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
winnerador
Artemis
8
0 / 0 / 0
3,366
673
0
182
67
Team 1 Tickets

344

VS

Team 2 Tickets

417

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 8
6,330
1,266
3,391
4,331
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
CF HavoKz
Ix Chel
11
5 / 0 / 5
6,949
1,390
6,287
3,013
1,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 7
5,962
1,192
5,314
6,644
6,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 0 / 8
6,397
1,279
6,896
2,991
1,928
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
11
1 / 0 / 3
5,670
1,134
4,685
3,164
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
10
10
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
8
4
W
Ix Chel
CF HavoKz
Ix Chel
5
0
5
7.5
L
Aphrodite
DenDi313
Aphrodite
1
4
0
0.25
W
2
1
7
5.5
L
0
2
1
0.25
W
2
0
8
6
L
Cu Chulainn
Tredizzog
Cu Chulainn
0
2
1
0.25
L
0
2
0
0
W
Medusa
1
0
3
2.5
L
Artemis
winnerador
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
26,573
29,765
Taken
20,143
18,611
Mitigated
15,036
3,158
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,391
476
0
1,150
4,331
3,382
0
1,986
1,993
7,883
0
W
Ix Chel
CF HavoKz
Ix Chel
6,287
924
1,020
576
3,013
1,880
0
1,502
1,388
14,845
0
L
Aphrodite
DenDi313
Aphrodite
1,633
67
982
992
8,176
4,101
0
5,151
2,727
11,997
0
W
5,314
1,566
752
1,015
6,644
6,469
0
3,421
2,955
1,873
7,747
L
5,660
271
0
0
5,051
1,922
0
2,208
2,633
19,405
0
W
6,896
2,878
0
507
2,991
1,928
0
1,252
1,517
16,958
144
L
Cu Chulainn
Tredizzog
Cu Chulainn
6,961
661
0
278
7,469
5,965
0
5,040
2,311
0
14,384
L
3,151
833
0
906
8,887
6,556
0
4,571
3,680
6,777
0
W
Medusa
4,685
2,129
0
326
3,164
1,377
0
2,195
969
0
14,440
L
Artemis
winnerador
Artemis
0
0
0
0
182
67
0
182
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
31,308
73
Minions Killed
89
3
Camps Cleared
3
388,768
Distance Traveled
475,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,330
1,266
0
0
0
95,861
0
W
Ix Chel
6,949
1,390
29
6
1
96,934
0
L
Aphrodite
5,596
1,119
18
4
0
87,420
0
W
Horus
5,962
1,192
8
2
2
86,485
0
L
Agni
5,597
1,119
29
6
2
98,431
0
W
Nu Wa
6,397
1,279
24
5
0
97,698
0
L
Cu Chulainn
5,418
1,084
21
4
0
97,710
0
L
Athena
5,511
1,102
5
1
1
105,207
0
W
Medusa
5,670
1,134
28
6
0
98,324
0
L
Artemis
3,366
673
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role