Player Matchup

Scylla
Scylla
Cxqwr
Scylla
Level 107
God Stats
6W - 2L
1,902 SR
Queue Stats
19W - 15L
1,604 Elo+
Solo
Nu Wa
Nu Wa
EmeraldLeaf_
Nu Wa
Level 60
God Stats
9W - 8L
1,557 SR
Queue Stats
109W - 109L
1,509 Elo+
Party 2
Izanami
Izanami
Gakkius
Izanami
Level 68
God Stats
148W - 125L
1,545 SR
Queue Stats
176W - 172L
1,485 Elo+
Solo
Charybdis
Charybdis
PeachyGengar
Charybdis
Level 34
God Stats
1W - 1L
1,307 SR
Queue Stats
255W - 238L
1,460 Elo+
Party 2
Athena
Athena
VII Dragon King
Athena
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,353 Elo+
Solo
Team Averages
Level 66
1,562 SR
1,482 Elo+

VS

Team Averages
Level 65
1,437 SR
1,463 Elo+
Vulcan
Vulcan
A115TAR J3FF
Vulcan
Level 52
God Stats
73W - 84L
1,437 SR
Queue Stats
374W - 430L
1,450 Elo+
Party 1
Izanami
Izanami
BlackPlague8532
Izanami
Level 62
God Stats
27W - 21L
1,613 SR
Queue Stats
470W - 510L
1,469 Elo+
Party 1
Bakasura
Bakasura
JimmyPind
Bakasura
Level 81
God Stats
1W - 2L
1,304 SR
Queue Stats
20W - 19L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Minimo92492
Nu Wa
Level 49
God Stats
82W - 78L
1,546 SR
Queue Stats
220W - 262L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
Nathan-Braddock
Baron Samedi
Level 83
God Stats
0W - 5L
1,283 SR
Queue Stats
211W - 213L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cxqwr
Scylla
13
2 / 4 / 6
8,924
1,116
5,636
6,440
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 0 / 7
9,887
1,236
11,303
6,715
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Gakkius
Izanami
15
8 / 4 / 5
10,861
1,358
12,931
12,449
5,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
PeachyGengar
Charybdis
15
1 / 0 / 11
9,143
1,143
7,988
10,200
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 9
8,862
1,108
1,939
9,614
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

273

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 4 / 1
9,022
1,128
15,302
8,815
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 4 / 4
9,572
1,197
6,713
10,093
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
JimmyPind
Bakasura
13
0 / 1 / 0
7,458
932
735
3,110
1,404
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 5
9,010
1,126
13,710
9,323
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Nathan-Braddock
Baron Samedi
14
0 / 4 / 4
8,267
1,033
5,655
10,298
5,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
16
Kills
8
8
Deaths
16
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
4
1
0.63
L
4
4
4
1.5
W
Scylla
Cxqwr
Scylla
2
4
6
1.25
W
5
0
7
8.5
W
Izanami
Gakkius
Izanami
8
4
5
2.63
L
Bakasura
JimmyPind
Bakasura
0
1
0
0
L
2
3
5
1.5
L
Baron Samedi
Nathan-Braddock
Baron Samedi
0
4
4
0.5
W
Charybdis
PeachyGengar
Charybdis
1
0
11
6.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,797
Damage
42,115
45,418
Taken
41,639
23,879
Mitigated
17,009
2,966
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
15,302
4,790
0
0
8,815
3,097
0
5,550
3,265
47,199
0
L
6,713
4,646
0
1,309
10,093
4,024
0
4,441
5,652
0
26,087
W
Scylla
Cxqwr
Scylla
5,636
141
0
0
6,440
2,089
0
4,700
1,740
25,270
0
W
11,303
2,459
0
250
6,715
2,643
0
6,055
660
27,809
0
W
Izanami
Gakkius
Izanami
12,931
11,059
0
76
12,449
5,385
0
8,674
3,730
0
41,601
L
Bakasura
JimmyPind
Bakasura
735
448
0
406
3,110
1,404
0
1,819
1,223
0
2,726
L
13,710
2,310
0
250
9,323
2,996
0
3,983
5,340
31,534
0
L
Baron Samedi
Nathan-Braddock
Baron Samedi
5,655
243
567
911
10,298
5,488
0
3,239
7,059
16,295
0
W
Charybdis
PeachyGengar
Charybdis
7,988
4,607
0
1,758
10,200
3,733
0
8,268
1,932
0
29,217
W
1,939
676
0
882
9,614
10,029
0
7,043
2,385
12,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
43,329
229
Minions Killed
195
6
Camps Cleared
4
738,329
Distance Traveled
740,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,022
1,128
83
10
0
178,700
0
L
Izanami
9,572
1,197
48
6
1
153,974
0
W
Scylla
8,924
1,116
63
8
0
102,777
0
W
Nu Wa
9,887
1,236
31
4
1
174,871
0
W
Izanami
10,861
1,358
57
7
3
155,212
0
L
Bakasura
7,458
932
8
1
2
91,917
0
L
Nu Wa
9,010
1,126
42
5
0
163,809
0
L
Baron Samedi
8,267
1,033
14
2
1
152,050
0
W
Charybdis
9,143
1,143
65
8
1
165,096
0
W
Athena
8,862
1,108
13
2
1
140,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role