Player Matchup

Discordia
Discordia
CF HavoKz
Discordia
Level 141
God Stats
5W - 2L
1,448 SR
Queue Stats
107W - 70L
1,589 Elo+
Party 1
Bacchus
Bacchus
Donkey Teeth631
Bacchus
Level 127
God Stats
13W - 5L
1,500 SR
Queue Stats
149W - 121L
1,522 Elo+
Party 1
Horus
Horus
IsTerrible
Horus
Level 83
God Stats
22W - 11L
1,645 SR
Queue Stats
274W - 281L
1,529 Elo+
Solo
Awilix
Awilix
ItsPrometheuss
Awilix
Level 159
God Stats
1W - 0L
1,230 SR
Queue Stats
252W - 152L
1,686 Elo+
Party 1
Chiron
Chiron
YvngScorp1on
Chiron
Level 87
God Stats
2W - 2L
1,446 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 1
Team Averages
Level 119
1,454 SR
1,544 Elo+

VS

Team Averages
Level 118
1,492 SR
1,498 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AxelNight
Serqet
Level 129
God Stats
0W - 1L
1,710 SR
Queue Stats
41W - 50L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bardwell 18
Tsukuyomi
Level 105
God Stats
20W - 38L
1,384 SR
Queue Stats
455W - 448L
1,480 Elo+
Solo
Scylla
Scylla
Hotwings720
Scylla
Level 81
God Stats
2W - 5L
1,316 SR
Queue Stats
448W - 449L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
Ysuran12
Jing Wei
Level 125
God Stats
43W - 45L
1,548 SR
Queue Stats
462W - 459L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CF HavoKz
Discordia
11
1 / 0 / 7
6,180
1,236
5,594
962
325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 8
6,822
1,364
2,556
5,107
5,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
11
0 / 1 / 10
5,926
1,185
3,200
5,564
5,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
7 / 2 / 2
7,512
1,502
8,719
6,955
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
0 / 1 / 7
6,195
1,239
1,775
2,800
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Team 1 Tickets

384

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 2
6,036
1,207
5,842
2,597
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
AxelNight
Serqet
10
1 / 3 / 3
6,005
1,201
2,891
7,684
3,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Bardwell 18
Tsukuyomi
10
0 / 0 / 0
5,220
1,044
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
11
2 / 3 / 2
6,789
1,358
5,231
6,517
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Ysuran12
Jing Wei
11
1 / 4 / 2
6,141
1,228
3,912
6,707
2,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
10
Kills
4
4
Deaths
10
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
2
1
L
Serqet
AxelNight
Serqet
1
3
3
0.83
L
Tsukuyomi
Bardwell 18
Tsukuyomi
0
0
0
0
W
Discordia
CF HavoKz
Discordia
1
0
7
4.5
W
2
0
8
6
L
Scylla
2
3
2
1
W
Horus
0
1
10
5
W
7
2
2
4
L
Jing Wei
Ysuran12
Jing Wei
1
4
2
0.5
W
Chiron
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
17,876
21,388
Taken
23,505
15,210
Mitigated
8,562
3,712
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,842
487
443
190
2,597
919
0
955
1,476
27,170
0
L
Serqet
AxelNight
Serqet
2,891
771
15
1,353
7,684
3,520
0
2,392
5,054
0
3,517
L
Tsukuyomi
Bardwell 18
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
CF HavoKz
Discordia
5,594
146
0
0
962
325
0
235
727
20,188
0
W
2,556
448
0
441
5,107
5,460
0
3,011
1,892
3,226
135
L
Scylla
5,231
625
0
30
6,517
1,937
0
1,955
4,478
13,154
0
W
Horus
3,200
1,353
810
1,490
5,564
5,572
0
2,772
2,680
0
6,053
W
8,719
3,111
0
250
6,955
2,795
0
3,092
3,322
0
17,279
L
Jing Wei
Ysuran12
Jing Wei
3,912
3,035
0
562
6,707
2,186
0
2,313
4,230
0
12,492
W
Chiron
1,775
544
215
506
2,800
1,058
0
1,542
1,035
0
16,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
30,191
100
Minions Killed
93
6
Camps Cleared
5
532,749
Distance Traveled
432,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,036
1,207
56
11
3
123,632
0
L
Serqet
6,005
1,201
3
1
1
106,186
0
L
Tsukuyomi
5,220
1,044
0
0
0
0
0
W
Discordia
6,180
1,236
48
10
2
104,450
0
W
Bacchus
6,822
1,364
1
0
1
97,359
0
L
Scylla
6,789
1,358
23
5
1
100,356
0
W
Horus
5,926
1,185
3
1
0
112,631
0
W
Awilix
7,512
1,502
10
2
3
121,223
0
L
Jing Wei
6,141
1,228
11
2
0
101,926
0
W
Chiron
6,195
1,239
38
8
0
97,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role