Player Matchup

Gilgamesh
Gilgamesh
B1G_K_006
Gilgamesh
Level 15
God Stats
2W - 1L
1,730 SR
Queue Stats
16W - 12L
1,545 Elo+
Party 2
Ra
Ra
SunlitHeir
Ra
Level 129
God Stats
2W - 0L
1,711 SR
Queue Stats
126W - 115L
1,534 Elo+
Party 2
Ratatoskr
Ratatoskr
THETRUERATKING
Ratatoskr
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,536 Elo+
Party 2
Ares
Ares
WMSG
Ares
Level 82
God Stats
2W - 5L
1,310 SR
Queue Stats
234W - 243L
1,444 Elo+
Solo
Cthulhu
Cthulhu
the_art97
Cthulhu
Level 87
God Stats
7W - 2L
1,618 SR
Queue Stats
56W - 53L
1,512 Elo+
Party 2
Team Averages
Level 89
1,574 SR
1,514 Elo+

VS

Team Averages
Level 36
1,422 SR
1,431 Elo+
Ix Chel
Ix Chel
AllenaSarang
Ix Chel
Level 40
God Stats
2W - 3L
1,551 SR
Queue Stats
13W - 9L
1,846 Elo+
Solo
Kukulkan
Kukulkan
Kybrat21
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 1
Tiamat
Tiamat
Nitorak
Tiamat
Level 52
God Stats
1W - 2L
1,465 SR
Queue Stats
105W - 93L
1,556 Elo+
Solo
Artemis
Artemis
PYROxWIZARD69
Artemis
Level 54
God Stats
0W - 2L
1,095 SR
Queue Stats
2W - 7L
1,138 Elo+
Party 1
Horus
Horus
Rules5555
Horus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B1G_K_006
Gilgamesh
17
2 / 1 / 16
10,278
734
6,626
15,059
17,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 1 / 8
11,966
855
13,233
9,490
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
THETRUERATKING
Ratatoskr
20
8 / 1 / 7
12,241
874
12,059
9,743
4,678
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
WMSG
Ares
17
0 / 2 / 11
10,239
731
7,552
12,553
13,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cthulhu
the_art97
Cthulhu
18
6 / 1 / 11
11,190
799
11,774
13,284
16,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AllenaSarang
Ix Chel
16
3 / 4 / 2
9,370
669
8,967
13,172
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Kybrat21
Kukulkan
14
1 / 7 / 1
8,672
619
3,688
9,578
3,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Nitorak
Tiamat
16
1 / 2 / 1
8,832
631
7,336
7,590
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
13
0 / 7 / 2
8,104
579
6,730
11,578
4,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Rules5555
Horus
16
1 / 5 / 2
9,022
644
6,937
17,663
18,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
25
Kills
6
6
Deaths
25
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AllenaSarang
Ix Chel
3
4
2
1
W
Gilgamesh
B1G_K_006
Gilgamesh
2
1
16
10
L
Kukulkan
Kybrat21
Kukulkan
1
7
1
0.21
L
Tiamat
Nitorak
Tiamat
1
2
1
0.75
L
Artemis
0
7
2
0.14
L
Horus
Rules5555
Horus
1
5
2
0.4
W
9
1
8
13
W
Ratatoskr
THETRUERATKING
Ratatoskr
8
1
7
11.5
W
Ares
WMSG
Ares
0
2
11
2.75
W
Cthulhu
the_art97
Cthulhu
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,244
Damage
33,658
60,129
Taken
59,581
57,674
Mitigated
40,333
18,287
Healing
8,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AllenaSarang
Ix Chel
8,967
1,291
1,246
1,267
13,172
6,038
0
6,820
6,009
33,460
0
W
Gilgamesh
B1G_K_006
Gilgamesh
6,626
1,019
114
2,926
15,059
17,413
1,028
3,971
10,818
0
12,321
L
Kukulkan
Kybrat21
Kukulkan
3,688
856
0
356
9,578
3,949
0
4,781
4,509
11,491
0
L
Tiamat
Nitorak
Tiamat
7,336
665
0
454
7,590
6,638
0
2,660
4,610
30,961
0
L
Artemis
6,730
3,055
303
1,152
11,578
4,778
0
5,994
5,003
0
16,016
L
Horus
Rules5555
Horus
6,937
3,453
974
2,283
17,663
18,930
0
10,373
6,378
0
16,830
W
13,233
1,867
4,434
5,280
9,490
5,709
1,916
2,120
7,282
69,331
0
W
Ratatoskr
THETRUERATKING
Ratatoskr
12,059
5,171
0
1,802
9,743
4,678
2,879
3,845
5,722
0
58,405
W
Ares
WMSG
Ares
7,552
221
0
758
12,553
13,506
366
5,683
6,586
31,637
0
W
Cthulhu
the_art97
Cthulhu
11,774
717
280
2,693
13,284
16,368
777
4,523
8,684
32,097
256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
44,000
342
Minions Killed
173
0
Camps Cleared
0
1,473,319
Distance Traveled
1,020,132
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,370
669
49
4
0
250,793
1
W
Gilgamesh
10,278
734
13
1
0
311,554
1
L
Kukulkan
8,672
619
22
2
0
151,848
0
L
Tiamat
8,832
631
50
4
0
231,076
0
L
Artemis
8,104
579
20
1
0
171,012
0
L
Horus
9,022
644
32
2
0
215,403
0
W
Ra
11,966
855
123
9
0
277,000
0
W
Ratatoskr
12,241
874
98
7
0
323,094
0
W
Ares
10,239
731
57
4
0
252,294
0
W
Cthulhu
11,190
799
51
4
0
309,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role