Player Matchup

Chaac
Chaac
DarthGenocidius
Chaac
Level 29
God Stats
4W - 4L
1,311 SR
Queue Stats
4W - 8L
1,351 Elo+
Party 2
Ratatoskr
Ratatoskr
Drefill
Ratatoskr
Level 42
God Stats
3W - 6L
1,500 SR
Queue Stats
48W - 44L
1,500 Elo+
Party 2
Olorun
Olorun
LGXI9
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,323 Elo+
Party 2
Aphrodite
Aphrodite
PERDEDOR1
Aphrodite
Level 27
God Stats
3W - 8L
1,413 SR
Queue Stats
5W - 12L
1,351 Elo+
Party 2
Set
Set
c Cryptid b
Set
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 60L
1,551 Elo+
Solo
Team Averages
Level 61
1,445 SR
1,415 Elo+

VS

Team Averages
Level 37
1,434 SR
1,295 Elo+
Pele
Pele
Avac0d05
Pele
Level 50
God Stats
6W - 6L
1,499 SR
Queue Stats
22W - 52L
1,268 Elo+
Party 1
Olorun
Olorun
Heatsink2
Olorun
Level 62
God Stats
7W - 10L
1,334 SR
Queue Stats
263W - 262L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
Iloinen
Cu Chulainn
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 32L
1,174 Elo+
Party 1
Baron Samedi
Baron Samedi
Mujoisdumb
Baron Samedi
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 10L
1,395 Elo+
Party 1
Cerberus
Cerberus
baddd2
Cerberus
Level 21
God Stats
7W - 16L
1,340 SR
Queue Stats
10W - 28L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,896
658
7,229
9,181
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Drefill
Ratatoskr
12
5 / 1 / 3
7,046
587
7,434
10,673
4,011
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
LGXI9
Olorun
10
1 / 1 / 2
6,026
502
5,331
7,981
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
PERDEDOR1
Aphrodite
10
0 / 0 / 3
5,649
471
3,246
5,375
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 2
7,725
644
6,561
8,162
5,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 1 / 1
5,803
484
2,405
8,980
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Olorun
Heatsink2
Olorun
11
1 / 3 / 1
6,382
532
8,500
9,417
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cu Chulainn
Iloinen
Cu Chulainn
11
0 / 5 / 0
5,877
490
6,436
12,947
12,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
Mujoisdumb
Baron Samedi
11
2 / 3 / 0
6,377
531
5,587
8,757
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
baddd2
Cerberus
9
1 / 2 / 1
6,062
505
4,091
9,084
5,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
0
1
1
0.5
W
4
0
1
4.5
W
Ratatoskr
Drefill
Ratatoskr
5
1
3
6.5
L
Olorun
Heatsink2
Olorun
1
3
1
0.5
L
Cu Chulainn
Iloinen
Cu Chulainn
0
5
0
0
W
Olorun
LGXI9
Olorun
1
1
2
2
L
Baron Samedi
Mujoisdumb
Baron Samedi
2
3
0
0.67
W
Aphrodite
PERDEDOR1
Aphrodite
0
0
3
1.5
L
Cerberus
baddd2
Cerberus
1
2
1
0.75
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
27,019
41,372
Taken
49,185
21,794
Mitigated
27,836
13,204
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,405
634
0
4,093
8,980
2,778
0
100
8,840
0
33,667
W
7,229
956
0
2,248
9,181
7,006
55
112
8,201
0
56,250
W
Ratatoskr
Drefill
Ratatoskr
7,434
2,790
0
392
10,673
4,011
21
2,842
7,796
0
52,683
L
Olorun
Heatsink2
Olorun
8,500
3,776
48
3,580
9,417
3,430
0
4,261
4,762
54,380
0
L
Cu Chulainn
Iloinen
Cu Chulainn
6,436
1,326
0
1,641
12,947
12,309
0
0
12,947
0
36,110
W
Olorun
LGXI9
Olorun
5,331
2,365
380
2,072
7,981
3,080
0
6,507
1,474
40,960
0
L
Baron Samedi
Mujoisdumb
Baron Samedi
5,587
1,306
183
2,114
8,757
3,869
0
63
8,694
40,979
0
W
Aphrodite
PERDEDOR1
Aphrodite
3,246
370
2,852
3,935
5,375
2,181
0
3,987
1,388
20,694
0
L
Cerberus
baddd2
Cerberus
4,091
106
1,438
3,070
9,084
5,450
0
3,398
5,274
14,390
0
W
6,561
1,675
0
1,325
8,162
5,516
0
5,038
3,124
0
53,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,342
Gold Earned
30,501
393
Minions Killed
290
0
Camps Cleared
0
1,304,319
Distance Traveled
1,188,861
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,803
484
64
5
0
290,501
4
W
Chaac
7,896
658
94
8
0
242,321
0
W
Ratatoskr
7,046
587
71
6
0
308,855
0
L
Olorun
6,382
532
81
7
0
218,828
0
L
Cu Chulainn
5,877
490
51
4
0
222,626
0
W
Olorun
6,026
502
77
6
0
236,514
0
L
Baron Samedi
6,377
531
66
6
0
210,553
0
W
Aphrodite
5,649
471
55
5
0
243,613
0
L
Cerberus
6,062
505
28
2
0
246,353
0
W
Set
7,725
644
96
8
0
273,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role